Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
One would also need to consider if such an option would be freely toggleable mid-campaign. Folks like to go on about savescumming, but that would be tame by comparison if you were able to take 10 on everything for free, and then be able to roll on anything beyond your ability to meet.
Ideally, it's something you would set at the start of the campaign and never be able to change. Which would mean they would have to go over every check in the game to make sure nothing breaks.
First, you're wrong about Larian not reading the forums. They (Swen) constantly tell us they do.
Second, I don't care whether you're convinced or not - only that Larian adds the option.
I only argue with people like you because you won't stop making fallacious arguments against the idea.
As far as those abilities becoming "useless", do you mean how like everyone getting Hide as a bonus action makes Thieves Cunning Action completely "useless"? Same thing?
Personally, I wouldn't care either way how it was implemented. I'd be fine with both.
It's only a "vast majority" in your mind.
Actually, the "vast majority" want a Take 10 system.
I just think you're one of those people who credit your own opinion with the "vast majority" while having no clue...
Or the College of Eloquence Bard, who upon reaching a high enough level simply can't roll below a 10 for all dialogue options. They roll the dice and if it is 9 or lower it is an automatic 10, but they can still roll higher than 10.
??? nothing is forcing you to reload, deal with the punches. That is the fun (imo) sometimes you make a build around an item but then you can't get that item because of it, then you have to improvise, not to mention alot of dice check have other ways around them.
I would rather it be left as an option made from a mod.
Persuasion and Deception only, and is College of Eloquence in the PHB?
Nothing would be forcing you to use the option of Take 10, either.
Where did that come from? i was replying to OP about his reloading habits when faced with failure.
i don't have any preference on take 10.