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As for other mods, i'd only consider using one if Hexblade Warlock didn't have enough of the features in the game. You can kinda piece it together from what I've seen so far since they've baked Hex Warrior in to Pact of the Blade for bg3. You'd have to play dwarf or githyanki for medium armor though. I also haven't seen anything akin to Hexblade's Curse other than part of Dark One's Blessing or w/e it was called.
Please tell me what makes this game not a DnD game. Some rules are changed or house ruled but nothing that you couldnt see when you sit down at the table with ur DM.
It would probably help to decide beforehand where you want things to go before you pick them up.
If you simply hate inventory management or it takes too long and still wants to pick up every single thing, mod can fix that by simply increasing carry weight. ( That is if you don't mind it feeling cheaty )
suppose i could try lone wolf mode.. but its like slittin my own throat.
automated ai in bg2 was innovative.. and they canned it for 3? are they insane?
The AI in a rtwp is necessary. Its not really needed in a turn based game. I've never even considered wanting the AI to control my companions in any turn based game.