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Adventuring requires a certain insanity.
A lack of self preservation and a willingness to risk your life for very little gold.
Most adventures dont have plot armor(the reload button) and tent to die early.
High level adventures are rare.
Normal people simply dont have what it takes.
But it would be nice to have a adventures just be in it to help people.
It would be refreshing potentially. Small village farmer in over his head, keeps making mistakes and failing upwards! I guess maybe that's Tav
A sort of Tucker & Dale Vs. Evil adventure in BG3 would be hilarious. Actually wishing for a joke origin rn haha
Why, pray tell, does logic state that?
The pig farmer is you.
The woman you can perfect on the ship got the boring background story. See what good that did her.
After he was spurned by the goddess Mystra, Gale sought to win back her affection. He sought out an ancient "tome of gateways" that contained within it a portion of the Astral Plane, described as a "fragment of primal Weave locked out of time", seperated from the goddess of Magic. He wanted to reunite Mystra with her missing piece of magic, but failed in his endeavor.[1]
As a result of his failed labor of love, Gale's body became the host to a Netherese destruction orb. The orb would continuously beat, absorbing energy from the Weave, counting down to an ultimate destruction that was capable of tearing down cities.[1]
In the Year of Three Ships Sailing, 1492 DR, Gale was taken prisoner by illithids upon a nautiloid. A mind flayer tadpole was forced into his eye, an act that would normally begin the process of ceremorphosis. The spelljammer was taken down by a host of devils and crashed into the Sword Coast, on the northern bank of the River Chionthar.[1]
Rather than become a mind flayer himself, Gale was granted limited psychic powers, akin to those others referred to as True Souls of the Absolute. He soon met up with another passenger of the ship, who shared his mysterious new power.[1]
If you play tabletop RPGs, you generally want complicated characters like that because it creates opportunities for interesting stories down the line. Some average farmer turn adventurer, as novel as that is, doesn't have a lot going for it for a DM to organically bring up some super interesting conflicts or stories because of their specific background.
This is a setting where a lot of average people really don't end up being adventurer material because it's actually really difficult to survive in a world like that.
True. What I meant is she doesn’t seem to have a -for lack of better words- Mary Sue type of background like Gale or Astarion. At least from what we’ve seen in EA.
Haven’t recruited Wyll or Shadowheart so not sure what their stories are.