Baldur's Gate 3

Baldur's Gate 3

View Stats:
BattleCry Jul 30, 2023 @ 1:57am
Why does modern DnD games decrease the party member from 6 to 4?
like DAO and Bg3. I want to have 6
Originally posted by Lepakko:
Im happy with 4. With 6 members they would need to bumb up enemy numbers to balance it out and every combat would take much longer in the system we have in BG3. Just thinking of moving 6 members every where. Members get stuck even with 4 and some area dont have much room. You would need to manage moving in indoor much more. All dialogue cinematic and where your group is there to talk people.. With 6 people it be....more messy.

Yeh they could make it 6 but many system designs would needed rethink/remade to make it work better. Like if you say you liked BG 1-2 better because you could have 6 members. That game was totally different way they handled combat and dialogue system. Real time with pause combat is much more faster and you dont need to manage everything all the time. Only in hard fights you pause and manage them more. BG3 has slower and more tactical combat.

I feel when modders add 6 character group. People see many systems dont work so well for that number of team members. But its not wrong to play with 6 members. It can even make game better for some. But i just feel Saying BG3 should have team of 6 because BG 1-2 had 6. Didnt think why this game has party limit of 4. If BG3 used same system as older games. I would have hoped team limit of 6 for sure. It should work well.

This is just personal opinions. We all want different things for our games what we want to play. Often there is no wrong or right. For me i see game was designed having 4 members in team. So they designed combat and other part of the game to work best for that number.
< >
Showing 1-15 of 64 comments
VolcanoSheep Jul 30, 2023 @ 2:00am 
Balancing mechanics probably. It's easier to balance for 4 than 6.

Personally I'll be adding a mod to give me 6 as I couldn't care less about my game giving me challenging combat and prefer seeing the interactions
Bastila Shan Jul 30, 2023 @ 2:09am 
Because 4 is the magic number.
Turkwise Jul 30, 2023 @ 2:09am 
DnD 5e is balanced around 4 players. Plus I always though 6 was too many anyway
seed oil consumer Jul 30, 2023 @ 2:09am 
i want to have 12
BattleCry Jul 30, 2023 @ 2:14am 
i know blackpink has 4 members only
Jaeu Jul 30, 2023 @ 2:19am 
because four is a magic number......... not three or six
dolby Jul 30, 2023 @ 2:20am 
Originally posted by VolcanoSheep:
Balancing mechanics probably. It's easier to balance for 4 than 6.
no it's not cos there is no balance with 4...

the main reason is mutiplayer cos those are hectic enough with 4 and second they dont want to overload casual players brains with too much options cos for some reason those melt if they have too much options...
Last edited by dolby; Jul 30, 2023 @ 2:23am
dolby Jul 30, 2023 @ 2:22am 
Originally posted by Jaeu:
because four is a magic number......... not three or six
magice number is 7 but ok...:) cos you know 7 dwarfs...
Last edited by dolby; Jul 30, 2023 @ 2:22am
Raul Pateides Jul 30, 2023 @ 2:25am 
Originally posted by dolby:
Originally posted by Jaeu:
because four is a magic number......... not three or six
magice number is 7 but ok...:) cos you know 7 dwarfs...
you mean 7 diverse and magical creatures!
The author of this thread has indicated that this post answers the original topic.
Lepakko Jul 30, 2023 @ 2:30am 
Im happy with 4. With 6 members they would need to bumb up enemy numbers to balance it out and every combat would take much longer in the system we have in BG3. Just thinking of moving 6 members every where. Members get stuck even with 4 and some area dont have much room. You would need to manage moving in indoor much more. All dialogue cinematic and where your group is there to talk people.. With 6 people it be....more messy.

Yeh they could make it 6 but many system designs would needed rethink/remade to make it work better. Like if you say you liked BG 1-2 better because you could have 6 members. That game was totally different way they handled combat and dialogue system. Real time with pause combat is much more faster and you dont need to manage everything all the time. Only in hard fights you pause and manage them more. BG3 has slower and more tactical combat.

I feel when modders add 6 character group. People see many systems dont work so well for that number of team members. But its not wrong to play with 6 members. It can even make game better for some. But i just feel Saying BG3 should have team of 6 because BG 1-2 had 6. Didnt think why this game has party limit of 4. If BG3 used same system as older games. I would have hoped team limit of 6 for sure. It should work well.

This is just personal opinions. We all want different things for our games what we want to play. Often there is no wrong or right. For me i see game was designed having 4 members in team. So they designed combat and other part of the game to work best for that number.
Turkwise Jul 30, 2023 @ 2:50am 
Originally posted by dolby:
Originally posted by VolcanoSheep:
Balancing mechanics probably. It's easier to balance for 4 than 6.
no it's not cos there is no balance with 4...

the main reason is mutiplayer cos those are hectic enough with 4 and second they dont want to overload casual players brains with too much options cos for some reason those melt if they have too much options...
Fifth Edition is literally balanced around 4 players.
zero Jul 30, 2023 @ 2:54am 
3-5 is the recommended party size for more adventure paths in D&D, they're all basically designed for the traditional 4 man party.

honestly it was pretty common even back in AD&D but it was wider back then, by some degree
jawwadbr Jul 30, 2023 @ 3:08am 
Originally posted by Turkwise:
Originally posted by dolby:
no it's not cos there is no balance with 4...

the main reason is mutiplayer cos those are hectic enough with 4 and second they dont want to overload casual players brains with too much options cos for some reason those melt if they have too much options...
Fifth Edition is literally balanced around 4 players.

A lot of official adventures are recommended to play with 4-6 players. I would say 4 is the minimum to be playable.

Imo, more the merrier. I played once with 7 players plus DM, 8 in total, best game of my life in dnd. Yeah, the combat gets really slow with that amount of players, but man, it's awesome.

For BG3, I would say 4 players it's enough for like, 98% of the players, not many will have 5 friends to play a huge game like this one. I wasn't able to finish DOS2 with me and 2 friends, imagine with 5.
dolby Jul 30, 2023 @ 3:13am 
Originally posted by Turkwise:
Originally posted by dolby:
no it's not cos there is no balance with 4...

the main reason is mutiplayer cos those are hectic enough with 4 and second they dont want to overload casual players brains with too much options cos for some reason those melt if they have too much options...
Fifth Edition is literally balanced around 4 players.
5e is not balanced... Not to mention bg 3 is only loosely based on 5e and full off unbalanced homebrew so it has way way worse balance what little there was from 5e to begin with.

SO that would be 4 man party game with hardly any balance at all in EA. And in full game i reckon we will have even more op broken stuff: items, effects, classes, buffs, spells, pets and gazillion other stuff..

But i dont think that's the problem per say. Sadly most VIDEO games aren't balanced for a power gamer anyway so they provide little challenge. Not enough time and money is used on harder difficulties. Cos most normal people dont use those modes

So it doesnt really matter that much aslong as you have fun.
Last edited by dolby; Jul 30, 2023 @ 3:19am
Edstyles Jul 30, 2023 @ 3:15am 
a small square table has 4 chairs around the table duh.
Last edited by Edstyles; Jul 30, 2023 @ 3:15am
< >
Showing 1-15 of 64 comments
Per page: 1530 50

Date Posted: Jul 30, 2023 @ 1:57am
Posts: 64