Baldur's Gate 3

Baldur's Gate 3

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malkavius77 2023 年 7 月 1 日 上午 7:14
Barbarian feats vs ASI?
So i'm planning to play a half orc barbarian on my first play through like I did with BG1 and 2. I don't have much experience with 5e outside of solasta and their feats were mostly meh. Barbarians seem like they really want to pump their str and con and even dex though. But GWM seems too good to pass up. Is there a consensus on which is typically better for a barb in 5e?
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Ozius 2023 年 7 月 3 日 下午 2:23 
引用自 Umbra
引用自 kosten07
There is an orc specific feat that does something with crits, and I know that you will want to use a two handed axe with it since it already synergies with the barbarian critical mechanic... forgive my memory failing on what it is.... also its too bad that the capstones (level 20) wont be a thing because barb has the best capstone imo.

Savage Attacks plus Great Axe = 3d12+STR damage and then with Brutal Critical = 4d12+STR damage. If using a Greatsword, that works out to be 6d6+STR damage.

GWM can ramp this up massively, but you will miss more often. I'm taking a Half Orc Barbarian Berserker and taking the ASI as that class already gets a bonus attack and you're better off hitting more often than hitting harder less often. They get nothing from the second part of GWM either.
Pretty much this unless you can find a way to ensure you get advantage on your Barbarian attacks.
Blackdragon 2023 年 7 月 3 日 下午 2:55 
ASI is only really valuable for your primary attribute, and it doesn't let you raise it past 20 anyway, and some feats also give +1 Ability Score.

So the go-to logic is generally, get your primary Ability Score to 20 ASAP (including by grabbing feats that also give +1 Ability), then switch to feats.

The exception are feats integral to a particular build (like Crossbow Expert, Sharpshooter, Polearm Master, GWM, Elven Accuracy and the like), which may take precedence even over pumping mainstat to 20.
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張貼日期: 2023 年 7 月 1 日 上午 7:14
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