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Getting feats or proficiencies with shields has NOT been confirmed.
What has come out, and this can change by next week, is that humans get proficiency with light armor, proficiency with polearms and +20 carrying capacity.
Well, there you go. Light armor proficiency is a significant boon for casters. Polearms are a significant boon to monks, I think. And if you're playing an 8-strength monk with a Pike or Halberd, +20 carrying capacity isn't nothing.
700 vs 100 years lifespawn, more time to make the ladies happy.
you sure showed them
Yeah but around a a couple of hundred years they have no lead left in their pencil. And they lack the secret magical feat of Viagra The Stiffer Upper.
That's why you pick "Monk" as class, and abuse there "Timeless Body" trait at level 15.
Light armor proficiency is only better than the mage armor spell when it is very rare or legendary armor.
Draconic sorcerers don't even need the mage armor spell because their AC is automatically 13+dex. Which is better than most light armors altogether. Multiclass into monk and being able to add wisdom on top of that (16 dex, 14 wis and max out cha) and your AC would be 18. That is the equivalent of plate male. Without the multiclass it's the equivalent of medium armor.
The polearm proficiency would only matter to a single class, monks, and it still wouldn't make up for what is lost (3 attribute points) and is not better than other weapon proficiencies that other races get like the Githyanki great sword or a dwarf battleaxe, nor would it be better than a wood elf getting 35 movement speed.
+20 carrying capacity is completely pointless and inconsequential because every race can simply right click on an item or a stack in the inventory and send it to camp. It also doesn't make sense that humans would be able to carry more than the much larger and stronger dragonborn or half-orcs.
Out of the three, only one of them is remotely usable and then only for one class.
In e5, unarmord defence (monk/barb) and race AC do not stack, same for mage armor.
you need to deside, which AC you are useing, if you have both.
So you can pick:
13+dex "race"
10+con+wiz "monk"
10+con+dex "barb"
13+dex "mage armor"
or the gear AC from putting you in light, medium, plate armor.
I don't know if it'll actually stand the min/max test, I just think they're a bit more relevant than the memes would suggest.
Umm, nothing in the rules says they don't stack. All that is required for the Monk to add wisdom to AC is to not wear armor, that is the only requirement. All that is needed for a Barbarian to add Constitution is also not wearing armor.
I wouldn't multiclass as all 3 but there is no rule that prevents it from stacking. Draconic sorcerer can't use mage armor because the mage armor spell does the exact same thing that their scales already do, set AC to 13 + dexterity. They effectively have a permanent mage armor spell up because of how hard their scales are.
But there's no rule that says if I'm playing a draconic sorcerer and multiclass into monk that I can't add my wisdom modifier to my AC, I just have to not wear armor which a draconic sorcerer already wouldn't be.
And they would still be less relevant than literally every other race in the game because every other race would be objectively better than them at every class.