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Bir çeviri sorunu bildirin
P.s. i do not know any 50 gp limit. Any item that specifically costs gold (even 1 gp) and caster should have them separately by raw.
Quote from phb:
But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell.
You're right! I was mixing that up with something else entirely.
Most forego using them in favor of their fists & feet however because if you wanted to hit someone with a weapon you'd -usually- play a Fighter or Barbarian.
In this game, not only they usually have caster properties but also the weapon skill topple, that inflicts prone - perfect to run away from melee.
The obvious issue is, it's a STR based weapon, so most casters have a less that stellar chance to hit (except a druid with shillelagh).
The best caster weapons in the EA are staffs - Staff of Arcane Blessing and The Spellsparkler change the power of the characters using them a lot.
Coincidentally, I actually make use of a staff in combat in the campaign I'm a player in currently, but it's much more of an exception than a proper build. I'm running a homebrew warlock subclass, and the staff magically has the Finesse property, AND I have Wrathful Smite and Green Flame Blade to further augment my melee attacks, so it makes for a solid melee option. Still probably just worse in most cases than a simple Eldritch Blast, of course.
Takes Booming blade
Takes Feat: Magic initiate Druid
Takes Shillelagh
Uses Quarterstaff (1h)
Uses shield
Wins D&D
Win D&D.
Have tons and tons of fun, while winning D&D :P
Multiclass Bard/Cleric (Clard? Baric?) and play by yourself because everyone else refuses to play with you. Winning at life!
edit: and while we are at it...here's the background: ^^
Eh, I've seen this suggested, but I really don't think it's especially good.
Sure, you give your cleric a pretty sweet SAD melee option, but it has significant opportunity cost at character creation, and it doesn't even scale as well as a martial class's melee would. I'd rather play a race with a better starting Wisdom score, or pick a feat with more long-term significance.