Baldur's Gate 3

Baldur's Gate 3

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Eckoh Jul 14, 2023 @ 5:59am
Multiclassing.
Is there a bonus to staying a single class vs multiclass or is multi just overall stronger?
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Showing 31-45 of 68 comments
Originally posted by Foolswalkin:
Originally posted by DDkiki:
Yeah, reaching some capstones and comboing them with another class is more interesting than dipping 1 lvls into stuff that makes you OP. Pathfinder WotR suffers with this a lot through monk and oracle dips.

Again, tho, the respeccing option lets you MC along the way, then singleclass when you hit the capstone, then re: MC.

Ive been saying, this will be the optimal build strategy. We dont necessarily know the cost of respeccing, or how often we can do it, but assuming we will always be able to do it, its safe to say this is going to be the meta strategy for every build.

I think a good rule of thumb would be to start off as something like a fighter or paladin for the first 5 levels so that you have tons of hp and armor for the first part of the game, because if you play a caster the AI can one shot you pretty easily in the first part of the game, which is just how DnD is, its not anything to do with BG3. Having only 6 hp or less just means you can be killed by literally anything at any time and your low AC is going to guarantee this.

So I say you do the first 5 levels as a tank. This makes sure you wont die. At level 5, respec (If we've found the respec vendor by this point) into a full caster so that you can get fireball. Fireball will let you clear out pretty much everything in act 1 by itself.

After level 5 it would be up to the build you use as to what you do from that point on, but I really dont see any reason why this wouldnt be the strongest strategy to start off. You get to enjoy the most durability possible, and then immediately obtain the strongest spell in the game, sacrificing nothing. Maybe at level 6 you respec into 1 level of fighter/paladin and then 5 levels into full caster so that you have both durability AND fireball. The next 6 levels dont even really matter compared to that kind of power.

But, I also imagine it will depend on what magical items we find. But of course, the first 6 levels we know there really isnt anything that wonderful aside from your handful of adamantine items.

tl;dr
respeccing will be the meta.
Yojo0o Jul 14, 2023 @ 7:35am 
Originally posted by katzenkrimis:
Originally posted by Yojo0o:

Multi is overall usually gonna be weaker.

You can easily ruin a build by multiclassing.


Can't believe how many people here are so heavily into it.

It comes across as a newfound obsession. Like they are giddy to do it.

I don't think I've ever multiclassed in my life.

It's possible that I did it once in a video game and don't recall.

To me, it's a zero-sum game.

I've dipped profitably, but heavy multiclassing is rough in 5e.
DDkiki Jul 14, 2023 @ 7:36am 
Originally posted by Foolswalkin:
Originally posted by DDkiki:

Dunno, its fun.

It’s the game you can play in your head when you can’t play the game on your screen for whatever reason.
You got me there! I mostly just plan PF builds on my phone tho when im in transport etc.
Arani Jul 14, 2023 @ 7:59am 
Originally posted by Miqi:
Multiclassing usually means you'll be 1 tier or more short in spell tiers.

With max lvl being 12 in BG3, if you multiclass you'll miss out on Tier 6 spells if go 11 / 1 and you'll miss out on T5 spells if you go 9 / 3.
What? Last I checked you still get a new tier every 2 levels, so T2 at lvl 3, T3 at lvl 5, up until a max of T6 at level 11. And for example sorcerers really get no extra spell stuff between levels 11-12. Cantrips and attribute score bonuses also also scale through character levels, not class levels.

Now *please* correct me if I'm wrong. But as far as I understand, this means that a sorcerer lvl 12 vs. a multi of sorc 11 and warlock 1 has no difference (barring minor passives I didn't bother checking, if even that) other than the multiclass version getting access to Eldritch Blast, light armor, and one pact magic slot from warlock. And since cantrips scale on character levels, from level 11+ it gets 3 beams of 1d10 Force damage. So it's literally just a question of no EB, or EB + potential patron story and dialogue stuff + light armor. This is *much* better, than simply getting one more level as a sorcerer.

But sorcerers only get one single 6:th level spell whether they're level 11 or 12. So alternatively, what's even better and what I'm going to do, is do 10 levels as a sorc, and 2 as a warlock. This way you'll get Agonizing Blast, which adds your charisma modifier to your Eldritch Blast's dmg. At level 12 (actually already at level 8 where you get your second +2 ability scores) you'll have 20 charisma, so a +5 bonus. Meaning a lvl 10 sorc / 2 warlock will trade one 6:th lvl spell slot for a cantrip that does 3x 1d10+5 Force damage, and you can target each beam separately. Also at level 2 warlocks get 2 pact spells.

So you have a cheap way to do really good reliable damage while also having the same number spell slots and known spells per level as a lvl 12 sorcerer (except for that single 6:th level spell), and 2 warlock pact spells like that Hex on top with light armor proficiency.
Last edited by Arani; Jul 14, 2023 @ 8:03am
Foolswalkin Jul 14, 2023 @ 8:08am 
Originally posted by DDkiki:
Originally posted by Foolswalkin:

But then why rage?
Mostly for tanking and fun :>
but as i corrected above, str rapier+shield is also a choice. Allows rage bonus and sneak attacks.
Also just tested, BG3 uses homerule that rage add bonus to all weapon, not only str, so dexbarbs are a thing here. I like it. Pathfinder had same thing - they changed str bonus to attack bonus.
Good and interesting news on dex rage, thanks!
sevensided Jul 14, 2023 @ 11:37am 
Originally posted by Foolswalkin:
Originally posted by DDkiki:
Mostly for tanking and fun :>
but as i corrected above, str rapier+shield is also a choice. Allows rage bonus and sneak attacks.
Also just tested, BG3 uses homerule that rage add bonus to all weapon, not only str, so dexbarbs are a thing here. I like it. Pathfinder had same thing - they changed str bonus to attack bonus.
Good and interesting news on dex rage, thanks!

