Baldur's Gate 3

Baldur's Gate 3

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Nydus Dec 22, 2022 @ 2:08pm
Leveling Up System.
Hey, I havent played in probably about a year and two months and wondering what its like now. I remember getting to about level 7 and not being able to progress my character anymore, is this still the case or does it go higher and by how much? Maybe the game isnt for me but as soon as i hit max level which i felt was too low for a video game I didnt have any desire to keep playing, and I did this in about a 4-5 hour gaming session.
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Showing 1-15 of 26 comments
Rhapsody Dec 22, 2022 @ 2:09pm 
There's no level 7, only 5, and it used to be max 4.
Nydus Dec 22, 2022 @ 2:11pm 
Originally posted by Rhapsody:
There's no level 7, only 5, and it used to be max 4.
Oh wow, thought it was 7 but fair enough. Do you know if this is changing at all?
Ghost Dec 22, 2022 @ 2:12pm 
Originally posted by Nydus:
Oh wow, thought it was 7 but fair enough. Do you know if this is changing at all?

Not until release.
Rhapsody Dec 22, 2022 @ 2:12pm 
Originally posted by Nydus:
Do you know if this is changing at all?

There probably isn't any reason for that until end of early access.
Well, without mods you certainly didn't reach level 7...max level was 4, and recently got increased to 5 in the latest patch. the rest won't com until release.
Also in general D&D might in general not be the right game for you necessarily.
D&D never really was about levelling per se. It always had relatively few levels.
However you get most of your interesting stuff for each class around the levels 5-12.
D&D in general is more about story and/or dungeon crawling, depending on group and gm and less about levelling. In a TT setting it's entirely common, to not level for a few sessions, meaning sometimes not levelling in more then a month, and that translates partly to the game.
Nydus Dec 22, 2022 @ 2:17pm 
Originally posted by (っ◔◡◔)っ ♥ Rusty ♥:
Well, without mods you certainly didn't reach level 7...max level was 4, and recently got increased to 5 in the latest patch. the rest won't com until release.
Also in general D&D might in general not be the right game for you necessarily.
D&D never really was about levelling per se. It always had relatively few levels.
However you get most of your interesting stuff for each class around the levels 5-12.
D&D in general is more about story and/or dungeon crawling, depending on group and gm and less about levelling. In a TT setting it's entirely common, to not level for a few sessions, meaning sometimes not levelling in more then a month, and that translates partly to the game.
Yeah, at the end of the day it might just not be for me, I will try again on full release but will see. I enjoyed divinty because you had constant progression throughout your entire playthrough, which again Baldurs gate might have on release, but there are several things I dont like but from what friends have told me, thats just how it is in D&D so my just be my preferences dont line up with the games vision, which is fine. :)
Haven Dec 22, 2022 @ 2:19pm 
Originally posted by (っ◔◡◔)っ ♥ Rusty ♥:
Well, without mods you certainly didn't reach level 7...max level was 4, and recently got increased to 5 in the latest patch. the rest won't com until release.
Also in general D&D might in general not be the right game for you necessarily.
D&D never really was about levelling per se. It always had relatively few levels.
However you get most of your interesting stuff for each class around the levels 5-12.
D&D in general is more about story and/or dungeon crawling, depending on group and gm and less about levelling. In a TT setting it's entirely common, to not level for a few sessions, meaning sometimes not levelling in more then a month, and that translates partly to the game.
D&D has always been about the leveling and gaining of experience as well as the storytelling/roleplay/exploration/combay/etc.. Heck, used to be you turned your gold into experience points, lol.

So no, D&D is not necessarily the wrong game for him and this is some of the strangest gatekeeping I've seen on here to date.
Last edited by Haven; Dec 22, 2022 @ 2:19pm
Originally posted by Haven923:
Originally posted by (っ◔◡◔)っ ♥ Rusty ♥:
Well, without mods you certainly didn't reach level 7...max level was 4, and recently got increased to 5 in the latest patch. the rest won't com until release.
Also in general D&D might in general not be the right game for you necessarily.
D&D never really was about levelling per se. It always had relatively few levels.
However you get most of your interesting stuff for each class around the levels 5-12.
D&D in general is more about story and/or dungeon crawling, depending on group and gm and less about levelling. In a TT setting it's entirely common, to not level for a few sessions, meaning sometimes not levelling in more then a month, and that translates partly to the game.
D&D has always been about the leveling and gaining of experience as well as the storytelling/roleplay/exploration/combay/etc.. Heck, used to be you turned your gold into experience points, lol.

