Baldur's Gate 3

Baldur's Gate 3

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WeenerTuck813 Jul 14, 2023 @ 12:45pm
Gloomstalker - Multi or Single?
Help me decide...

Gloomstalker SINGLE class will get:

Stalker's Flurry
At 11th level, you learn to attack with such unexpected speed that you can turn a miss into another strike. Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action.

*SINCE i am going to get Sharpshooter Feat (-5 attack//+10 Damage) that level 11 Gloomstalker ability looks super tasty and may almost completely negate the -5 attack.

Gloomstalker MULTI Class 8/4 Gloomstalker/Assassin

This will get me:

Assassinate
Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.

*SINCE Gloomstalker is INVISIBLE in the dark, that Surprise round isn't too hard to get.

ALSO - level 4 rogue will net me Sneak Attack at 2d6


Curious about some of your thoughts. The Sharpshooter/Stalker's Fury seems really good together, but is it better than Assassinate+2d6 Sneak attack?

Initially i brushed off the multi class plan but this board convinced me to look into it more and im on the fence now.
Last edited by WeenerTuck813; Jul 14, 2023 @ 12:46pm
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Showing 1-15 of 63 comments
Harukage Jul 14, 2023 @ 12:48pm 
Tbh you better go Gloom Stalker 5 Assassin everything else. Yes you will miss 1 ASI, but sneak atack progression is worth it.
katzenkrimis Jul 14, 2023 @ 12:49pm 
Gloom Stalker single.

That's your Geralt of Rivia, Monster Hunter sim.
Izuzul Jul 14, 2023 @ 12:50pm 
If you end up not liking one or the other a respec will only set you back 100 gold. I'm glad they are encouraging creative build choices by offering the respec.
WeenerTuck813 Jul 14, 2023 @ 12:51pm 
Originally posted by Harukage:
Tbh you better go Gloom Stalker 5 Assassin everything else. Yes you will miss 1 ASI, but sneak atack progression is worth it.

Idk. Other than sneak attack progression Assassin gets literally nothing. Like, creating false identities? Meh.

And id be loosing out on huge Saving throw bonuses from Gloomstalker, and a lot of Ranger benefits.

for what, a 4d6 instead of a 2d6 sneak attack? Im not sure if thats worth missing the Feat from the ASI alone, let alone the rest of the things I listed
Harukage Jul 14, 2023 @ 12:54pm 
Ergh... The main point of Gloomstalker/Assassin multiclass is too one shot anything you want and then some turn one. So yes, extra damage from sneak atack IS MORE USEFULL.
Otherwise just go full Gloom Stalker.
Ragnar Jul 14, 2023 @ 12:54pm 
They might have changed the assassin and gloomstalker around a little for BG3. And remember you can respec and try both :)
Last edited by Ragnar; Jul 14, 2023 @ 12:55pm
WeenerTuck813 Jul 14, 2023 @ 12:56pm 
Originally posted by Harukage:
Ergh... The main point of Gloomstalker/Assassin multiclass is too one shot anything you want and then some turn one. So yes, extra damage from sneak atack IS MORE USEFULL.
Otherwise just go full Gloom Stalker.
I dont agree.

Thats 1 way to play it. But you can play Gloomstalker into pretty huge damage EVERY turn not just turn 1 with the reroll on miss + Sharpshooter + Sneak Attack + etc etc

Especially since this isnt Table Top, so there's likely to be numerous uses for not just 1 shotting 1 target in like 5-6 target combats.
Last edited by WeenerTuck813; Jul 14, 2023 @ 12:58pm
WeenerTuck813 Jul 14, 2023 @ 12:57pm 
Originally posted by Ragnar:
They might have changed the assassin and gloomstalker around a little for BG3. And remember you can respec and try both :)

Thats a good point we dont know exactly how theyll play it.

The other cool thing is, if they DO give humans SOMETHING WORTH A CRAP then Gloomstalker can provide Darkvision, so it's actually viable to play human and not get crapped on in the dark which is like 1/2 the game
MeldinX2 Jul 14, 2023 @ 1:04pm 
You could also Multiclass into Fighter/Battlemaster. Either 2 level for Action surge or 3 levels to also get maneuvers. Since gloomstalkers gets the most benifit the first turn or so of combat. Being able to attack 2 times and then action surge to attack 2 more times is really really powerful.
juzam_djinn_fr Jul 14, 2023 @ 1:07pm 
normally gloomstalker / assassin should work very well.

