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We should hopefully get some performance patches near release. You could also try upping the dlss
in less trafficked areas i will get upto 90fps tho.
I haven't run this for a while with my 1080ti, but I believe I did not have such low FPS on any setting either 1440p or 4k.
The ups and downs are the main problem i locked my fps to 55 cos the that's the lowest i get in 4k maxedout... and it's in the burning inn with all the fires smoke and whatnot. if didin't lock it it would be all over the place well over 60+ in other places and down to 55 ish in the in.. and that range is what could makes it chopy. But hey that's EA i think it runs great for EA depanding on the patch that is... Some patches were better other not so much i guess i would say this one is ok for me at least both APIs work this time around hehe
Worst core of 5950x is just about to hit 100%. it goes around 80% to 95% for one core. That is quite much. If running with any slower CPU it would hit 100% and could cause lag spikes and FPS drops to start.
Instal hwinfo64 and monitor value called "Max CPU/Thread Usage". If that is close to 100% you are suffering condition called "not enough CPU power".
Only hope is that Larian can optimize single thread usage to multiple threads or something. I guess there is change as I would claim that this has gotten worse...
Edit. This actually surprises me a lot. Last time did this check was intel 9900k and 4k. Cpu st load was below 50% all the time. Either this game does not like ryzen or something truly has happened to cpu load.
I fired up the game to look at thread usage. I would not call this anything like a "test." However, 1440 ultra with a 2700x using Vulkan: in the underdark I was generally under 50% cpu usage, one thread occasionally getting to the 70's.