Baldur's Gate 3

Baldur's Gate 3

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Dionysos Jul 5, 2023 @ 3:01am
Best Multiclassing Options.
Hey y´all. I am very new to DnD stuff and i am wondering what combinations are the best for Multiclassing? I think about adding to my selune light cleric also warrior lvl 5 so i can have multiple attacks plus better weapons / armor. What you think about that idea? Good thought or am i missing too much good on higher cleric levels? And what kind of combinations do you want / suggest to use? :)
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Showing 1-15 of 90 comments
Multiclassing always means you'll miss out on higher level spells, and usually higher level spells are better then upcasting.
If your split isn't mod 4 you'll also miss out on at least 1 asi/feat.
Also you'll miss out on class feats.
Those can be big tradeoffs.
That said, cleric is usually a good choice of second class, as you get a lot of benefits for only a single level investment.
Otherwise typical combinations you see quite regularly are sorcerer/warlock (spell slot conversion), paladin/sorcerer (more and higher level smites) and ranger/rogue (extra attacks and sneak attack).
I personally am not a big fan of multiclassing in 5e, as I most of the time dislike the tradeoffs and the powerdip you get, until you set up your combo and get it fully working.
For your combination: In my experience I use clerics most of the time as casters, and they often have much better spells then using weapon attacks. You'll also end up with 2 different main stats (str and wis). It certainly could work, but I don't think it would work better then going full cleric, especially as you have to sacrifice 5 levels of cleric for that.
Order_Guardian Jul 5, 2023 @ 3:56am 
Barbarian level 3 + Monk level 9
(build on Strength, not on Dexterity)
Last edited by Order_Guardian; Jul 5, 2023 @ 3:57am
Ranosdaal Jul 5, 2023 @ 3:59am 
Moon druid 10 + Barbarian 2

Half-orc, to easily get the 13 strength required to be barb.
Last edited by Ranosdaal; Jul 5, 2023 @ 4:08am
Cycre Jul 5, 2023 @ 10:43pm 
I also have a question about the Multiclassing

If I choose a ranger with Beast Tamer + Beast Master LV.3 (to get the pet faster), Can I then choose the rogue simply to unlock Sneak attack and return to my beast master?

Will sneak attack work with my companion (beast tamer) and pet (beast master)?
Keagian Jul 5, 2023 @ 10:51pm 
Most of the time, its not worth it to Multiclass and with lvl 12 as the max, most multiclass combo's won't really come online. However if you really wanna try and multiclass, lvl 6 on most classes are where you get the most utility of that class so 6th level is generally where you wanna plan for multiclassing to see which class features you wanna combine.
WeenerTuck813 Jul 5, 2023 @ 11:12pm 
Don’t go Barb/Monk or moon Druid/barb unless you just want to RP. Functionally these are going to underperform drastically.

Your best options in my opinion IF you want to multiclass (I strongly recommend just Mono-classing though) are

Paladin - Warlock - Sorcerer.

Any combo of those synergizes very well, especially if it’s 1-4 levels of Warlock with 8-11 levels of Pala or Sorc.

The reason why these work so well has to do with how Warlock spell slots work primarily.

Warlocks regen their spell slots on short rests. Paladins use spell slots to Smite enemies, and Sorcerers convert spell slots into sorcery points to empower spells with Meta magic.

Because warlocks regen those spell slots on short rests, it allows Paladin to smite more and regenerate those slots on short rests for big damage, and it allows Sorcerers to use meta magic more by transitioning those warlock spell slots into sorcery points.

All 3 classes primary casting stat is Charisma, which is why this works.

Another fun interaction is when a subclass of warlock (Hexblade) allows you to use Charisma to attack with melee - Paladin can use this to bypass needing strength for melee in a multi class build (someone else brought this to my attention on this board, I hadn’t thought of this myself)

Also, paladins lack range - and the Cantrip Eldritch Blast (Warlock Cantrip, best in game) scales with your total level NOT your warlock level. So it adds a REALLY good spammable range attack to Paladins.

