Baldur's Gate 3

Baldur's Gate 3

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Shampoo Dec 30, 2022 @ 8:19am
I think Perception is the most important other than what increases your attack power
Without high perception you won’t be able to find secret areas and often either powerful or very useful items in them.

I think you only get a perception check once while every other check in the world you can try again at a cost.

What do you think?
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Showing 1-15 of 30 comments
DragonNoz Dec 30, 2022 @ 8:23am 
yeah, I can see that being pretty important for finding loot.
Zaris Dec 30, 2022 @ 8:41am 
Are there even areas / loot which can be cut off without a perception check? I only remember the well in the goblin village to the spider cave and the druid crove side entrance which both can be accessed through "normal" ways.
Perception, Stealth, Sleight of Hand and Investigation are my most important skills. Maybe Deception too.
sevensided Dec 30, 2022 @ 8:46am 
Originally posted by Zaris:
Are there even areas / loot which can be cut off without a perception check?
Don't the buried chests require a perception check passed in order to actually dig up? I know at least one magical item is in a buried chest between the abandoned town and the gobbo camp
Yojo0o Dec 30, 2022 @ 8:49am 
It's certainly an important skill, but I think it's quite a stretch to suggest that it's going to be the primary stat investment for everybody. Stacking wisdom on your Fighter just to get better wisdom checks instead of strength or feats doesn't seem like it could possibly be the right choice.

(And if it IS the right choice, then that would strike me as a significant fault on the part of the developers balancing the content. Players should be encouraged to build in ways that express their enjoyable character traits, not investing all development resources into the same passive skill check in order to avoid missing content)
Midnight Dec 30, 2022 @ 8:50am 
I've been wondering whether you can reroll perception checks by resummoning a familiar over and over. Do familiars get perception checks?

But then again you have 4 attempts, 1 for each character. It's pretty unlikely that all of them will fail, at least it was for my playthrough.
Last edited by Midnight; Dec 30, 2022 @ 8:51am
Linde Dec 30, 2022 @ 9:03am 
Every character in your party get to roll their perception... With 4 characters in your party that is 4d20 being rolled to find the loot and the traps.

And if that fail, then I do believe the summon trick will work.

So perception is nice, but not better than picking any other skill that align with your best attributes.
WeenerTuck813 Dec 30, 2022 @ 9:20am 
Ok this will be controversial so hear me out.

In table top perception is generally considered to be the best skill

But in BG3 I think it’s value is diminished, because perception checks are party wide.
So your whole party gets to try. And if I see my whole party fail, I go to camp and get the other 2, then try them.

To me, the best skills are either Slight of hand for stealing, or…
Dialog skills. Insight, persuasion, deception, etc. they allow for dialog effects that can become important
dolby Dec 30, 2022 @ 9:25am 
just pick one druid/ranger or shadowheart and they are all fun to play drop in a bardlock or Sorlock and you are set for everything all you need to do is get that int head gear from ogres and give it to shadowheart for her firebolt and those int checks.. with that any and all checks should be easy.

Now only if larian would let us do party checks in dialogue so you don't have swap the chracter that's talking all the time.
Last edited by dolby; Dec 30, 2022 @ 9:29am
Haven Dec 30, 2022 @ 9:30am 
Originally posted by Linde:
Every character in your party get to roll their perception... With 4 characters in your party that is 4d20 being rolled to find the loot and the traps.

And if that fail, then I do believe the summon trick will work.

So perception is nice, but not better than picking any other skill that align with your best attributes.
came here to say this. It is definitely important, but you have multiple opportunities. As soon as you see one character roll perception press F5 to quicksave. If all of your current party doesn't see it, you could summon a familiar or grab someone else from camp. If still not after those ~7 attempts, you can reload the save. Odds are it's gonna be like 50 gold and a potion or something ;)

I'd say it's more important to have stuff like insight, medicine, or religion as those come up fairly often in conversations where it is a single character with a single chance. Definitely don't dump perception because that'll add up in frustration over the course of a playthrough, but definitely understand that it is fairly forgiving. Larian wants you to find the cool stuff so it's pretty forgiving.
AFAIK fams don't roll perception checks anymore (unlimited imp summons meant that you'd pass it sooner or later).

The real issue is that the checks should be hidden from us, because if you fail all the checks you can just reload until you pass them.

Hidden passive perception checks and an active investigate action are a necessity.
Haven Dec 30, 2022 @ 9:38am 
Originally posted by Pan Darius Kairos:
AFAIK fams don't roll perception checks anymore (unlimited imp summons meant that you'd pass it sooner or later).

The real issue is that the checks should be hidden from us, because if you fail all the checks you can just reload until you pass them.

Hidden passive perception checks and an active investigate action are a necessity.
If it were PnP I agree. I also use the RAW of your passive perception being effectively your perception floor. For the purpose of a video game, that litle "check failed/check succeeded" notification is additional feedback and in video games you want to provide as much varied feedback as possible so information isn't missed and players remain engaged and attentive.
Anaztazioch Dec 30, 2022 @ 9:42am 
Cha is kinda useless for Oath of Ancients.
So far most abilities are healing and dont benefit from CHA (?)
spending char points to get high CHA just get +1 or +2 rolls on persuation is nothing compared to better WIS for perception and INT for insight that may open CHA based dialogue options.
You dont go STR over 16 because you dont have fighting style for high damage and build more towards Heal-Tank.
Haven Dec 30, 2022 @ 9:44am 
Originally posted by Anaztazioch:
Cha is kinda useless for Oath of Ancients.
So far most abilities are healing and dont benefit from CHA (?)
spending char points to get high CHA just get +1 or +2 rolls on persuation is nothing compared to better WIS for perception and INT for insight that may open CHA based dialogue options.
You dont go STR over 16 because you dont have fighting style for high damage and build more towards Heal-Tank.
insight is wis. Did you mean investigation? Also, 18 str is very valuable unless you're running something like GWM—and even then, the increased hit chance is still missed.
Yojo0o Dec 30, 2022 @ 9:47am 
Originally posted by Anaztazioch:
Cha is kinda useless for Oath of Ancients.
So far most abilities are healing and dont benefit from CHA (?)
spending char points to get high CHA just get +1 or +2 rolls on persuation is nothing compared to better WIS for perception and INT for insight that may open CHA based dialogue options.
You dont go STR over 16 because you dont have fighting style for high damage and build more towards Heal-Tank.

Paladins get their aura at level 6, which is arguably the strongest paladin feature in the game. Passive charisma modifier bonus to all saves for them AND all allies within ten feet. I would never play a paladin with less than 14 Charisma, preferably 16, for this feature alone.

Beyond that, it's necessary for decent offensive spells if you're playing your paladin in that way. Wrathful Smite is extremely useful in Tabletop, not sure about in BG3 since I haven't played Paladin yet, but that's a charisma-based ability from level 2. At higher levels, charisma is essential for Command, Hold Person, certain Channel Divinity options, etc.
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Date Posted: Dec 30, 2022 @ 8:19am
Posts: 30