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Of course release has levels 6-12. And release has more subclasses to go at level 3 for many classes (or level 1 for paladin etc)
But not much more options in all levels for the subclasses that are already there.
Feats are of course expandes also.
It is how 5e DnD works. Older versions of the game had more substance.
There will be a few more options, but d&d5e tries to avoid doing exactly that. If it's a thing that would screw you over if you don't take it, it's usually not an option but part of the (sub-)class.
Pathfinder KM and WOTR have a ton of traits and stuff.... but they are number changes, very little effect the actual way the game plays, every thing you do in BG3 has an actual visible effect, such as applying statuses, knocking enemies back etc etc.
BG3 has alot less options then Pathfinder kingmaker and WOTR but ends up actually feeling more varied then anything those provide.
That's just my opinion though.
Certainly sounds like my experience with older variants, and even pathfinder to some extent.
Leveling up is certainly less involved in BG3 - less spreadsheeting and long game planning. On the one hand, this may mean less power building and such, on the other, especially as a cRPG, it means more organic development. In Pathfinder: Wrath of the Righteous, I planned pretty much from the start (and had to) a build to make a mystic theurge even somewhat viable. I might find a sweet weapon and gear, even decide based upon certain story events, which changed what exactly I wanted my character to become - but any variation from the plan was likely to result in a broken, messy and unoptimized build, which in turn would make some encounters unbeatable. Pathfinder cRPGs resolved this by introducing respec'ing. BG3 seems more geared toward organic character growth, albeit at the cost of some of the more over-the-top power levels and involved character planning.
I do agree, levelling up system in D&D is mediocre,that is why some people are crying to get to level 20 and other things. Some say Level 12 is enough. etc.
I guess Larian will give powerful items that even at level 10 we will achive level 20 effect.
Well, one is already in the character's heads at level 1, so...