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so even just 1 point in warlock would get you a scaling cantrip.
he wasnt asking about that . why are you quoting?
And yes I'm not really interesting in agonizing blast, I think repelling blast is the true gem of Eldritch blast.
I think I'll go with a 2 level dip Warlock to get 2 free eldritch invocation (repelling blast) and Eldritch Spear. And then ill pick Eldritch Sniper as a feat.
Agonizing blast is really important from a damage perspective tho: its +5 extra (or more if you manage to get charisma beyond 20) per projectile, so +10 as soon as you get 2 projectiles, and +15 with 3.
The longer range of Eldrich Spear sounds nice in theory, but in practice you first have to see your enemies. This rarely happens at very long ranges in dungeons due to darkvision range limits.
If you are going bard (and thus have charisma as a primary stat), you are leaving considerable damage on the table not taking agonizing Blast.
Repelling blast is good, but spear really isn't necessary unless you're planning to cheese stealth/engagement mechanics in the game.
Remember, agonizing blast applies to each bolt of eldritch blast, not just once.
Eldritch Blast is 1d10 per beam.
Agonizing blast adds +cha per beam.
If you use eldritch blast without agonizing blast you're doing half the damage, on average.
Thinking it's cool to knock an enemy back 30ft at level 11 is utterly awful when you're fighting flying creatures, mind flayers with 70ft cones etc.
You're not going to be fighting melee creatures as often as you think late game.
Still, I think repelling blast is priceless if you start to mess around with terraforming (water + ice) stuff like that.
I was envisionning to pick create water and spike growth with Secret spells in order to add some interesting interactions with repelling blast.
Also, I just learn that there is another invocation to pull targets with eldritch blast (wow).
I wonder how it might affect flyers then (does it attract them to the ground?).
Would be quite funny to pull flyers into entangle.