Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want to optimize, a charismatic leader (bard is perfect), a tank, a healer, and someone who can crowd control/lockpick is probably ideal.
In some cases, but not all. There are areas in just the EA where you need a mage who can get you across long gaps or slow fall to get around. Of course, there are also locked doors, speaking to animals, ability and skill checks. No matter what you roll with, some things will be closed to you.
If you're making a bard, I think you could take sleight of hand yourself and not need a dedicated rogue for lockpicking.
You can get away without a Rogue. Bards (especially Lore) already make good skill-monkeys. Can't remember whether the Knock spell is in EA or will make it into the full game but that'd make it even less important if so.
Personally I'd probably go with Lae'zel (or Karlach, or even Wyll multiclassed into Paladin after picking up Pact of the Blade) as the melee tank, then Shadowheart and Gale.
You don't need to commit hard, though, there's gonna be respec and whatnot yadda yadda ya
Is that true? So I can skip the rogue then and just take a mage as my 4th char?
It is a possibility, Shadowheart. I use her as a backup thief if I have a bard with a background.
I agree with this so much.... "Bardic magic is so impressive in this game. The musical stings with casting and instruments."
I'll probably need a tank, mage, and cleric. Boring, but covers a lot of my skill and magical needs/wants.
Really wish there was a 5th character ,so I could have a "wild card", but it is what it is. Id love to use Wyl's character, but not sure who to leave out then.
Party:
My Bard/Druid: Jack off all trades. Control, Support/buff, some dmg later. If Bard, also lockpick/steal etc. Would like Dual wield+Lore, but not sure how to fit that in. Can i?
Shadowheart: Tank, some Support/heal. Bit unclear for me how to build her. Think ill look into another subclass for her.
Lae'zel: Melee Damage. I just focus battlemaster dmg.
Wyl or Gale: Caster dmg, some control. Wyl would fit best i guess because of the bardr song of rest:regain spellslots. Ill pick the one i will like most. dunno yet.
Think it has a nice balance and i like shadowheart and Lae'zel a lot. Balancing these two for dialogue/choices seems like a challenge.