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Not until release.
There probably isn't any reason for that until end of early access.
Also in general D&D might in general not be the right game for you necessarily.
D&D never really was about levelling per se. It always had relatively few levels.
However you get most of your interesting stuff for each class around the levels 5-12.
D&D in general is more about story and/or dungeon crawling, depending on group and gm and less about levelling. In a TT setting it's entirely common, to not level for a few sessions, meaning sometimes not levelling in more then a month, and that translates partly to the game.
So no, D&D is not necessarily the wrong game for him and this is some of the strangest gatekeeping I've seen on here to date.
Originally BG3 was announced to be maxlvl10, however since then Larian stated that they've increased that, without specifying what the new cap is. Most people speculate between 12-14.
I personally would guess for a max level of 12, but it really is more or less guessing at this point in time.
According to the Tiers of play in 5e, a maxlevel of 10 would constitute a Tier 2 story (Which would be fitting for a city level thread as suggested by the game being named after a city).
So if they go much higher then that, let's say level 15+ The player party would massively outclass any threads appropriate for a Tier 2 Story.
If you go only a couple of lvls higher you still are on the slightly higher end of what would be apropriate for a tier 2 story, however it wouldn't be as obvious, and a bunch of other official material does this and gets away with it.
This is why lvl12 seems very apropriate to me personally. However as we said it's more or less guessing at this point. However I (and as far as I have read many others) give level 15+ pretty much no chance of happening.
And that's perfectly fine. In 5e it is indeed widely accepted, that the most fun bracket of play is the 5-12 range. After that, things tend to shift focus from individual fights to more worldwide events. Hero parties start to first shape nations and finally the whole world, instead of a single city.
Sure that can be fun and interesting, however it seems out of the scope for a game called Baldurs Gate. I would see that for a game called Faerun, or the forgotten realms etc...