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Zgłoś problem z tłumaczeniem
Where there's a will, there's a way. And where there's a way there's a debbie downer who can't handle new ideas.
The problem here is that this makes said features a requirement to even make the attempt rather than a nice thing to have.
And this will absolutely require a balancing pass to do properly, since many of these features also have combat applications.
If it's wanted, and it works, it'll be included. If not, so sad. Move on.
So you want unique class features to become requirements then because the DC is so high with Take10?
That's one of the major criticisms of the pathfinder games, where all the buffing becomes a requirement rather than a feature.
That sounds like a lot of extra work for an 'optional' feature which is going to distract from the main body of work.
If it is going to be included as some claim with no provided evidence, it's more likely going to be in a post-launch update or left to modders and folded in as a gift bag update with appropriate credits like D:OS2.
Imagine if you had to use the cantrip that gave you a D4 on skill checks manually each and every time you wanted to use it in dialogue. Nobody would use it at all in game.
If it's a lot of work, then sure. Go without but that's definitely not on you to decide, it's only on us to advocate for a feature if it's wanted.
Also, if it's so easy that a modder can add it in, then it surely isn't a ton of extra work that's going to distract from the main body of the game.
Nah, I'm going to state my misgivings as much as I want based on my experience with the ruleset, and it's not for you to decide whether or not I'm allowed to do that.
Whereas advocating for things will. Again, up for the devs to decide instead of delusional gamers. (love how you lost the substance in your argument though)
"No you are not allowed to disagree with me, or state possible problems with my idea because that is fearmongering that may keep the devs from doing my bidding"
as if it was an argument
The pathfinder games also allow unlimited buffs because concentration isn't a thing like it is in D&D 5e (thus BG3).
No, adding Take10 when we have all the buffing abilities in-game just doesn't work in 5E. Some people want it, but it seems to be that people just want an "I always win" option.
Failing can be a lot of fun in D&D, and a lot of situations become hilarious or even more awesome when you fail a check and still overcome the situation.
Embrace failing checks, let the dice roll, accept what happens. That is how the game is designed to be played.
♥♥♥♥♥♥♥♥ on an idea isn't going to stop it from being developed.
Devs listen to ideas. No-one's going to listen to you all getting triggered by an optional feature. Dems the facts mate.
And so far there are no hints whatsoever that the devs will implement Take10 at all.
Negative Feedback, even on ideas that are not the devs ideas, is still feedback that they can listen to, and use to make their decisions.
DEMS the facts "mate".
You literally just confirmed exactly what I said.
Of course it is down to the Devs to do what they want, but we can still tell them that we think it's a stupid idea.
And you trying to stop people from voicing their opinions on your idea, because you think it's "♥♥♥♥♥♥♥♥ on it", is the most toxic self centered narcissistic garbage attitude you can have,