So no, D&D is not necessarily the wrong game for him and this is some of the strangest gatekeeping I've seen on here to date.
I said it's more about story and dungeon delving as levelling, not that it isn't about levelling at all. Nowhere did I say he can't enjoy it or whatever, I just reacted, to his obvious wish for a strong level progression system, which D&D doesn't have. That's where the /this game might not be for you" comes from. There's no gatekeeping at all, just the remark that this game might not meet his preference for strong levelling systems.
WeenerTuck813 Dec 22, 2022 @ 3:00pm 
This is the Early Access. level 4 is low for a video game, the video game isn't out yet. This is a preview of the beginning of the game. OP seems to be viewing this as the full game, its just the very beginning, maybe 30% of the game (if that?)
RealDealBreaker Dec 22, 2022 @ 3:12pm 
Originally posted by Nydus:
Yeah, at the end of the day it might just not be for me
You know, it's nice to see some people actually have the minimal level of maturity to realize sometimes it is okay to just not like something rather than demanding change to suit their whims. You sir (or madam) deserve a cookie. Please proceed to the nearest cookie jar or store selling cookies and get yourself one guilt free.
PocketYoda Dec 22, 2022 @ 3:59pm 
I'm the same op, this limiting to low levels was boring and its design turned me away.
Blatherbeard Dec 22, 2022 @ 4:35pm 
Just my .02 cents as a gamer who played the og dnd when i was 8 and have played nearly every ed since. The only crpg based in dnd settings i didnt care for was Temple of Elemental evil, mostly because F that module, its hard AF LOL But, i stopped playing this game because of the current level cap as well but i also realize that its prob gonna be raised to something realistic since its approx a 20 hr campaign right now, but they say its not even close to all of the content so id hope its lvl 16 at least, if not 20 for a cap. (im not a huge fan of any game with a level cap thats not at least 50 but as a dnd fan i know most reg tables stop at lvl 20 or before, and we made our own campaigns for our god mode characters when it came to that ha ha) So the game might still be for you. I didnt care for most of the BG games gameplay wise but the stories kept me playing. (glad they went with turn based over pause on demand )
PocketYoda Dec 22, 2022 @ 4:37pm 
Originally posted by Blatherbeard:
Just my .02 cents as a gamer who played the og dnd when i was 8 and have played nearly every ed since. The only crpg based in dnd settings i didnt care for was Temple of Elemental evil, mostly because F that module, its hard AF LOL But, i stopped playing this game because of the current level cap as well but i also realize that its prob gonna be raised to something realistic since its approx a 20 hr campaign right now, but they say its not even close to all of the content so id hope its lvl 16 at least, if not 20 for a cap. (im not a huge fan of any game with a level cap thats not at least 50 but as a dnd fan i know most reg tables stop at lvl 20 or before, and we made our own campaigns for our god mode characters when it came to that ha ha) So the game might still be for you. I didnt care for most of the BG games gameplay wise but the stories kept me playing. (glad they went with turn based over pause on demand )
I bet it will stop at 14 myself.. but 16 would be nice.
Originally posted by Blatherbeard:
Just my .02 cents as a gamer who played the og dnd when i was 8 and have played nearly every ed since. The only crpg based in dnd settings i didnt care for was Temple of Elemental evil, mostly because F that module, its hard AF LOL But, i stopped playing this game because of the current level cap as well but i also realize that its prob gonna be raised to something realistic since its approx a 20 hr campaign right now, but they say its not even close to all of the content so id hope its lvl 16 at least, if not 20 for a cap. (im not a huge fan of any game with a level cap thats not at least 50 but as a dnd fan i know most reg tables stop at lvl 20 or before, and we made our own campaigns for our god mode characters when it came to that ha ha) So the game might still be for you. I didnt care for most of the BG games gameplay wise but the stories kept me playing. (glad they went with turn based over pause on demand )
The Average 5e campaigns ends at lvl13. all but 1 official module for 5e end before lvl15, most are recommended for around level 12-13.
Originally BG3 was announced to be maxlvl10, however since then Larian stated that they've increased that, without specifying what the new cap is. Most people speculate between 12-14.
I personally would guess for a max level of 12, but it really is more or less guessing at this point in time.
According to the Tiers of play in 5e, a maxlevel of 10 would constitute a Tier 2 story (Which would be fitting for a city level thread as suggested by the game being named after a city).
So if they go much higher then that, let's say level 15+ The player party would massively outclass any threads appropriate for a Tier 2 Story.
If you go only a couple of lvls higher you still are on the slightly higher end of what would be apropriate for a tier 2 story, however it wouldn't be as obvious, and a bunch of other official material does this and gets away with it.
This is why lvl12 seems very apropriate to me personally. However as we said it's more or less guessing at this point. However I (and as far as I have read many others) give level 15+ pretty much no chance of happening.
And that's perfectly fine. In 5e it is indeed widely accepted, that the most fun bracket of play is the 5-12 range. After that, things tend to shift focus from individual fights to more worldwide events. Hero parties start to first shape nations and finally the whole world, instead of a single city.
Sure that can be fun and interesting, however it seems out of the scope for a game called Baldurs Gate. I would see that for a game called Faerun, or the forgotten realms etc...
Level cap won't be any higher than 14 for sure, maybe not even that high.
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Date Posted: Dec 22, 2022 @ 2:08pm
Posts: 26