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You make up a lot of that time in BG3 by not needing to deal with randomly spawning/respawning enemies and trash mobs. Battles are all specifically designed and some degree of consequential, so you don't need to grind through repetitive boring stuff to reach the cool fights, ideally.
tbh just grab your favorite cold brew and enjoy the ride
turn based games are a more relaxed experience
happy gaming
Example: You are on a cliffs edge and you aggro 8 goblins who are all looting a dead corpse.
You can take 10+ turns taking them out one by one depending on your dice rolls.
OR
Misty Step + Thunderwave them all off the cliff and end the combat encounter in 15 seconds.
Nah real time is so boring. Turn based is awesome
I hate min-maxing. I play isometric RPGs on story so I can mostly breeze through battles. My problem is how long it takes for the enemy mob to go through its turn. Killing the mob faster won't fix my problem unless I can just one shot them all with an AOE spell, which is probably what I'll look into doing.
Too bad the overwhelming prevalence of trash combat encounters that need zero thought and buff-and-stuff strategies to expedite these meaningless trash encounters prevents them from achieving that.
Maybe I'll look into that. Thanks for the recommendation.
I'm confused.