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I love the hag fight, it's always a fun battle. Also, did you take the time to speak to the survivors insider her place? One of them mentions that there are more hags out there; that would be awesome if we get to kill the rest of her coven. Of course, that could just be flavor text and high wishing on my part.
One of the people wearing her masks still has their senses and you can talk to her. Also a couple of her "prisoners" can be rescued (a dwarf and an elf I think). They have interesting commentary; the dwarf's situation especially shows how cruel the hag was to people.
There's a cantrip or L1 spell that creates water/rain. It's super handy for putting out the fire in the prisoner's cage, which buys you more time.
Spray your magic missiles to quickly eliminate which Hags are real vs. fake.
If all else fails: you can shove her to her death, but no loot for you if you win that way.
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Easy way to prep the fight, If you have a spell like Magic Missile you can break the clones really easily. When she disguises herself as the girl you can check their stats and the Hag will have a higher AC. So you can just attack that one. If you don't want to do that since its kinda cheesy you can wait for her to attack because she will attack in that form. So then you can just retaliate.
Make sure you keep the girl alive through the whole fight. She wont attack her so the best bet is to either put out the fire or release her from the cage. You can do that by dashing up there first turn or using something like Misty step.
If You have a Druid in your party Moon beam becomes premium since it deals damage on turn and when they enter the beam so you can drop it on a clone and break them regardless if they save or not. Wizards, Sorcerers, Eldritch Knights, Arcane tricksters all get Magic Missile which also works but resource efficiency is key.
Melee Is really lousy in this fight, but whose really surprised by that? Sure you can do a lot of damage if you get close to her because of her low AC but that'll likely have you spending multiple turns dashing around the pit and its honestly not worth it. use Range, its far superior.
If she goes invisible you can break her out of it with faerie fire or even create water.
I haven't tested out Silence against her but I'm sure that'd be fantastic in combination with something like Web to just lock her in place and easily finish the fight.