There’s some other good “Dips” like 1 level of Cleric. But the majority of multi classes as previously mentioned kind of perform poorly when compared to just single classing

When you put Druids, Barbs, and Monks together it falls apart due in part to requiring totally different stats to be effective.
Last edited by WeenerTuck813; Jul 5, 2023 @ 11:17pm
Sorlock
Sorcadin
Sorcachamp
Barderer
Palabard
Warbard
Clerlock
Clercadin
Conjuradin
Roguechanter
Monger
Drubarian
Druidin
Mogue
Champsassin
Changer
Last edited by Pan Darius Cassandra; Jul 5, 2023 @ 11:33pm
Ronin Gamer Jul 6, 2023 @ 12:09am 
If you're new to DnD stuff, I wouldn't recommend trying to multiclass for your first run. Pick a class that sounds great to you and stick with that class through the run. After you complete the first run and want to play another, then give a multiclass a try.

Be aware, multiclassing requires certain stat needs, usually 13 in a certain stat, and whatever your main stat is is helped greatly if the new class you are picking up also uses that main stat.
Also, every level taken with a different class slows down your main class progression. Depending on what you are, this can hurt. Melee tends to get more attacks per turn at certain levels, and if you multiclass early this will take longer to get to. Spell casters also don't gain all the spell slots and spells if you multiclass, so there are things to consider and it would likely be easier for your first run to just do one class for that run.
Helios2216 Jul 6, 2023 @ 12:51am 
Monk unarmored defense + Warlock, focus on Wis and Char. Find items that give enemy disadvantage on attack + AC bracers = win. (Monk 1, War 11)

Edit: Wis, Dex, and Char via items depending on stat roll. Dump STR maybe pact of blade but cantrip should be enough if you have a tank. Repel blast everything :D
Last edited by Helios2216; Jul 6, 2023 @ 1:04am
Fl0 Jul 6, 2023 @ 3:58am 
Pal 6 (get 2 attacks, aura and smites) then go lore bard 6 to get extra smites and control spells. notice the magic secrets for lore bards at 6 (get something that do area damage? get misty step to use as bonus action?). consider taking polearm master at some point
Last edited by Fl0; Jul 6, 2023 @ 3:59am
dolby Jul 6, 2023 @ 4:19am 
Originally posted by Fl0:
Pal 6 (get 2 attacks, aura and smites) then go lore bard 6 to get extra smites and control spells. notice the magic secrets for lore bards at 6 (get something that do area damage? get misty step to use as bonus action?). consider taking polearm master at some point
you get misty step as a single class Ancients paladin... and many more spells you have to know all that stuff before you even try muticlassing.

THis is why i hope larian made a good preview window for classes or casual playes will fall for traps like that all the time..

Originally posted by Cycre:
I also have a question about the Multiclassing

If I choose a ranger with Beast Tamer + Beast Master LV.3 (to get the pet faster), Can I then choose the rogue simply to unlock Sneak attack and return to my beast master?

Will sneak attack work with my companion (beast tamer) and pet (beast master)?
Beast Tamer + Beast Master are not related they both do the same thing even if you only have one at the time.
Sneak attack has nothing to do with your pets it works off your weapon attacks only and it needs to be a finesse weapon on top of that.
i would say going for level 1 or 2 in rogue only is not worth the dip at least not for me you got to go all the way to level 3 or not at al in my opinion.

If you going beast master don't even think of not geting level 5 at minimal. most of the time it's best not to take anything else before that cos you delay your extra attack feature.
and that one is kinda big and pets improve as well at level 5 they get your proficance bonus as well and extra skills...

You really need to be sure in what your doing if you gonna muticlass before level 5 and make sure it's worth it.
Last edited by dolby; Jul 6, 2023 @ 4:39am
Originally posted by Pan Darius Loveless:
Sorlock
Sorcadin
Sorcachamp
Barderer
Palabard
Warbard
Clerlock
Clercadin
Conjuradin
Roguechanter
Monger
Drubarian
Druidin
Mogue
Champsassin
Changer
Bardbarian:
https://c4.wallpaperflare.com/wallpaper/22/277/136/blask-concert-heavy-metal-wallpaper-preview.jpg
WeenerTuck813 Jul 6, 2023 @ 4:42am 
Originally posted by Helios2216:
Monk unarmored defense + Warlock, focus on Wis and Char. Find items that give enemy disadvantage on attack + AC bracers = win. (Monk 1, War 11)

Edit: Wis, Dex, and Char via items depending on stat roll. Dump STR maybe pact of blade but cantrip should be enough if you have a tank. Repel blast everything :D

You have to wear no armor for Monk Unarmored Defense.

