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Bards and sorcs are 2 of my favorite classes, though I typically focus my bard more on cc then dmg (and their spelllist certainly lends them more in the direction of cc/support/heal)
But you can certainly do enough damage especially with magic secrets for them to be fully viable choices.
Though you will not get the spell-versatility of a wizard or the blasting capabilities of a sorc.
It can, but it won't truly be a replacement. At 6th level you can learn two spells from other classes, now one of those can be fireball, and it is a fine spell (probably one of the best damaging spells in the game), but the power of wizards isn't their ability to cast fireball, it is the ability to have whatever spells they need for any occasion, and this isn't something a lore bard can do. You will get another magical secret at 10th level (all bards get this), which gives you another two spells, the next magical secret isn't until 14th level which is beyond the level cap of the game. If you just want to dabble and pick up a couple of Wizard spells, then a Bard will work perfectly, but you will never have the versatility of a Wizard, or the ability to exclude people when you fireball foes.
At low level you got sleep, which the target can trigger melee critical hit (Unconscious condition)
In higher level you have Hold Person or upcast hold person to provide critical damage to your ally (Paralysis condition)
And you have Hypnotic pattern to shutdown a large number of enemy so you can focus fire on one enemy at a time
if you got rogue/paladin combine with critical you can unload lot of damage due to sneak attack/smite
Bard is more suitable for role playing with high charisma & skills. I do not think that Bard can replace those two spell casters above even with all the legendary items. You can however create your own custom Wizard & Bard but then you can get only two origin characters as companions.
Lore bards get the best Enchantment and Illusion spells. Unless, Larian improves the Enchantment and Illusion specialties as a Wizard, I would recommend the Lore Bard.
Having charisma will make you face and keep the DC of spells high. Magical Secrets allows you to pick the other spells you want that are not in the Bards list. Plus light armor.
Larian announced at the panel from hell that respeccing would be allowed. Depending on how often we can do it and if there is any cost or not (other than the time it takes to re-level up), you could be a lot more versatile that a Bard typically would be, because you can reset your levels, and then re-level up as a Bard and pick new spells based on your needs.
In DOS2 you had a magic mirror which let you respec at will, and for free, so it is possible it will be like this.
Edit:
According to Fextralife (who has played a release candidate) it costs 100 Gold at Withers to respec, so while it is moderately cheap, I doubt you would want to be respecing with ever long rest just to get some bizarre series of spells which provide you with the ultimate power.
On the other hand, wizard has basically a just a spell list and a way of preparing spells to recommend it over bard. Bard has incredibly good class abilities outside of spells, Lore Bard in particular. Cutting Words turns enemy hits into misses, like a shield spell on reaction that can be applied anywhere you need, while inspiration can turn your sides near misses into hits or failed saves into successful ones. You get expertise for double proficiency bonuses and additional skills learned. You get another short rest per long rest, and your limited uses of inspiration/cutting words start coming back on short rest instead of on long.
Bards used to be 2/3s the casting power of a wizard, so maybe there’s still lingering doubt from that, but I would rather play a lore bard than a wizard any day.
Bard on the other hand is my favorite class to have in a group for both combat and dialogue. But it's main focus it's the CC/buffs. A CC/support Bard with good initiative can set up a fight by controlling the battlefield.
My favorite setup is a CC/Support Bard instead of a cleric (sorry Shadowheart) and the rest of the party a frontliner, a wizard and another melee like rogue or something.