Baldur's Gate 3

Baldur's Gate 3

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DeLastOne Jun 28, 2023 @ 10:58am
Manual dice roll : Modding ?
I know that sound crazy but for the sake of role playing and in the spirit of tabletop RPG, could you consider giving the player to roll their own dice and input the result.

A modder did that for Solasta and it plays so well when we are in multiplayer. It is like be again around a table and casting words of hope to our dice set, and cursing them on bad roll... there is nothing more dramatic than the moment you are going to roll a dice you know will decide your fate.. . We feel so much close from our characters and game. This relation between the throw of your dice to determine your fate and your attachement to your party , versus the rolls results generated by the computer is so evident.

Here is the mode made for Solasta... Maybe there is hope ? :)

https://www.youtube.com/watch?v=BROP8q69mzg
Last edited by DeLastOne; Jun 28, 2023 @ 3:00pm
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Showing 1-15 of 15 comments
A Sociopath Jun 28, 2023 @ 11:01am 
At what point do you just start playing the actual tabletop?
If anything it'll be a mod, like your solasta example.
DeLastOne Jun 28, 2023 @ 11:02am 
Originally posted by A Sociopath:
At what point do you just start playing the actual tabletop?

What do you mean ?

Originally posted by A Sociopath:
If anything it'll be a mod, like your solasta example.

Of course. if possible it will be great. but one can dream to be implemented as a feature. It could be more elegant
Rusted Metal Jun 28, 2023 @ 3:19pm 
Implementing this feature would be used by such a tiny part of the players it's probably not worth implementing but i can see why you would want the feature, it could also provide "true randomness" that a computer couldn't
Sneaky_Koala Jun 28, 2023 @ 7:46pm 
Originally posted by Rusted Metal:
Implementing this feature would be used by such a tiny part of the players it's probably not worth implementing but i can see why you would want the feature, it could also provide "true randomness" that a computer couldn't

A computer can come so close that the differences are statistically insignificant. Sure, it's not "true random" but comparing them side by side would show no difference in the real world (unless you ran them maybe a billion times).

A lot of the people that complain about rng can be put down to confirmation bias. If you miss 4 90% chance to hit in a row then it's "game rnd is messed up". If you hit 4 20% chance in a row it's "cool I got lucky". See the difference? They acknowledge a number of low percentage hit as "lucky" but they never say the misses at 90% is "unlucky"... nope... it's that the game rng sucks.
Rusted Metal Jun 28, 2023 @ 7:56pm 
Originally posted by Sneaky_Koala:
A computer can come so close that the differences are statistically insignificant. Sure, it's not "true random" but comparing them side by side would show no difference in the real world (unless you ran them maybe a billion times).

A lot of the people that complain about rng can be put down to confirmation bias. If you miss 4 90% chance to hit in a row then it's "game rnd is messed up". If you hit 4 20% chance in a row it's "cool I got lucky". See the difference? They acknowledge a number of low percentage hit as "lucky" but they never say the misses at 90% is "unlucky"... nope... it's that the game rng sucks.

My "true randomness" comment wasn't meant to be taken as something that was important enough to justify such an explanation it was more just a off hand thing that rolling real life could give that a computer can't, i do agree however with your assessment.
BZ Bebop Jun 28, 2024 @ 4:46pm 
I would love to be able to roll my own dice during the game play. Someone hurry up and invent a dice tray with lil camera to capture the rolls in real time and have it connect Bluetooth to the pc please.
harken23 Jun 28, 2024 @ 7:06pm 
If you could keep secret rolls like Perception hidden, and add combat die rolling, it might work. Might have to check out the Solasta version (if I can find my dice).
OddJob Jun 28, 2024 @ 9:06pm 
Originally posted by DeLastOne:
I know that sound crazy but for the sake of role playing and in the spirit of tabletop RPG, could you consider giving the player to roll their own dice and input the result.