Standard Leather armor is 11 AC + Dex.

+1 Studded Leather or some of the Dark Elf armors are 13 AC + Dex mod.

You’re going to LOSE AC doing this, in addition to missing Warlock level 12, AND delaying warlock level ups.

10, 16, 14, 8, 10, 17 - here’s a normal half elf warlock stat line. 16 dex is +3, +1 leather armor (Available in the Druid grove) is 12 +Dex, so 15 AC.

8, 14, 12, 8, 16, 17 - here’s your monk. AC is 10+Dex+Wis. So 15 AC I think?

Your AC is worse as soon as you find any better armor, you lose Con so less HP and worse concentration to maintain Hex, and you delayed warlock leveling. You missed your level 12 ASI, which you could literally have just used like on Wyll to take Medium Armor feat, put on Gith plate and a shield, and have like 18-20 AC instead of 15 AC (lol)

This is why I keep saying Multiclassing is a bad idea unless you’re just RPing.
Last edited by WeenerTuck813; Jul 6, 2023 @ 5:19am
WeenerTuck813 Jul 6, 2023 @ 5:03am 
Originally posted by Ranosdaal:
Moon druid 10 + Barbarian 2

Half-orc, to easily get the 13 strength required to be barb.

You’re missing your level 12 ASI and delaying Moon Druid levels to try to rage?

Can you give an example?

Because moon Druid shape shifting is based on level, so skipping 2 levels of Druid lessens how strong your wild shapes are. And they’re MUCH stronger every 3 levels, so you get a BIG power boost at level 12 for CR 4 Wild shapes.

Also, Barb rage is a bonus action. Wild shape on a moon is a bonus action. You can’t do both turn 1 of combat, so you’re missing your first turn in addition to delaying levels, missing level 12 ASI, missing level 12 CR bump to 4, and delaying how early you get new levels of wild shape.

Also the Rage damage buff works for weapon attacks only. I’m not sure this works for swipes with a paw or bites.

Also, when raging you can’t cast spells, or maintain concentration on them. So you just gimped like 1/2 of the Druid class.

Fun to RP if you want, but you’re going to be trying to rage as a Wolf when you could have been turning into a significantly stronger giant scorpion had you just gone straight moon Druid.
Last edited by WeenerTuck813; Jul 6, 2023 @ 5:09am
dolby Jul 6, 2023 @ 5:23am 
Originally posted by WeenerTuck813:
Originally posted by Ranosdaal:
Moon druid 10 + Barbarian 2

Half-orc, to easily get the 13 strength required to be barb.

You’re missing your level 12 ASI and delaying Moon Druid levels to try to rage?

Can you give an example?

Because moon Druid shape shifting is based on level, so skipping 2 levels of Druid lessens how strong your wild shapes are. And they’re MUCH stronger every 3 levels, so you get a BIG power boost at level 12 for CR 4 Wild shapes.

Also, Barb rage is a bonus action. Wild shape on a moon is a bonus action. You can’t do both turn 1 of combat, so you’re missing your first turn in addition to delaying levels, missing level 12 ASI, missing level 12 CR bump to 4, and delaying how early you get new levels of wild shape.

Also the Rage damage buff works for weapon attacks only. I’m not sure this works for swipes with a paw or bites.

Also, when raging you can’t cast spells, or maintain concentration on them. So you just gimped like 1/2 of the Druid class.

Fun to RP if you want, but you’re going to be trying to rage as a Wolf when you could have been turning into a significantly stronger giant scorpion had you just gone straight moon Druid.
barbarian/druid is fine if you are going spore druid, how final build will look we have to wait to get all the info :) and asi thing wont be a problem as much if we get rolling for stats.. the fact that Asi is not locked to character level is crayze in itself i would even seperate it from feats that way not every one wants to play variant human..
Last edited by dolby; Jul 6, 2023 @ 5:27am
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Date Posted: Jul 5, 2023 @ 3:01am
Posts: 90