Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for the Wildheart Barbarian name change, i think it was more for flavor than anything actually homebrewed.
Some of the abilities were altered as well, because some just don't translate well to a vidya game
https://bg3.wiki/wiki/D%26D_5e_Rule_Changes
It's lists all of the current known changes from Tabletop to BG3.
It's only really understandable if you know DnD really well but is has every single current piece of info that we've seen in Early Access / Recent Demo Videos
- 3/4 subclass features for Barbarian, Monk, Wizard
- 2/3 subclass features for Bard
- 3/4 subclass features + Domain Spells + Channel Divinity for Cleric
- 3/4 subclass features + Circle Spells for Druid, Warlock (Patron Spells)
- 3/5 subclass features for Fighter
- 1/3 subclass features + 1/2 Oath Spells + Channel Divinity for Paladins
- 3/4 subclass features + 1/2 Subclass Spells for Ranger
- 2/4 subclass features for Rogue, Sorcerer
But the majority of these classes have stuff that happens for their subclasses at level 13 or 14... So I am curious if they are going to be more liberal with their application like they have been so far.Also to make the other animal spirits more attractive to pick besides Bear 95% of the time, because let's be real, every Totem Barb you see on TT is almost invariably Bear Totem because the other picks are not nearly good enough to replace resistance to nearly all damage.
What I am also interested in is all of the other extra animal picks at 6th level (and others) they teased that aren't from the PHB. Should be interesting.
pen and paper can feel very different when you put it in the form of a playable game. some things that seem fine when sitting around a table are kind of ♥♥♥♥ when put in context of a video game.
I think they have considerations in place so players can just go with the flow and not worry about planning too much in advance. Cheaply available respecs certainly helps a lot towards that end.