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Bir çeviri sorunu bildirin
We have those glaives in game they look even better to me at least.. i guess his just gonna have to use pichforks... if he wants peasant weapons.
If the game releases and there won't be a scythe available, I'll surely try to mod it in.
An inwardly curving blade is wonderful for getting over/around shields, similar to a Shotel in that regard.
It's more an issue of which way the blade is facing, which is why the glaive is essentially just a scythe with a rotated blade.
Generally speaking, when you're fighting someone, it's a bad idea to have the sharp/pointy part of your weapon facing towards yourself instead of towards your opponent.
This is why a lot of impressive Hollywood fights aren't practical irl - because when your fight is seat of the pants instead of choreographed, things usually look a lot less interesting.
I got into freestyle swordfighting for over a decade, and it's just not as visually interesting as choreographed movie fights.
That said, this is a fantasy rpg, so I see no reason not to have a Grym Reaper style scythe polearm (just stylize a glaive to look like one, but have it function in all ways like a glaive).
Eh...in actual practice that's not very effective.
A combatant with a shield is going to use it in a way that they put the shield between themselves and the point of the scythe, and the scythe is not a fast weapon (so it's harder to do fancy maneuvers that trick your opponent into being out of position where a strike like that might work).
The scythe would work a lot like a warhammer or polearm, in that you're mostly pounding the hell out of someone with heavy strikes, battering through their defenses with an onslaught. It's not a "finesse" weapon in other words, which is what you'd need to do the kind of thing you're thinking of. It's closer to an axe, but worse.
The one maneuver it would excell at would actually be leg sweeps, since that's literally the motion it was desgned for. If you wanted to kneecap all your opponents, pick this up. Good leg armor would stop it, however.
I imagine they would also slice well on a pull stroke. edit: I was thinking of a reforged war scythe when I said this, I think a farm scythe would be useless in combat.
and yes i would say if hollywood fights were not choreographed the whole thing would end really fast cos everyone would die in a second or two... heh not really a long watch.
One of the coolest features of scythes in 3e/3.5e was that its base damage type was slashing AND piercing. Another one was x4 critical hit multiplier of course. That'd be hard to recreate in 5e and keep it balanced.
Scythe could have been an incredibly deadly polearm in real life if not for the fact that the steep connection angle of the blade to the pole makes it incredibly fragile. War scythe existed in historical context but it was looking nothing like the farming scythe we use to see in the fantasy setting.
However in the world of magic and exotic materials? I daresay the integrity of a blade would be a solvable issue. The pole could also stop being a weak point (if it's made of wood IRL then you can hardly battle against something like Kriegsmesser or any greatsword, not to say sturdy blunt weapons). IRL making a scythe out of steel and reinforcing the connection joint with it would make it extremely heavy and imbalanced, much like why it's impossible to have fantasy-style giant warhammers.
TL;DR - I think scythe is a perfectly valid weapon in a DnD setting. Might be that just like in 3e one would need "exotic weapons" proficiency to use it but I'm down for that. The RP element is through the roof with that one.
Otherwise it doesn't have any more (or less) RP potential then any other weapon...
One-shotting a boss via x5 crit. smite evil under divine might of something like +6/+7 for 1200+ damage leaves plenty of stories to tell. And plenty for "baddies" to fear. It mustn't always be the "edgelord" wielder of the weapon. If you've only encountered narrow-minded folks who default to the deadbeat route - well, it's not the fault of the weapon.