If it is in fact a larian change for rage and not a bug/something they will actually program properly upon release , then it will make a Monk/Barbarian multi way more feasible. And something I may try.
DDkiki Jul 14, 2023 @ 12:11pm 
Originally posted by sevensided:
Originally posted by Foolswalkin:
Good and interesting news on dex rage, thanks!

If it is in fact a larian change for rage and not a bug/something they will actually program properly upon release , then it will make a Monk/Barbarian multi way more feasible. And something I may try.
I was thinking about dex barbarian+thief for 2nd bonus action, it should allow 2 frenzied attacks per turn in theory?
Here how it works in EA rn as you can see, using rapier 1d8+3 from dex+2 from rage, was inspired by this thread to test haha
https://i.imgur.com/HgOZu5Y.png
MeldinX2 Jul 14, 2023 @ 12:14pm 
Originally posted by jwinslow003:
Is there a bonus to staying a single class vs multiclass or is multi just overall stronger?

It depends on what classes you do. For example if i'm a gloomstalker ranger. I do get alot of great stuff att level 3-5 but after that the features kind of fall off. While i do get extreme benifits from going 2-3 levels into battlemaster fighter. I gett action surges at level 2 and battle maneuvers at level 3. Action surge is an AMAZING ability for gloomstalker that gets so many benifits on the first turn of combat.
Quintosential Jul 14, 2023 @ 4:07pm 
I wanna play a SorLock. Like 4 levels of sorcerer - 4 levels of warlock. That way I still get the feats every 4 levels. I'm not sure what to do with the last 2 levels... but should I delay from gaining warlock levels??? I hope I'm not missing out too much with sorcerer past level 4.
branmakmuffin Jul 14, 2023 @ 4:12pm 
Originally posted by Quintosential:
I wanna play a SorLock. Like 4 levels of sorcerer - 4 levels of warlock. That way I still get the feats every 4 levels. I'm not sure what to do with the last 2 levels... but should I delay from gaining warlock levels??? I hope I'm not missing out too much with sorcerer past level 4.
As someone noted in another thread (maybe in reply to you), level 5 is where full casters get level 3 spells. So yeah, Sorcs get something good at level 5.
Homer Morisson Jul 14, 2023 @ 4:21pm 
As others mentioned before me, Multiclassing is a no-go for me, due to the messed up decision to cap our level at 12... 12, for crying out loud!

If we could have gotten the standard cRPG experience of being able to level to 20, I might have considered multiclassing, but with only 12 levels?

Hell no, my Sorcerer will already be severely gimped enough with barely 1 T6 spell per day at Level 12, no way I'm gonna gimp it even further.
Homer Morisson Jul 14, 2023 @ 4:21pm 
Originally posted by Quintosential:
I wanna play a SorLock. Like 4 levels of sorcerer - 4 levels of warlock. That way I still get the feats every 4 levels. I'm not sure what to do with the last 2 levels... but should I delay from gaining warlock levels??? I hope I'm not missing out too much with sorcerer past level 4.

Level Cap is 12, not 10, so you'd have 4 Levels to spare actually, not 2.
MisterRed Jul 14, 2023 @ 4:26pm 
I've never really played DnD, though I did play Pathfinder WOTR, but I am interested in trying multiclassing. im just not sure how good it'll be. I was thinking Open Hand Monk 8 levels and Land Druid 4 Levels, to ensure I get feats, and to try and get the larger benefits from each class. It sounds like it would be fun for roleplaying as Dark Urge, just a dude who tries desperately to master disciplines like Monkhood and inner peace, or the Druidic desire to protect nature, in order to control the urge.

I just really hope it wouldn't suck.. It sounds so close to a mortal combat character in terms of combat too. Thorn whip get over here, and beat the hell out of em
branmakmuffin Jul 14, 2023 @ 4:27pm 
Originally posted by Homer Morisson:
As others mentioned before me, Multiclassing is a no-go for me, due to the messed up decision to cap our level at 12... 12, for crying out loud
Maybe they want the game to mimic most PnP campaigns.
Homer Morisson Jul 14, 2023 @ 4:32pm 
Originally posted by branmakmuffin:
Originally posted by Homer Morisson:
As others mentioned before me, Multiclassing is a no-go for me, due to the messed up decision to cap our level at 12... 12, for crying out loud
Maybe they want the game to mimic most PnP campaigns.

Then they should've given us the full level 20 and just let us decide for ourselves it we wanted to grind, which is also a thing in PnP if the DM allows it, or just follow the narrative and not hit level cap.

Taking away choice and options is never a good thing, especially not when it's done so arbitrarily... the PnP 5e has Alignment, BG3 doesn't, as one example.

I'm not saying that content-wise BG3 would be a bad game, I'm actually expecting it to be great... but game mechanics-wise... to me, BG3 would have been the far superior game had it had the Pathfinder WotR ruleset, instead of this limited BS PHB-only, Level 12, no alignments, etc.
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Date Posted: Jul 14, 2023 @ 5:59am
Posts: 68