Baldur's Gate 3

Baldur's Gate 3

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Any point in playing as human?
I don't see any point in playing as human aside from the role-play perspective. The only thing humans had was +1 to all stats which was poop and in the release version they will have no bonuses or special abilities and at all. So, what's the point? I can play as human and get nothing, or I can play as, for example, elf, and get free proficiencies, cantrips, abilities and stuff. It's weird.
Will humans get at least something special in full version or there was no info yet?
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Showing 46-60 of 111 comments
Dragon Master Jul 27, 2023 @ 11:00am 
Originally posted by aqvamare:
Originally posted by Yojo0o:

My mistake, I didn't realize humans got shields as well as light armor in BG3, shields are usually at the same level of proficiency as medium. That would make humans alone considerably more powerful in the unarmored classes, or even as warlocks and bards thanks to a shield.

They removed the Race ability score, and gave universial +2/+1 free pick on class.

So BG3 Humans get feats in armor and shield to off-set there loose on +1 to all ability score.

Getting feats or proficiencies with shields has NOT been confirmed.

What has come out, and this can change by next week, is that humans get proficiency with light armor, proficiency with polearms and +20 carrying capacity.
Yojo0o Jul 27, 2023 @ 11:02am 
Originally posted by Dragon Master:
Originally posted by aqvamare:

They removed the Race ability score, and gave universial +2/+1 free pick on class.

So BG3 Humans get feats in armor and shield to off-set there loose on +1 to all ability score.

Getting feats or proficiencies with shields has NOT been confirmed.

What has come out, and this can change by next week, is that humans get proficiency with light armor, proficiency with polearms and +20 carrying capacity.

Well, there you go. Light armor proficiency is a significant boon for casters. Polearms are a significant boon to monks, I think. And if you're playing an 8-strength monk with a Pike or Halberd, +20 carrying capacity isn't nothing.
Pan Darius Cassandra (Banned) Jul 27, 2023 @ 11:05am 
The best reason is to annoy Larian. Vault Dwellers Club.
DeadBeat61 Jul 27, 2023 @ 11:06am 
Humans are strong. We carry 20kg more than every other species. The real question you should be asking is what's the point of playing anything other than human.
aqvamare Jul 27, 2023 @ 11:10am 
Originally posted by DeadBeat61:
Humans are strong. We carry 20kg more than every other species. The real question you should be asking is what's the point of playing anything other than human.

700 vs 100 years lifespawn, more time to make the ladies happy.
DeadBeat61 Jul 27, 2023 @ 11:13am 
Originally posted by aqvamare:
Originally posted by DeadBeat61:
Humans are strong. We carry 20kg more than every other species. The real question you should be asking is what's the point of playing anything other than human.

700 vs 100 years lifespawn, more time to make the ladies happy.
How...dare you say something that appeals to my baser sensibilities. Have some poonts.
Last edited by DeadBeat61; Jul 27, 2023 @ 11:18am
Choosing WHeel Jul 27, 2023 @ 11:14am 
Originally posted by Pan Darius Loveless:
The best reason is to annoy Larian. Vault Dwellers Club.
"I'm annoying Larian by buying and playing their 60 dollar game"

you sure showed them
Last edited by Choosing WHeel; Jul 27, 2023 @ 11:15am
Martoq Jul 27, 2023 @ 11:15am 
Originally posted by aqvamare:
Originally posted by DeadBeat61:
Humans are strong. We carry 20kg more than every other species. The real question you should be asking is what's the point of playing anything other than human.

700 vs 100 years lifespawn, more time to make the ladies happy.

Yeah but around a a couple of hundred years they have no lead left in their pencil. And they lack the secret magical feat of Viagra The Stiffer Upper.
Last edited by Martoq; Jul 27, 2023 @ 11:15am
aqvamare Jul 27, 2023 @ 11:17am 
Originally posted by Martoq:
Originally posted by aqvamare:

700 vs 100 years lifespawn, more time to make the ladies happy.

Yeah but around a a couple of hundred years they have no lead left in their pencil. And they lack the secret magical feat of Viagra The Stiffer Upper.

