Baldur's Gate 3

Baldur's Gate 3

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Best 2H sword/weapon
what is the best 2H sword atm? currently running everburning blade and just got sussur greatswrod, was wondering if it was worth swapping
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Showing 1-15 of 28 comments
WeenerTuck813 Dec 21, 2022 @ 11:07am 
Those two and Sword ofJustice are likely the top 3 2H weapons that aren’t staffs for casting.

I’d rank them Sword of Justice > Everburning blade > Susser Greatsword.

But, each is useful for specific fights. Fights against a Wizard, susser is spectacular. For a barbarian or someone who has a lot of +attack, Everburn is better consistent damage.
LazerFruit [The9] Dec 21, 2022 @ 11:11am 
Originally posted by WeenerTuck813:
Those two and Sword ofJustice are likely the top 3 2H weapons that aren’t staffs for casting.

I’d rank them Sword of Justice > Everburning blade > Susser Greatsword.

But, each is useful for specific fights. Fights against a Wizard, susser is spectacular. For a barbarian or someone who has a lot of +attack, Everburn is better consistent damage.
Playing pally, assuming everburn is likely the best choice then? pretty sure i gave the sword of justice to gale for him to consume
KOHb Dec 21, 2022 @ 11:38am 
Base damage:
1) Everburning blade----------------3-16, avg. 9.5
2) Sussur greatsword / SoJ ---------3-13, avg. 8 +1 attack
3) FaithBreaker----------------------2-11, avg. 6.5 +1 attack
But FB also has 'absolute power' once per rest for d10+1+STRx2+d6 (force)
4) Greataxe +1----------------------2-13, avg. 7.5 +1 attack

If you are able to dip your weapon into fire, obviosly EB would be the worst because dipping it in fire has no effect.
1) 9.5
2) 10.5 +1 attack
3) 9 +1 attack
4) 10 +1 attack

So, in normal conditions Everburning blade. But if you're planning ti dip into the fire for bonus damage, then enything else.
As for move set Faithbreaker is one of the greatest imo.
As for damage once per rest I like Greataxe for preparation.
Sussur/SoJ perks you know )

If you are half-orc you maybe like to prefer 1-12 weapons over 2d6 because you can add bonus 1-12 to your crits instead of 1-6.
Last edited by KOHb; Dec 21, 2022 @ 11:44am
Trap Queen 85 Dec 21, 2022 @ 11:45am 
Originally posted by Criminal Horse:
Base damage:
1) Everburning blade----------------3-16, avg. 9.5
2) Sussur greatsword / SoJ ---------3-13, avg. 8 +1 attack
3) FaithBreaker----------------------2-11, avg. 6.5 +1 attack
But FB also has 'absolute power' once per rest for d10+1+STRx2+d6 (force)
4) Greataxe +1----------------------2-13, avg. 7.5 +1 attack

If you are able to dip your weapon into fire, obviosly EB is the worst.
1) 9.5
2) 10.5 +1 attack
3) 9 +1 attack
4) 10 +1 attack

So, in normal conditions Everburning blade. But it cannot be dipped into fire for bonus damage, then enything else.
As for move set Faithbreaker is one of the greatest imo.
As for damage once per rest I like Greataxe for preparation.
Sussur/SoJ perks you know )

If you are half-orc you maybe like to prefer 1-12 weapons over 2d6 because you can add bonus 1-12 to your crits instead of 1-6.

Yep this is exactly where I was going. Sword of justice is 2d6+5 as well but has the potential to cast Tyrs as a bonus action which is +2 to AC. Not sure where that stacks it in the ranking but not sure I would put it above the Everburning Blade.
KOHb Dec 21, 2022 @ 11:55am 
Originally posted by Trap Queen 85:

Yep this is exactly where I was going. Sword of justice is 2d6+5 as well but has the potential to cast Tyrs as a bonus action which is +2 to AC. Not sure where that stacks it in the ranking but not sure I would put it above the Everburning Blade.

Dipped SoJ is better in terms of damage and has spell. One of the most precious.

There are also a lot of situational options like Exterminator axe and Vision of the absolute.
Edstyles Dec 21, 2022 @ 11:57am 
I like faithbreaker mostly cause its a hammer and u dont get many good hammers / bludge weps, Its also versatile and the on use effect is neat.
Last edited by Edstyles; Dec 21, 2022 @ 11:58am
KOHb Dec 21, 2022 @ 12:01pm 
Originally posted by Edstyles:
I like faithbreaker mostly cause its a hammer and u dont get many good hammers / bludge weps, Its also versatile and the on use effect is neat.

