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New version of the One DnD will have something very similar to BG3.
And nothing got destroyed it opens up more builds.
No more soft-lock classes to races, that was actually an insult.
Want to be charismatic Gnome? Too bad they all have bonus to INT.
Or really dexterous Half-Orc? Too bad they are all just Strong.
That was an real insult.
Stupid pointless limitation that had no benefit to anyone's roleplay or imagination.
If it is so great, why is most played race in DnD 5e "variant human", that can put bonuses where ever he wants....
And if such a minor change in game so huge and deep like this bothers that much, just refund your life, not this game....
Technically you can still do that, but it's just more I like having the baked in stats to give the different choices more uniqueness from each other, not to have them all be the same basic baseline which makes them more boring overall.
Yeah, no one who plays D&D really cares about that and will still refer to them as races.
Except this is not the case here.
Unique builds could be made with the baked in stat bonuses just as easily, but for some reason a ton of people got pissy about power gaming antics when those bonuses really don't take anything away from building a character.
now i am not forced to pick certain race to have optimal build
i can just run with what i want, be it aesthetically or lorewise
No it's just that +2 and +1 stat bonus can be put where ever you want, all other racial features remain. Actually we will get more for some races to compensate for this.
Like humans will get light armor and polearms proficiencies it seems.
OP is just being stupid, nothing is destroyed, it opens many new options how to play.
Then there is the lore censoring, but that is not related to this post.
Especially when those "power gaming" aspects that they were complaining about only amounted to a 5% difference in accuracy at lower levels, and only at lower levels.
Let's take BG3 for example, if the floating +2+1 were never applied. I could make a gnome druid. No benefits to wisdom at all. I would, at most, have 14 or 15 wisdom (functionally the same thing) at level 1 using point buy.
By level 12, I could easily have 20 wisdom using the ASI every 4 levels so really my gnome druid would not be that far behind the human, dwarf or half-elf who use the +1 wisdom to start out at 16, which is really only a +1 modifier, and on a d20 that's only a 5% increase.
Thanks to bounded accuracy in 5E it wasn't really that big of a drop. Big enough for players to tell, small enough that it shouldn't have mattered.
Yet people just couldn't get over the fact that they couldn't see a 16 or 17 in character creator for some races for some classes and accept the tradeoff as playing as that race with all of its other benefits in exchange for a slightly weaker start.
Personally I hope not.
A ton of people keep talking about this change giving everyone more choice, but honestly it just makes the races/species choice more boring. If that goes to the abilities too, 90% of people are going to pick dark vision which isn't diversity of choice, that's power gaming.