That's why you pick "Monk" as class, and abuse there "Timeless Body" trait at level 15.
Last edited by aqvamare; Jul 27, 2023 @ 11:18am
Dragon Master Jul 27, 2023 @ 11:17am 
Originally posted by Yojo0o:
Originally posted by Dragon Master:

Getting feats or proficiencies with shields has NOT been confirmed.

What has come out, and this can change by next week, is that humans get proficiency with light armor, proficiency with polearms and +20 carrying capacity.

Well, there you go. Light armor proficiency is a significant boon for casters. Polearms are a significant boon to monks, I think. And if you're playing an 8-strength monk with a Pike or Halberd, +20 carrying capacity isn't nothing.

Light armor proficiency is only better than the mage armor spell when it is very rare or legendary armor.

Draconic sorcerers don't even need the mage armor spell because their AC is automatically 13+dex. Which is better than most light armors altogether. Multiclass into monk and being able to add wisdom on top of that (16 dex, 14 wis and max out cha) and your AC would be 18. That is the equivalent of plate male. Without the multiclass it's the equivalent of medium armor.

The polearm proficiency would only matter to a single class, monks, and it still wouldn't make up for what is lost (3 attribute points) and is not better than other weapon proficiencies that other races get like the Githyanki great sword or a dwarf battleaxe, nor would it be better than a wood elf getting 35 movement speed.

+20 carrying capacity is completely pointless and inconsequential because every race can simply right click on an item or a stack in the inventory and send it to camp. It also doesn't make sense that humans would be able to carry more than the much larger and stronger dragonborn or half-orcs.

Out of the three, only one of them is remotely usable and then only for one class.
aqvamare Jul 27, 2023 @ 11:20am 
Originally posted by Dragon Master:
Originally posted by Yojo0o:

Well, there you go. Light armor proficiency is a significant boon for casters. Polearms are a significant boon to monks, I think. And if you're playing an 8-strength monk with a Pike or Halberd, +20 carrying capacity isn't nothing.

Light armor proficiency is only better than the mage armor spell when it is very rare or legendary armor.

Draconic sorcerers don't even need the mage armor spell because their AC is automatically 13+dex. Which is better than most light armors altogether. Multiclass into monk and being able to add wisdom on top of that (16 dex, 14 wis and max out cha) and your AC would be 18. That is the equivalent of plate male. Without the multiclass it's the equivalent of medium armor.

The polearm proficiency would only matter to a single class, monks, and it still wouldn't make up for what is lost (3 attribute points) and is not better than other weapon proficiencies that other races get like the Githyanki great sword or a dwarf battleaxe, nor would it be better than a wood elf getting 35 movement speed.

+20 carrying capacity is completely pointless and inconsequential because every race can simply right click on an item or a stack in the inventory and send it to camp. It also doesn't make sense that humans would be able to carry more than the much larger and stronger dragonborn or half-orcs.

Out of the three, only one of them is remotely usable and then only for one class.


In e5, unarmord defence (monk/barb) and race AC do not stack, same for mage armor.

you need to deside, which AC you are useing, if you have both.

So you can pick:

13+dex "race"
10+con+wiz "monk"
10+con+dex "barb"
13+dex "mage armor"

or the gear AC from putting you in light, medium, plate armor.
Last edited by aqvamare; Jul 27, 2023 @ 11:23am
Yojo0o Jul 27, 2023 @ 11:21am 
Originally posted by Dragon Master:
Originally posted by Yojo0o:

Well, there you go. Light armor proficiency is a significant boon for casters. Polearms are a significant boon to monks, I think. And if you're playing an 8-strength monk with a Pike or Halberd, +20 carrying capacity isn't nothing.

Light armor proficiency is only better than the mage armor spell when it is very rare or legendary armor.

Draconic sorcerers don't even need the mage armor spell because their AC is automatically 13+dex. Which is better than most light armors altogether. Multiclass into monk and being able to add wisdom on top of that (16 dex, 14 wis and max out cha) and your AC would be 18. That is the equivalent of plate male. Without the multiclass it's the equivalent of medium armor.