It's the greatest versus grimforge golem boss because of blunt vulnerability :)
Also IMO every 2h warrior must have in inventory at least 2: slashing/bludgeoning damage type weapons.

Also I've seen Maul+1 on BG3 wiki, but never seen it in game.
Trap Queen 85 Dec 21, 2022 @ 12:07pm 
Originally posted by Criminal Horse:
Originally posted by Trap Queen 85:

Yep this is exactly where I was going. Sword of justice is 2d6+5 as well but has the potential to cast Tyrs as a bonus action which is +2 to AC. Not sure where that stacks it in the ranking but not sure I would put it above the Everburning Blade.

Dipped SoJ is better in terms of damage and has spell. One of the most precious.

There are also a lot of situational options like Exterminator axe and Vision of the absolute.

Agreed but I also don't find myself in a lot of situations where I'm dipping my weapon. In fact if I was having to dip it often I'd be questioning Larian again for their love of surface areas that don't make any sense.

Also annoying that one of the greatest weapons you'll find throughout all of Act 1 is at the very beginning.
Last edited by Trap Queen 85; Dec 21, 2022 @ 12:08pm
Zaris Dec 21, 2022 @ 12:08pm 
The dmg difference is really small (between a normal magical weapon and the uniques) especially if you take dex / str dmg bonus and hit chance into account (+1 attack = 5%pts diff in hit chance because of D20 roll). Let's take the numbers from above with +5 dmg from 20 str / dex:

1) Everburning blade / 2D6+1D4 / 3-16 / avg. 9.5 dmg / total 14,5
2) Greataxe+1 / 2D6+1 / 2-13 / avg. 7.5 dmg / total 12,5

Case 1: 100% hit GA / 95% EB (through Bless bonus most likely)
EB: 14,5 * 0,95 = 13,77
GA: 12,5 * 1 = 12,5
-> difference already only ~1.2

Case 2: 50% hit GA / 45% EB (harder enemies)
EB: 14,5 * 0,45 = 6.5
GA: 12,5 * 1 = 6.25
-> nearly identical diff 0.25

Just some thoughts. BG2 had way more OP weapons like 25 Str hammer with instant kills golems / trolls or a silver sword which had an instant death roll on hit (dual wielding both possible with 5 hits/round).
Last edited by Zaris; Dec 21, 2022 @ 12:12pm
KOHb Dec 21, 2022 @ 12:16pm 
Originally posted by Trap Queen 85:
Also annoying that one of the greatest weapons you'll find throughout all of Act 1 is at the very beginning.

Well, I think it's more like a joke from developers.
I don't think a lot of people will try to kill cambion.
Gaius Dec 21, 2022 @ 12:16pm 
Originally posted by LazerFruit:
Playing pally, assuming everburn is likely the best choice then? pretty sure i gave the sword of justice to gale for him to consume

It's a close call. The Sword of Justice allow you to keep concentration on a really useful defensive spell all the time while Everburning blade has 1D4 more damage, but frankly now that we can reach lv 5 you don't really have to worry about this level of min/maxing.

I'm personally quite fond of the "very heavy Greataxe" you get from the goblins at the windmill. It does slighly less DPT just because preparation into gargantual cleave can be so much fun against, ironically, packs of goblins.
Seems like they added more weapons to the game, i havnt heard of some of these.
dolby Dec 21, 2022 @ 12:44pm 
Faithbreaker.... it's not even a competition Everburning blade is over rated by a mile on most things.
On a berserker maybe but even there the difference is so small. You just get Kaghas necklaces and you are good to go..
Situational. Just keep them all and stash the one's you aren't using at camp.
Gaius Dec 21, 2022 @ 1:07pm 
Originally posted by dolby:
Faithbreaker.... it's not even a competition Everburning blade is over rated by a mile on most things.
On a berserker maybe but even there the difference is so small. You just get Kaghas necklaces and you are good to go..

I like to use faithbreaker with a shield (so not as a 2hander). If you're gonna go blunt, Hamarhraft is probably the best choice like for killing the last boss , just gotta ALWAYS remember to control the character with it to avoid friendly fire with the jump AoE procs.
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Date Posted: Dec 21, 2022 @ 11:01am
Posts: 28