However, i don't know how the main assassin feature : auto-crit on surprised enemies will work in regard to the fact most of the fights starts after Cinematics or dialogues.

As long as they took that into account and still allow you to auto-crit / surprise enemies after cinematics / dialogues (assuming your assassin is still stealthy) the multi choice will be better.
Last edited by juzam_djinn_fr; Jul 14, 2023 @ 1:07pm
WeenerTuck813 Jul 14, 2023 @ 1:09pm 
Originally posted by MeldinX2:
You could also Multiclass into Fighter/Battlemaster. Either 2 level for Action surge or 3 levels to also get maneuvers. Since gloomstalkers gets the most benifit the first turn or so of combat. Being able to attack 2 times and then action surge to attack 2 more times is really really powerful.

Yah i thought about that.
Im very adverse to missing ASI. I think its a huge power dip.
Action surge is great but i think its overrated, since its only x1 per long rest - unless you just plan on spam resting. The Maneuvers i think are more tempting to me than Action surge, it could be a way to make up for -5 on Sharpshooter and make for some cool options in combat with trips and disarms.

I really dont like the idea of like, destroying the class to multiclass 3 ways all so i can like do insane damage 1 round of 1 combat every long rest, and suck the rest of the time.

Edit: Obviously exaggerating here but point stands
Last edited by WeenerTuck813; Jul 14, 2023 @ 1:10pm
branmakmuffin Jul 14, 2023 @ 1:09pm 
Originally posted by WeenerTuck813:
Idk. Other than sneak attack progression Assassin gets literally nothing. Like, creating false identities? Meh.
In PnP, Assassin is indeed a crappy sub class. Arguably the worst Rogue sub class. Rogue is a pretty weak base class and Assassin adds almost nothing to it.
WeenerTuck813 Jul 14, 2023 @ 1:12pm 
Originally posted by branmakmuffin:
Originally posted by WeenerTuck813:
Idk. Other than sneak attack progression Assassin gets literally nothing. Like, creating false identities? Meh.
In PnP, Assassin is indeed a crappy sub class. Arguably the worst Rogue sub class. Rogue is a pretty weak base class and Assassin adds almost nothing to it.
100% agree

A small dip, like 4 levels, for the 2d6 sneak attack die and the level 3 Turn 1 Advantage/Auto Crit seem nice though. But im not sure whether they're worth missing the extra-attack-on-miss Gloomstalker gets at 11, especially when im planning on taking sharpshooter feat and eating that -5 attack.

BUT, rogue is also giving me cunning action, expertise, etc.

Im torn
Last edited by WeenerTuck813; Jul 14, 2023 @ 1:12pm
MeldinX2 Jul 14, 2023 @ 1:18pm 
Originally posted by WeenerTuck813:
Originally posted by MeldinX2:
You could also Multiclass into Fighter/Battlemaster. Either 2 level for Action surge or 3 levels to also get maneuvers. Since gloomstalkers gets the most benifit the first turn or so of combat. Being able to attack 2 times and then action surge to attack 2 more times is really really powerful.

Yah i thought about that.
Im very adverse to missing ASI. I think its a huge power dip.
Action surge is great but i think its overrated, since its only x1 per long rest - unless you just plan on spam resting. The Maneuvers i think are more tempting to me than Action surge, it could be a way to make up for -5 on Sharpshooter and make for some cool options in combat with trips and disarms.

I really dont like the idea of like, destroying the class to multiclass 3 ways all so i can like do insane damage 1 round of 1 combat every long rest, and suck the rest of the time.

Edit: Obviously exaggerating here but point stands

Action surge acually reset on a short rest or a long rest. So most of the fights you will be able to use it. Aswell as the Maneuvers which can be used to push creatures off ledges or cause fear is really powerful.
Harukage Jul 14, 2023 @ 1:19pm 
Fighter gets second ASI at lvl 6, so you can get 3 ASI you want so much by multiclassing with it. Also second combat style, action surge, second wind and combat maneuvers if Battle Master. But it is better tailored for melee.
Still the best compo will be 3/3/6 GS/As/BM. Rapier and shield, max DEX with dueling and defensive combat styles. But you are against loosing 1 ASI. So whatever.
Last edited by Harukage; Jul 14, 2023 @ 1:20pm
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Date Posted: Jul 14, 2023 @ 12:45pm
Posts: 63