Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Introducing more points of failure into that is probably not a great idea at this juncture, but you do you.
Or almost as if modding a game to support an amount of players more than what is intended by the developer will be a sketchy hack.
Make the case for six players that can't also be made for 8, for example.
There is a request for it, and I'd be curious to hear how stable the game is with five players. Just getting it to work is one thing, getting it not to crash every other conversation is another.
Good luck either way, you'd be a hero to people want more players even if I don't envy you the headache of trying to support it.
https://www.nexusmods.com/baldursgate3/mods/327
So yeah multiplayer is still limited to 4 players but the party limit is now 8.