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]since they didnt remove it, and its part of the game is it an exploit?
Exploits by definition are unintended.
But they kept much of the stuff in.
What exploit is that?
ill probably do the same in this :)
What a question... cheese is part of D&D for me :D if you find a way to exploit and the DM allows it... do it!
Stacking boxing to use thrown tagged weapons or improved weapons and throw them, they gain damage per 1.5ft of height you go up.
Meaning 20-40 boxs can allow you to drop nukes on enemies. This worked great on the bullette and spectator , or for the matriarch, you can build a box cage, and have her teleport inside and she cant get out and you can stack barrels and blow her up in one hit, or ofc we can just shove, thunderwave everything off a cliff, of run around with guardians on a cleric with invis and everything dies whilst standing still.
Or you can sit out of combat and spawn summon over and over again into combat and burn encounters whilst hiding.
Or you can hide, sneak attack, disengage, hide sneak attack disengage, etc.
Again, I do recommend people explore the idea of letting the dice decide their fates more than their save states. Consequence, as Larian has so often explained, is a major part of the game. Letting fate decide takes a surprising amount of willpower. It's a fun test for oneself.
I'll be pickpocketing everything I can like in DOS2, especially the undead guy in camp because you will get Resurrection scrolls from him (at least in ea)