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A scam has to involve dishonesty and fraud. In other words a scam requires that the "scammers" actually display dishonesty. Say, like ENRON or Theranos or more generally something like a Ponzi scheme. Overambition or missing dates or content, aren't scams. Even exploiting human nature like the sunk cost fallacy isn't a scam, just underhanded or maybe unethical if you prefer that term.
So, by my measure, only your #1 is an actual scam and part of #6. Everything else are just unfortunate events.
I am certainly in agreement with you that the BG3 EA isn't even close to a scam, or even any of your other unfortunate listings here. In fact, aside from taking longer than many expected, the BG3 EA seems to be fine.
That's a fair point, though I would counter that it boils down to the intent behind the actions, which is impossible to objectively establish most of the time. I'm trying to use "scam" as a catch-all to cover dishonest, malicious, anti-consumer practices. Also, even by a stricter definition, I hope you'll still agree that #4 is a scam if the devs have no real plan or expectation to actually deliver on such future goods, as is the case with the example I gave.
Here's a fun question:
Given we can identify plenty of games on Steam that have very obvious anti-consumer practices and scams. What do you expect to be done about it given Steam has no interest on actively monitoring or cracking down on shady game developers because the platform is more interested in profits and not its consumers?
That's a good question, but I'm not sure whether or not to blame Steam. And this is hardly just a Steam problem. Kickstarter, for example, enables the hell out of a lot of fake projects.
I'd rather see major governments wisen up to the shady ♥♥♥♥ that the industry is capable of and set some regulations to make some of these things illegal. And from the other direction, consumers need to get educated as to where to throw their dollars and to stop enabling practices like these.
Well that is certainly an optimistic outlook. I tend to have the outlook that the entire market over the past 10 years has been shifted to encourage these bad practices.
I got EA back when it was announced, and have barely touched the game since, as I see no point. They haven't added a single race I find remotely interesting, the customisation options are just as uninteresting as in the beginning, the released races aren't too excited, and I don't think they've done a good release order for the classes so far.
Not showing a decent roadmap or what's on the menu is a bad decision, because if I factor in what I've said above, and consider that it is supposed to be released in 6 months, it makes me wonder how much content they're going to even cram in. How many more races and classes can I even expect? At this rate it feels like very few.
It could be a lot, for all I know they could drop a new race and class every month between now and release. Or perhaps not every class or race will go through EA and will simply be there on release.
Is it a scam? Definitely not. But, there's definitely (imo) been some bad choices regarding the early access that is what has lead people to discontent.
Again, factoring in what I've said, if you're someone like me, who doesn't give a ♥♥♥♥ about gnomes and finds them dull and uninteresting (theres a large chunk of us) and also never plays bards because they too are uninteresting (again, a large chunk of us) then the last major update is completely underwhelming.
It's all really about knowledge, and time. No scam, just no real ability to manage expectations
First, you've already paid your money, and you can't get it back. Second, those who have not purchased will either be happy and buy at release, or they will be unhappy and not buy. They believe that what they will put out will be attractive to a whole lot of people, and releasing a roadmap that could hurt sales momentum is not in their interest.
They have a culturally popular IP. They have a legendary IP in gaming. They will get free advertising from gaming sites at release. What they have presented so far has been very popular based on steam reviews. At this point, the only way they can screw it up is to release in a buggy mess or through massive negative response. So they eliminate the possibility of giving naysayers specifics they complain about, and work on polishing the game. Complaints about the length of time it's in EA mean nothing- after all, if you're mad the game isn't out, it's because you want to play it.
For an established studio, it strikes me as more transparency than is warranted. We don't really need to know what they're doing on a week-to-week basis the way we might with devs who have never actually produced before. If you want to know what Larian is capable of, they have a significant pedigree of products to judge them by.
1. there is no definition how long game should be in EA before releasing, so this is subjective
2. road map? hell no...look how many topics are larian are scammers, can you imagine what would happen if they god forbid missed the date?
personally what i think larian should do is to make some extra hoops to get the EA, for example: interested players should ask for access via e-mail, i've seen it few games going that way, that would cut 90% impulsive buyers. also get some forum for owners only (keep of course one for all). i visit here forum on the daily basis, and after few minutes i leave because of all the same BS why still in EA, larian scammed us...etc, but from time to time i see interesting topic with good amount of info and reasonable discussion.