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Everything from Conjuring animals, elementals, bugs, and celestial dieties.
Sadly it was lacking Animate Dead if I remember correctly.
The cap on summoning in BG3 seems to be: Each character can only have 1 summoned ally at a time, including the Rangers starting pet. IE. A Ranger can't have both a Ranger pet and a Familiar at the same time.
The Necromancy subclass however is being added to Wizards. This is notable for being able to summon two Skeletons/Zombies with every single cast of Animate Dead which then get bonuses to HP and Accuracy without using your Concentration. Absolutely fantastic 10/10 spell for annihilating the Action economy in your favour since you can cast it out of combat. And Zombies are able to create more zombies when they help you kill something (though those extra zombies fall apart over the course of 10 turns.)
It uses your level 3 spell slots and if you cast the spell twice the first skeleton/zombies get destroyed. Also it seems like a zombie can only create one lesser zombie. If they create a second one then the first lesser zombie despawns. But it's a great start to a summoning build.
First 3 minutes of this video showcases Animate Dead:
https://www.youtube.com/watch?v=v5LXCcumGHY
I just looked some of that up and yeah, you're right. I'm too used to playing Pathfinder 2e instead of D&D 5. Thanks.