A modder did that for Solasta and it plays so well when we are in multiplayer. It is like be again around a table and casting words of hope to our dice set, and cursing them on bad roll... there is nothing more dramatic than the moment you are going to roll a dice you know will decide your fate.. . We feel so much close from our characters and game. This relation between the throw of your dice to determine your fate and your attachement to your party , versus the rolls results generated by the computer is so evident.

Here is the mode made for Solasta... Maybe there is hope ? :)

https://www.youtube.com/watch?v=BROP8q69mzg

I actually really like this idea.

Let us roll our own dice and input results, because the game often has dumb RNG that is absolutely not random.
Sentient_Toaster Jun 28, 2024 @ 11:25pm 
Originally posted by BZ Bebop:
I would love to be able to roll my own dice during the game play. Someone hurry up and invent a dice tray with lil camera to capture the rolls in real time and have it connect Bluetooth to the pc please.

Bluetooth dice exist... but of course there's questions of cost, balance, and battery life. e.g. Pixels /exist/, but they're extremely expensive and, from what I gather, they have serious issues with fulfillment (unhappy KS backers).

OCRing for reading dice might be feasible if using non-fancy dice (i.e. high-legibility dice with lots of contrast, not some dice that are barely readable because they're not only translucent but filled with colorful inclusions).
Butcher Jun 28, 2024 @ 11:30pm 
Originally posted by Sentient_Toaster:
Originally posted by BZ Bebop:
I would love to be able to roll my own dice during the game play. Someone hurry up and invent a dice tray with lil camera to capture the rolls in real time and have it connect Bluetooth to the pc please.

Bluetooth dice exist... but of course there's questions of cost, balance, and battery life. e.g. Pixels /exist/, but they're extremely expensive and, from what I gather, they have serious issues with fulfillment (unhappy KS backers).

OCRing for reading dice might be feasible if using non-fancy dice (i.e. high-legibility dice with lots of contrast, not some dice that are barely readable because they're not only translucent but filled with colorful inclusions).
Dice could be virtual, just with manual rolling. Like in Tabletop Simulator or Vermintide 1 - you use mouse to throw the dice.
DeLastOne Jun 29, 2024 @ 11:08pm 
Originally posted by Sentient_Toaster:
Originally posted by BZ Bebop:
I would love to be able to roll my own dice during the game play. Someone hurry up and invent a dice tray with lil camera to capture the rolls in real time and have it connect Bluetooth to the pc please.

Bluetooth dice exist... but of course there's questions of cost, balance, and battery life. e.g. Pixels /exist/, but they're extremely expensive and, from what I gather, they have serious issues with fulfillment (unhappy KS backers).

OCRing for reading dice might be feasible if using non-fancy dice (i.e. high-legibility dice with lots of contrast, not some dice that are barely readable because they're not only translucent but filled with colorful inclusions).

The solasta mod supports both bluethooth dice and also gives you the opportunity to just enter the result manually (so you can use your own dice).
It also supports check, damage, hit rolls. Yoj can actually select what you want to support.

The funny thing is that you can also play and roll for the ennemies :) gives some funny perspective on multiplayers hehe
Morvana Jun 29, 2024 @ 11:35pm 
Would be nice and there is a chance for it to be not that hard to put in place (I am sure there is already commands to cheat dice results to test things).

But it will a mod thing if it is even possible.
DeLastOne Jul 4, 2024 @ 5:55am 
Originally posted by Morvana:
Would be nice and there is a chance for it to be not that hard to put in place (I am sure there is already commands to cheat dice results to test things).

But it will a mod thing if it is even possible.

I hope you are right :) let s see the SDK
Brian_the_Brute Jul 4, 2024 @ 11:09am 
There is a loaded dice mod that will let you use a passive toggle to then succeed or fail skill and/or ability rolls. You could use this mod to toggle the status after making your manual roll and force the game to match it.
Last edited by Brian_the_Brute; Jul 4, 2024 @ 11:09am
Why not just install a god mode mod and use console kill command if you decide you deserve to die?
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Date Posted: Jun 28, 2023 @ 10:58am
Posts: 15