Baldur's Gate 3

Baldur's Gate 3

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alanrco Feb 12, 2023 @ 4:47pm
Stealth is King... <SPOILER ALERT>
If you have the time.
e.g.Killing all the goblin minnows around the boss, Dror Ragzlin, in the goblin camp, all you need is your best archer and shoot, stealth, rinse and repeat. You don't take damage nor use any of your spell brownie points. BTW shoved the boss off the rafters! Hilarious 🤣🤣🤣

Could this be a weakness of bg3?
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Showing 1-15 of 34 comments
Stealth is broken. Largely because the Hide action only costs a Bonus Action. This gets even more abusive with the Thief who can Sneak Attack, spend a bonus action (Dash, drink a potion, etc.) and then move and Hide.

I think all of this would be ok if BG3 had not-dumdum AI that would actually actively try and Search for you.

There are even more ways you can enhance this cheese, such as with the Darkness or Fog Cloud spells, Trickster's Blessing, or Pass Without Trace.

PWT + Darkness makes it pretty much impossible for any enemy to find you, and if you are a Warlock, then you've got at least two characters who can see through it and fire Eldritch Blast, Hiding afterwards, although it's not that hard for Astarion to step out of the Darkness (while sneaking, obviously), Sneak Attack, and then step back inside the Darkness and Hide.
dulany67 Feb 12, 2023 @ 5:50pm 
Yeah, it's broken. I only use bonus hide on my rogue.

On the fight your talking about I was in a similar situation and when I realized how cheese it was, I reloaded rather than continue.
sevensided Feb 12, 2023 @ 6:29pm 
Except you don't need to cheese that fight. Or any fight. But if people want to *shrug*.
Originally posted by sevensided:
Except you don't need to cheese that fight. Or any fight. But if people want to *shrug*.

Nothing to do with the OP.
dulany67 Feb 12, 2023 @ 7:03pm 
Originally posted by sevensided:
Except you don't need to cheese that fight. Or any fight. But if people want to *shrug*.
Was this directed at me or the OP?
I would also point out that it isn't stealth by itself that's the problem here - it's stealth + range.

Do this with melee, and it can still be powerful, but not nearly so.

What you really want to do is combine range + stealth + movement bonus + movement debuff against enemies.

Pin them down, lay down suppressive fire, move out of their range, and Hide. Repeat until everything is dead. If you come under attack, retreat from combat after getting at least one kill, heal up (resting if you have to), and return to finish the job.

I have an entire party of (mostly) Wood Elf multiclassed characters ready to go as the ultimate skirmishing Wood Elf Death Squad. Only thing that's missing are the Sharpshooter and Skulker feats.

Game over, man, game over.
1) Wood Elf Ranger/Rogue (Hunter/Thief)
2) Wood Elf Druid/Rogue (Moon/Thief)
3) Drow Sorcerer/Warlock (Any/Any)
4) 1/2 High Elf Wizard/Paladin (Conjurer/Ancients)

The Sorlock has Darkness/Devil's Sight, and the Wizadin is just there to bodyguard the Sorlock, with Protection Fighting Style, Sentinel feat, aura, and counter magic (Counterspell, Dispel Magic, etc.)

Everyone gets Stealth (although I wish the Wizadin could take the Blind Fighting Style...might have to dip 1 level into Fighter). The Sorlock Hides within her Darkness, and the Druid lays down Spike Growth or Entangles (as does the Ranger) to keep enemies locked down. Druid and/or Ranger cast Longstrider on everyone snd the High Elf takes Ray of Frost as bonus cantrip.

If opposition has an ace up it's sleeve, the Wizadin typically has a counter for it, in addition to standing next to the Sorlock to stop attacks. The Druid can also Wildshape (Raven) to escape.

As backup, everyone except the Drow Sorlock has a longbow (also the main weapon for the Ranger/Rogue).

(Note: Race choices reflect racial bonuses - with rolling for stats you could use any race you prefer, including all Wood Elfs for the extra movement bonus).
Last edited by Pan Darius Cassandra; Feb 12, 2023 @ 7:48pm
sevensided Feb 12, 2023 @ 7:53pm 
Originally posted by dulany67:
Originally posted by sevensided:
Except you don't need to cheese that fight. Or any fight. But if people want to *shrug*.
Was this directed at me or the OP?

It was a general comment on the Dor Razlin fight(and also most of the fights in game- I haven't actually done all of them I think), and how none of them are difficult enough to warrant cheesing them with Larians incomplete stealth game. And then acknowledgement that people will want to play how they want to.
Originally posted by sevensided:
Originally posted by dulany67:
Was this directed at me or the OP?

It was a general comment on the Dor Razlin fight(and also most of the fights in game- I haven't actually done all of them I think), and how none of them are difficult enough to warrant cheesing them with Larians incomplete stealth game. And then acknowledgement that people will want to play how they want to.

That has nothing to do with anything the OP said.
sevensided Feb 12, 2023 @ 8:08pm 
Originally posted by Pan Darius Loveless:
Originally posted by sevensided:

It was a general comment on the Dor Razlin fight(and also most of the fights in game- I haven't actually done all of them I think), and how none of them are difficult enough to warrant cheesing them with Larians incomplete stealth game. And then acknowledgement that people will want to play how they want to.

That has nothing to do with anything the OP said.

Is the OP not talking about cheesing a fight with stealth?
Lord Adorable Feb 12, 2023 @ 8:22pm 
Charging in with axe heft, roaring and leaving no survivors is the only stealth I need. :WH3_nurgling: :WH3_horror_Blegh: :WH3_skragHapp:
Originally posted by Lord Adorable:
Charging in with axe heft, roaring and leaving no survivors is the only stealth I need. :WH3_nurgling: :WH3_horror_Blegh: :WH3_skragHapp:

If you blow their ear drums 👂 they can no longer hear you coming!
Originally posted by sevensided:
Originally posted by Pan Darius Loveless:

That has nothing to do with anything the OP said.

Is the OP not talking about cheesing a fight with stealth?

The OP is talking about how stealth (and range) is broken in BG3.
dolby Feb 12, 2023 @ 8:35pm 
yeah Stealth is broken in this game at least in TB mode / fog mode...

you can play it in Rtwp cos TB mode never starts if you stay in shadows or half shadows hidden with a good Stealth modifiers and they can stack really high lol.

YOu want real cheeze? use darkness / fog you can melee and they cant even find you... There is literary nothing they can do and it completely breaks the TB mode.

But the range option plays surprisingly well kinda game inside of a game if you will. the AI wil even try to find you not that easy to do real time.

The second you turn on manual TB mode and use that it breaks again cos they again can never find you due to seperation of movement by turns. Classic TB steath problems but with added problems that come with rolling for stealth.
Last edited by dolby; Feb 12, 2023 @ 8:38pm
sevensided Feb 12, 2023 @ 8:36pm 
Originally posted by Pan Darius Loveless:
Originally posted by sevensided:

Is the OP not talking about cheesing a fight with stealth?

The OP is talking about how stealth (and range) is broken in BG3.

Yes. It is. It can be used to cheese fights. The OP is describing cheesing a particular fight. I noted that the fight difficulty does not warrant resorting to cheesing, ie, using the broken stealth. These things are related. I'm not sure why you're so humpty. `
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Date Posted: Feb 12, 2023 @ 4:47pm
Posts: 34