Baldur's Gate 3

Baldur's Gate 3

Statistiche:
Which Stats does the wizard need?
Does the wizard any other kind of stat beside INT and if so which and why?
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Constitution for concentration spells and maybe a bit dex for AC
Dex for AC and initiative is nice
Con for concentration saves and having more health
I recommend checking this site out. https://rpgbot.net/dnd5/characters/classes/wizard/
If you scroll down to the Ability scores section they rank them in terms of how needed and explain why.
You want good dexterity for AC/initiative/saves, good constitution for HP/saves/concentration, and you don't want to skimp on wisdom because the saves are critical as well.
Messaggio originale di ⎛⎝Link⎠⎞:
I recommend checking this site out. https://rpgbot.net/dnd5/characters/classes/wizard/
If you scroll down to the Ability scores section they rank them in terms of how needed and explain why.

RPGbot.net is one of the best resources out there for DnD character builds, seconded.
Messaggio originale di Yojo0o:
You want good dexterity for AC/initiative/saves, good constitution for HP/saves/concentration, and you don't want to skimp on wisdom because the saves are critical as well.
What is meant by ac? What would happen if I concentrate my stats at for example, charism, int and wis?
You can start with something like that: 8 / 16 / 15 / 17 / 8 / 14 and use the stats bonusses from lvl4,8,12 to get to 8 / 18 / 16 / 20 / 8 / 14.
-> you will get 4 ac from dex, 3 from mage shield buff and maybe 2-3 if Larian added the defense bracers later on = 20 ac+ and you can use this char for persuation / pick pocket / lock pick

Alternatively multiclass 1 lvl into i.e. fighter or paladin to get heavy armor + shield proficiency and you can ignore dex all along and go for 10 / 10 / 16 / 17 / 8 / 15. With that you will have ~17 ac armor, 3 ac shield = 20 ac+

ps: concerning wis saves, it doesn't matter if you have -1,0,1 or even 2 in wisdom bonusses, that's a difference of 10-20%, even a cleric, druid with high wisdom gets regulary destroyed by wisdom based effects.
Ultima modifica da Zaris; 2 ago 2023, ore 4:17
Messaggio originale di Yojo0o:
Messaggio originale di ⎛⎝Link⎠⎞:
I recommend checking this site out. https://rpgbot.net/dnd5/characters/classes/wizard/
If you scroll down to the Ability scores section they rank them in terms of how needed and explain why.

RPGbot.net is one of the best resources out there for DnD character builds, seconded.
Thirded
When new players are worried about making bad choices for their builds, I always send them that way to give it a read.
Messaggio originale di Nemesis:
Messaggio originale di Yojo0o:
You want good dexterity for AC/initiative/saves, good constitution for HP/saves/concentration, and you don't want to skimp on wisdom because the saves are critical as well.
What is meant by ac? What would happen if I concentrate my stats at for example, charism, int and wis?
AC determines how hard your character is to hit with physical attacks. The higher the number the better. A Wizard don't normally have proficiency in any kind of armor so their AC will be 10 + their Dex modifier. So the more you can put into dex the better.
You also need Con to survive. Especially early game as Wizards have really low HP.

Cha is mostly used in conversation. Wizards don't make for the best "Face" of the party, but you can of course still use it for that.
Messaggio originale di Nemesis:
Messaggio originale di Yojo0o:
You want good dexterity for AC/initiative/saves, good constitution for HP/saves/concentration, and you don't want to skimp on wisdom because the saves are critical as well.
What is meant by ac? What would happen if I concentrate my stats at for example, charism, int and wis?

Armor Class. If you neglect your Dexterity, you'll be much easier to hit, move lower in the initiative order, and will have worse saves against spells like Fireball. If you neglect Constitution, you'll have less HP, be less likely to maintain concentration through taking damage, and will have worse saves against things like poison.
Ultima modifica da Yojo0o; 2 ago 2023, ore 4:25
Messaggio originale di Yojo0o:
Messaggio originale di Nemesis:
What is meant by ac? What would happen if I concentrate my stats at for example, charism, int and wis?

Armor Class. If you neglect your Dexterity, you'll be much easier to hit, move lower in the initiative order, and will have worse saves against spells like Fireball. If you neglect Constitution, you'll have less HP, be less likely to maintain concentration through taking damage, and will have worse saves against things like poison.
Would be something like that good
Str: 8
Dex: 13
Con: 13
Int: 15
Wis: 13
Cha: 13
As start good?
Messaggio originale di Nemesis:
Messaggio originale di Yojo0o:

Armor Class. If you neglect your Dexterity, you'll be much easier to hit, move lower in the initiative order, and will have worse saves against spells like Fireball. If you neglect Constitution, you'll have less HP, be less likely to maintain concentration through taking damage, and will have worse saves against things like poison.
Would be something like that good
Str: 8
Dex: 13
Con: 13
Int: 15
Wis: 13
Cha: 13
As start good?

Odd numbers are doing very little for you. Even numbers are what actually gets you modifiers. You want 16+ intelligence, and 14-ish at least in the secondary stats.
Messaggio originale di Recjawjind:
Dex for AC and initiative is nice
Con for concentration saves and having more health

This. I personally max DEX and then move to a few CON points tough, because being hit WILL be bad no matter how high you try to go with CON.
Priority:
INT
DEX
CON
WIS
CHA
STR (ignored -- left at 8)

DEX and CON are interchangeable because you can also buff stats with magic and gear. There are bubble spells for HP, and spells for stats and AC to shore up weaknesses. The great thing about DnD games is you can role play your stats and get away with it because there's always a spell for every occasion. Don't let people tell you that you can't use a melee finesse weapon as a Wizard either.

I went through the entire EA experience with finesse weapons for my Wizard, and instead of just standing there watching my ranged cantrips miss on high dex targets or my melee cantrips do less than ideal damage on resistant ones, I teleported up to them and stabbed them along side a rogue to aid in the rogue's sneak attacks (to give my rogue advantage) while my fighter and cleric handled the other, heavier enemies. Silence does exist in this game, and a higher dex and a finesse weapon means, you don't have to stand there like an idiot or waste your time leaving the area of silence when you're already armed.
Messaggio originale di FuNb0Y86:
Priority:
INT
DEX
CON
WIS
CHA
STR (ignored -- left at 8)

DEX and CON are interchangeable because you can also buff stats with magic and gear. There are bubble spells for HP, and spells for stats and AC to shore up weaknesses. The great thing about DnD games is you can role play your stats and get away with it because there's always a spell for every occasion. Don't let people tell you that you can't use a melee finesse weapon as a Wizard either.

I went through the entire EA experience with finesse weapons for my Wizard, and instead of just standing there watching my ranged cantrips miss on high dex targets or my melee cantrips do less than ideal damage on resistant ones, I teleported up to them and stabbed them along side a rogue to aid in the rogue's sneak attacks (to give my rogue advantage) while my fighter and cleric handled the other, heavier enemies. Silence does exist in this game, and a higher dex and a finesse weapon means, you don't have to stand there like an idiot or waste your time leaving the area of silence when you're already armed.
Yeah if I play it like I want the wizard will have the stats Int. Wis. and Cha on max but I get the feeling this is not a good idea
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Data di pubblicazione: 2 ago 2023, ore 4:08
Messaggi: 19