The polearm proficiency would only matter to a single class, monks, and it still wouldn't make up for what is lost (3 attribute points) and is not better than other weapon proficiencies that other races get like the Githyanki great sword or a dwarf battleaxe, nor would it be better than a wood elf getting 35 movement speed.

+20 carrying capacity is completely pointless and inconsequential because every race can simply right click on an item or a stack in the inventory and send it to camp. It also doesn't make sense that humans would be able to carry more than the much larger and stronger dragonborn or half-orcs.

Out of the three, only one of them is remotely usable and then only for one class.

I don't know if it'll actually stand the min/max test, I just think they're a bit more relevant than the memes would suggest.
Dragon Master Jul 27, 2023 @ 11:24am 
Originally posted by aqvamare:
Originally posted by Dragon Master:

Light armor proficiency is only better than the mage armor spell when it is very rare or legendary armor.

Draconic sorcerers don't even need the mage armor spell because their AC is automatically 13+dex. Which is better than most light armors altogether. Multiclass into monk and being able to add wisdom on top of that (16 dex, 14 wis and max out cha) and your AC would be 18. That is the equivalent of plate male. Without the multiclass it's the equivalent of medium armor.

The polearm proficiency would only matter to a single class, monks, and it still wouldn't make up for what is lost (3 attribute points) and is not better than other weapon proficiencies that other races get like the Githyanki great sword or a dwarf battleaxe, nor would it be better than a wood elf getting 35 movement speed.

+20 carrying capacity is completely pointless and inconsequential because every race can simply right click on an item or a stack in the inventory and send it to camp. It also doesn't make sense that humans would be able to carry more than the much larger and stronger dragonborn or half-orcs.

Out of the three, only one of them is remotely usable and then only for one class.


In e5, unarmord defence (monk/barb) and race AC so not stack, same for mage armor.

Umm, nothing in the rules says they don't stack. All that is required for the Monk to add wisdom to AC is to not wear armor, that is the only requirement. All that is needed for a Barbarian to add Constitution is also not wearing armor.

I wouldn't multiclass as all 3 but there is no rule that prevents it from stacking. Draconic sorcerer can't use mage armor because the mage armor spell does the exact same thing that their scales already do, set AC to 13 + dexterity. They effectively have a permanent mage armor spell up because of how hard their scales are.

But there's no rule that says if I'm playing a draconic sorcerer and multiclass into monk that I can't add my wisdom modifier to my AC, I just have to not wear armor which a draconic sorcerer already wouldn't be.
Dragon Master Jul 27, 2023 @ 11:25am 
Originally posted by Yojo0o:
Originally posted by Dragon Master:

Light armor proficiency is only better than the mage armor spell when it is very rare or legendary armor.

Draconic sorcerers don't even need the mage armor spell because their AC is automatically 13+dex. Which is better than most light armors altogether. Multiclass into monk and being able to add wisdom on top of that (16 dex, 14 wis and max out cha) and your AC would be 18. That is the equivalent of plate male. Without the multiclass it's the equivalent of medium armor.

The polearm proficiency would only matter to a single class, monks, and it still wouldn't make up for what is lost (3 attribute points) and is not better than other weapon proficiencies that other races get like the Githyanki great sword or a dwarf battleaxe, nor would it be better than a wood elf getting 35 movement speed.

+20 carrying capacity is completely pointless and inconsequential because every race can simply right click on an item or a stack in the inventory and send it to camp. It also doesn't make sense that humans would be able to carry more than the much larger and stronger dragonborn or half-orcs.

Out of the three, only one of them is remotely usable and then only for one class.

I don't know if it'll actually stand the min/max test, I just think they're a bit more relevant than the memes would suggest.

And they would still be less relevant than literally every other race in the game because every other race would be objectively better than them at every class.
EruWan Jul 27, 2023 @ 11:27am 
If you don't play as human male warrior you are soyjak weirdo degenerate nerd from stranger things
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Date Posted: Jul 27, 2023 @ 7:39am
Posts: 111