Baldur's Gate 3

Baldur's Gate 3

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osskssa17 Jul 7, 2023 @ 4:18am
Leveling Up Is Lackluster
After playing through the Pathfinder games from Owlcat, levelling up in BG3 seems super underwhelming. On release will this feel better? More options maybe?
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Showing 1-15 of 51 comments
Cirrus Jul 7, 2023 @ 4:20am 
Originally posted by osskssa17:
After playing through the Pathfinder games from Owlcat, levelling up in BG3 seems super underwhelming. On release will this feel better? More options maybe?
No. This is d&d. That is the way D&D works.

Of course release has levels 6-12. And release has more subclasses to go at level 3 for many classes (or level 1 for paladin etc)

But not much more options in all levels for the subclasses that are already there.

Feats are of course expandes also.
Last edited by Cirrus; Jul 7, 2023 @ 4:26am
Metallicus Jul 7, 2023 @ 4:22am 
That is one of the complaints about 5e DnD. So much has been lost from earlier versions of DnD. This doesn’t mean that BG3 won’t be a great and fun game, but you are right that there is depth missing from the game. 5e fanboys will tell you this is ‘bloat’, but that isn’t the case. It is the fun of creating a complex and unique character that many of us enjoy with Pathfinder and older versions of DnD.
dulany67 Jul 7, 2023 @ 4:22am 
No. Pathfinder is about build strategy. 5e is more about tactical play.
Metallicus Jul 7, 2023 @ 4:22am 
Originally posted by Cirrus:
Originally posted by osskssa17:
After playing through the Pathfinder games from Owlcat, levelling up in BG3 seems super underwhelming. On release will this feel better? More options maybe?
No. This is d&d. That is the way D&D works.

It is how 5e DnD works. Older versions of the game had more substance.
Originally posted by osskssa17:
After playing through the Pathfinder games from Owlcat, levelling up in BG3 seems super underwhelming. On release will this feel better? More options maybe?
And often times in pf if you don't take that one obscure option out of 50 you have to have read about externally you'll screw yourself over....great choices indeed...:P
There will be a few more options, but d&d5e tries to avoid doing exactly that. If it's a thing that would screw you over if you don't take it, it's usually not an option but part of the (sub-)class.
IRMcG Jul 7, 2023 @ 4:25am 
Originally posted by Metallicus:
Originally posted by Cirrus:
No. This is d&d. That is the way D&D works.

It is how 5e DnD works. Older versions of the game had more substance.
I like not having to use a spreadsheet to plan out the next 15 levels so I don't min/max perfectly and stuff my character :)
Cirrus Jul 7, 2023 @ 4:25am 
Originally posted by Metallicus:
Originally posted by Cirrus:
No. This is d&d. That is the way D&D works.

It is how 5e DnD works. Older versions of the game had more substance.
For me substance is tangible useful things. Previous d&d had no such things any more than current.
osskssa17 Jul 7, 2023 @ 4:30am 
Thanks for all the answers, appreciate it. Still enjoying the game and im sure i will continue to.
Rusted Metal Jul 7, 2023 @ 4:31am 
I like 5E due to the cut off of fat.

Pathfinder KM and WOTR have a ton of traits and stuff.... but they are number changes, very little effect the actual way the game plays, every thing you do in BG3 has an actual visible effect, such as applying statuses, knocking enemies back etc etc.

BG3 has alot less options then Pathfinder kingmaker and WOTR but ends up actually feeling more varied then anything those provide.

That's just my opinion though.
RealDealBreaker Jul 7, 2023 @ 4:35am 
Originally posted by Metallicus:
Originally posted by Cirrus:
No. This is d&d. That is the way D&D works.

It is how 5e DnD works. Older versions of the game had more substance.
No, only 3rd and 3.5 had depth. and most of that 'depth' was a flood of options where only a handful were even relevant and at least twice that were outright traps.
Wolfgang421 Jul 7, 2023 @ 4:41am 
Originally posted by RealDealBreaker:
Originally posted by Metallicus:

It is how 5e DnD works. Older versions of the game had more substance.
No, only 3rd and 3.5 had depth. and most of that 'depth' was a flood of options where only a handful were even relevant and at least twice that were outright traps.

Certainly sounds like my experience with older variants, and even pathfinder to some extent.

Leveling up is certainly less involved in BG3 - less spreadsheeting and long game planning. On the one hand, this may mean less power building and such, on the other, especially as a cRPG, it means more organic development. In Pathfinder: Wrath of the Righteous, I planned pretty much from the start (and had to) a build to make a mystic theurge even somewhat viable. I might find a sweet weapon and gear, even decide based upon certain story events, which changed what exactly I wanted my character to become - but any variation from the plan was likely to result in a broken, messy and unoptimized build, which in turn would make some encounters unbeatable. Pathfinder cRPGs resolved this by introducing respec'ing. BG3 seems more geared toward organic character growth, albeit at the cost of some of the more over-the-top power levels and involved character planning.
Amix Jul 7, 2023 @ 4:42am 
Pathfinder levelling up system is like junk food, there is lot of stuff but quality and nutrition is missing. Too many things to choose, really boring. lol
I do agree, levelling up system in D&D is mediocre,that is why some people are crying to get to level 20 and other things. Some say Level 12 is enough. etc.
I guess Larian will give powerful items that even at level 10 we will achive level 20 effect.
Wolfgang421 Jul 7, 2023 @ 4:44am 
Originally posted by Amix:
Pathfinder levelling up system is like junk food, there is lot of stuff but quality and nutrition is missing. Too many things to choose, really boring. lol
I do agree, levelling up system in D&D is mediocre,that is why some people are crying to get to level 20 and other things. Some say Level 12 is enough. etc.
I guess Larian will give powerful items that even at level 10 we will achive level 20 effect.

Well, one is already in the character's heads at level 1, so...
Having a streamlined experience with the fat cut off is certainly really appealing at first, but on multiple playthroughs I do end up wishing I had more things to differentiate each character. Normally this is solved by mods, so I am hoping the modding community for this game helps.
Cirrus Jul 7, 2023 @ 4:49am 
Originally posted by Amix:
Pathfinder levelling up system is like junk food, there is lot of stuff but quality and nutrition is missing. Too many things to choose, really boring. lol
I do agree, levelling up system in D&D is mediocre,that is why some people are crying to get to level 20 and other things. Some say Level 12 is enough. etc.
I guess Larian will give powerful items that even at level 10 we will achive level 20 effect.
Where do we need level 20 effect if game content is level 12?
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Date Posted: Jul 7, 2023 @ 4:18am
Posts: 51