Baldur's Gate 3

Baldur's Gate 3

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X Lord X Jul 30, 2023 @ 6:52am
Best lore bard build?
Hi all not played before but will be.. want to main as a lore bard. Can anyone recommend me a guide/youtube of one that's fairly safe and well rounded?

ty
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Showing 1-15 of 26 comments
Fextralife does a pretty good build for bards. https://youtu.be/fZJ8vtGREF4
juicy j Jul 30, 2023 @ 7:11am 
2 sorc 10 lore bard
twinned fireballs or haste
max charisma and get 14 dex
SpookyFairy Jul 30, 2023 @ 7:14am 
Originally posted by juicy j:
2 sorc 10 lore bard
twinned fireballs or haste
max charisma and get 14 dex

Can you further explain, as I like both classes and I am new to the game. Thanks.
juicy j Jul 30, 2023 @ 8:22am 
Originally posted by SpookyFairy:
Originally posted by juicy j:
2 sorc 10 lore bard
twinned fireballs or haste
max charisma and get 14 dex

Can you further explain, as I like both classes and I am new to the game. Thanks.
as a level 2 sorc you get a metamagic that lets you cast one spell on two targets. so you can buff two of your party members with haste. haste is the most powerful buff in the game.

Lore bards get to pick powerful spells from other classes(fireball/haste etc) at level 6 and 10, so you aren't stuck with just being the face of the party but can pull out some good damage and support.
Alceme Jul 30, 2023 @ 8:26am 
Originally posted by juicy j:
Originally posted by SpookyFairy:

Can you further explain, as I like both classes and I am new to the game. Thanks.
as a level 2 sorc you get a metamagic that lets you cast one spell on two targets. so you can buff two of your party members with haste. haste is the most powerful buff in the game.

Lore bards get to pick powerful spells from other classes(fireball/haste etc) at level 6 and 10, so you aren't stuck with just being the face of the party but can pull out some good damage and support.
pretty sure at lvl 2 a sorc can only metamagic a lvl 2 spell
Alceme Jul 30, 2023 @ 8:26am 
so twinned fireball won't work i think
Clive Hawkins Jul 30, 2023 @ 9:14am 
I recommend taking at least 10 levels of Lore Bard. Bard's get 6th level spells at level 11 and the Lore Bard isn't "Feat" dependent so you don't need level 12. If you want to be a melee character than Swords or Valor bard is recommended for the extra attack at level 6. For Lore Bard however:

Lore Bard 10:
- Your Cutting Words reaction becomes a 1d10 at level 10.
- This is one of the strongest abilities in the game.
- The enemy has to beat a spell DC of 17 with a minus 1d10 to the roll.
- Hold Person, Hold Monster, Banishment will almost always hit.
- I recommend getting Charisma from 17 to 20 by level 8 to make this DC even higher.
- Magical Secrets at level 10. You want Polymorph or Wall of Force? It's yours.

Lore Bard 11
6th level spells. In order to multi-class you will usually give up these spells.

Fighter 2 / Lore Bard 10
A spell caster with a non-magical AC of 21 (Plate Armor, Shield, AC Fighting Style) but you lose 6th level spells. You'll be making far less concentration checks with such a high AC. However, this is not a melee bard. You get Action Surge and Second Wind for emergencies which all come back on a short rest (which Bard's are excellent at.) Note: Heavy Armor does not have a STR requirement, you can focus on just CHR.

Fighter 1 / Lore Bard 11
Give up Action Surge to get 6th level spells.

Paladin 2 / Lore Bard 10
If you want to be tanky and have an answer to melee enemies up in your face. You lose 6th level spells but you still have 6th level spell slots that you can smite with. You won't have extra attack and your STR or DEX will be a 16 max so you aren't a melee bard. However, if Mr. Vampire really wants to ignore your tank and come eat you than you have a 6d8 radiant damage answer to that problem. Your Concentration will break less compared to a 16AC pure Bard 12.

Warlock 2 / Lore Bard 10
Lore Bard's do not deal consistent damage once they have used their spell slots. Warlock 2 fixes this. Eldritch Blast get's you far more consistent damage and utility (knockback) than Vicious Mockery. Devil's sight let's you take a non-Darkvision race. The extra Short Rest from Bard works well with Warlock. Your high spell DC pairs nicely with the Archfey subclass which get's a free AoE Charm / Fear every Short Rest.
Last edited by Clive Hawkins; Jul 30, 2023 @ 10:21am
X Lord X Jul 30, 2023 @ 10:15am 
So if I go lore bard 12 (i want to be specialist bard) what starting spells/cantrips and class do I want to choose?
Mercer Jul 30, 2023 @ 10:17am 
Originally posted by Nevzat:
So if I go lore bard 12 (i want to be specialist bard) what starting spells/cantrips and class do I want to choose?

For cantrips I would recommend "Vicious Mockery" and maybe "Mage Hand" or "Minor Illusion".
Last edited by Mercer; Jul 30, 2023 @ 10:17am
Farsha Jul 30, 2023 @ 10:22am 
Fireball can't be twined, it's AOE spell. Unless Larian homebrew the rule, but I did play sorc in EA and could not twin fireball.
Haste can and that is really useful until you can up-cast it which has same the effect.
From elemental spells I think I could twin Chromatic orb.

Twinned Spell
When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).
To be eligible, a spell must be incapable of targeting more than one creature at the spell’s current level. For example, magic missile and scorching ray aren’t eligible, but ray of frost is.
Farsha Jul 30, 2023 @ 10:27am 
Pure Lore Bard is pretty good, I would not multiclass a pure caster if you are new to the game, leave that for second playtrough. On the other hand you can respec whenever so be free to try things out.
I would not multiclass Lore Bard with Martial classes both Valor bard ans Sword Bard are way better for that (they both get 2nd attack and Sword Bard even fighting style)
Dipping into Sorcerer or Warlock is pretty good, but you need to know what you are building not only stat wise but Spell wise. What do you want your Bard to do? Support? Control? Dmg?
2LambBuna Jul 30, 2023 @ 12:52pm 
you cant really go wrong with lore bard, just get CHA as high as possible with decent DEX & CON and dump STR. then go out and be a full on skill monkey and jack of all trades. i wouldn't bother multi classing
2LambBuna Jul 30, 2023 @ 12:53pm 
Originally posted by Mercer:
Originally posted by Nevzat:
So if I go lore bard 12 (i want to be specialist bard) what starting spells/cantrips and class do I want to choose?

For cantrips I would recommend "Vicious Mockery" and maybe "Mage Hand" or "Minor Illusion".
absolutely vicious mockery, the other depends on party composition, you might want dancing lights for instance if no one else has it and not everyone has darkvision
Blurp Jul 30, 2023 @ 12:55pm 
Originally posted by Vitamin187:
Fextralife does a pretty good build for bards. https://youtu.be/fZJ8vtGREF4
fextralife is trash, avoid them at any cost
✙205🍉🐆→ Jul 30, 2023 @ 12:57pm 
best bard build was :steammocking:
19 Barbarian / 1 Bard
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Date Posted: Jul 30, 2023 @ 6:52am
Posts: 26