Baldur's Gate 3

Baldur's Gate 3

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Nemesis Aug 1, 2023 @ 10:37am
How do you solve the wizard problem?
I have the problem one hit for my wizard and he ist dead most of the times how do you solve that problem?
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everybe2 Aug 1, 2023 @ 10:40am 
Positioning , my wizard is always in back lines and protected.

other than that potions and some spells that gives hp or ac
Mr Pibbleton Aug 1, 2023 @ 10:40am 
Don't get hit, defensive spells or blowing up things before they can hurt you.
Premier666 Aug 1, 2023 @ 10:43am 
spend your bonus action to hide at the end of your turn
Yojo0o Aug 1, 2023 @ 10:43am 
Invest in dexterity and strength, use mage armor, and don't stand in melee range.
Pandasaur Aug 1, 2023 @ 10:44am 
Make sure your wizard has the Mage Armor spell and having the Shield spell prepared as well is immensely useful.

Mage armor lasts for 8 hours and massively boosts your Wizard's AC. One cast is usually good for an entire day, or use a scroll to save the spell slot.

Shield is a reaction spell that gives +5 AC before an attack hits. Huge, huge bonus.

Someone else mentioned positioning. Wizards should rarely ever be in the frontline, and usually its best to put them between/behind other party members so enemies have to go through them to get to Mister Squishy.
aqvamare Aug 1, 2023 @ 10:45am 
Originally posted by Nemesis:
I have the problem one hit for my wizard and he ist dead most of the times how do you solve that problem?

Wait release version, pick a race with shild from level 1, give him +2 AC from shild.

Also deside if you want to carry medium armor (so maximum +2 on dex needed) over your race or 1 level of multiclass, or light armor or even the spell mage shild, which need dex +X as high as possible.

Get your AC up, so that you get less hit or dogde the crits.
✙205🍉🐆→ Aug 1, 2023 @ 10:45am 
No wizard, no problem
Soteria Aug 1, 2023 @ 10:47am 
Originally posted by Nemesis:
I have the problem one hit for my wizard and he ist dead most of the times how do you solve that problem?

It's a normal problem for a level 1-2 wizard. Enemies probably have a 50% chance to hit them, and with only 4-6 hp, a lot of attacks will one-shot you. Once you have a few levels you're much more likely to survive a hit, because damage doesn't scale as quickly as hp.
BigAlzBub Aug 1, 2023 @ 10:47am 
Originally posted by Premier666:
spend your bonus action to hide at the end of your turn
Unless they have backtracked, I think they have changed it back to standard action exactly as it is in tabletop.
Yojo0o Aug 1, 2023 @ 10:48am 
Originally posted by Soteria:
Originally posted by Nemesis:
I have the problem one hit for my wizard and he ist dead most of the times how do you solve that problem?

It's a normal problem for a level 1-2 wizard. Enemies probably have a 50% chance to hit them, and with only 4-6 hp, a lot of attacks will one-shot you. Once you have a few levels you're much more likely to survive a hit, because damage doesn't scale as quickly as hp.

Those sound like BG1 HP values. A BG3 wizard with 14 Constitution should have 8 HP at level 1, which is hopefully enough to not die to a stray arrow.
the way i found to deal with this is to respec the wizard into not being a wizard anymore.
HumanNinjaToo Aug 1, 2023 @ 10:50am 
I try to target enemies that I assume will target my wizard, like enemy archers and casters. Take them out first. Use defensive spells, use CC on enemies, and use the environment to hide whoever you think will be targeted. Pay attention to the environment so you don't set yourself up for AoE damage like exploding barrels and stuff. Give the enemy a juicier target, like your tank.
Euphoria Aug 1, 2023 @ 10:51am 
Have you tried identifying as a fighter?
Clive Hawkins Aug 1, 2023 @ 10:52am 
Start as a Fighter 1.
- Heavy Armor: 14-18 AC
- Shield: +2 AC
- Fighting Style: +1 AC

You now have a non-magical AC of 17 to 21, proficiency in CON saving throws (hold concentration better), and second wind for more HP. You can take 11 levels of Wizard right after and still have access to your 6th level spells. With magical items boosting AC further and using the Shield spell as a reaction, even a dragon will have a tough time hitting you through a 30 AC.
Soteria Aug 1, 2023 @ 10:53am 
Originally posted by Yojo0o:
Originally posted by Soteria:

It's a normal problem for a level 1-2 wizard. Enemies probably have a 50% chance to hit them, and with only 4-6 hp, a lot of attacks will one-shot you. Once you have a few levels you're much more likely to survive a hit, because damage doesn't scale as quickly as hp.

Those sound like BG1 HP values. A BG3 wizard with 14 Constitution should have 8 HP at level 1, which is hopefully enough to not die to a stray arrow.

Ah, true. I actually hadn't noticed they bumped up the hit dice since 3.5. 6-8hp is still low enough to get one-shot uncomfortably often.
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Date Posted: Aug 1, 2023 @ 10:37am
Posts: 45