Baldur's Gate 3

Baldur's Gate 3

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halun85 Oct 3, 2022 @ 7:45am
Ritual spells ?
will there be ritual spells and casting via familiar any thoughts
( sorry for my english )
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Showing 1-7 of 7 comments
callsigndark Oct 3, 2022 @ 9:01am 
So, I'm assuming (not verified) that they are going to handle Ritual spells much like they currently handle Prayer of Healing.
In DND, Prayer of Healing takes 10 minutes to cast, in the game it's instant with the restriction of not being able to cast while in combat.

I'm going to assume they will take the same with ritual spells: instant cast, but out of combat only.
Which is probably fine, because I doubt many people want to wait 100 rounds to cast a ten minute spell.
lefty1117 Oct 3, 2022 @ 1:26pm 
Yeah or just do what Solasta does - move the clock by 10 minutes
mayrc Oct 3, 2022 @ 1:36pm 
Originally posted by lefty1117:
Yeah or just do what Solasta does - move the clock by 10 minutes
There is no clock in BG3

The game has not even day and night cycle. Its i think the first totaly timeless DND game
WeenerTuck813 Oct 3, 2022 @ 1:56pm 
Originally posted by lefty1117:
Yeah or just do what Solasta does - move the clock by 10 minutes

Since there’s not really a clock to move, I think instant cast is a better situation
halun85 Oct 3, 2022 @ 3:46pm 
Originally posted by mayrc:
Originally posted by lefty1117:
Yeah or just do what Solasta does - move the clock by 10 minutes
There is no clock in BG3

The game has not even day and night cycle. Its i think the first totaly timeless DND game


there is long and short rest so maybe they are working on that
+ day and night cycle is something i'm hoping for
( sorry for my english )
mayrc Oct 3, 2022 @ 11:17pm 
Originally posted by halun85:
Originally posted by mayrc:
There is no clock in BG3

The game has not even day and night cycle. Its i think the first totaly timeless DND game


there is long and short rest so maybe they are working on that
+ day and night cycle is something i'm hoping for
( sorry for my english )


they are not working on that. The engine doesnt support it realy. And i doubt they will rewrite the Divinity engine since the majority of players arent Roleplayers and dont give a ♥♥♥♥ on daywalking vampires and such nonsense.
dulany67 Oct 4, 2022 @ 4:54am 
I do want day/night, but it's unlikely to change at this point. Casting ritual spells out of combat is a reasonable substitute.
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Date Posted: Oct 3, 2022 @ 7:45am
Posts: 7