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Also, this the game is implementing PHB races. Tiefling is in there. Yeah,you mentioed that, but take that up with WoTC, not Larian.
Lastly you say what humans are like, we're tribal, but you miss the actual point of humans, whether in D&D or real life. Humans aren't any one single thing. We're chaotic. You'll find tribal humans, you'll find accepting humans. Hell, every PHB I can remember for awhile tells us humans show the greatest variations, size, weight, temperament and morals.
Tribalism is certainly a thing, but there are plenty of sentient races/species far more dangerous. Why spend your time being racist against tieflings when there's a goblin horde besieging your settlement?
Furthermore, I'd point out that even in the PHB, Tieflings don't all have horns, tails, and red skin. Their "fiendish" traits are mostly supposed to be more subtle than that.
Remember seeing tieflings all over the game world in the original games? Sure, there were areas they showed up in, but they weren't EVERYWHERE. Linked to the lower planes, normal above-ground society doesn't trust or even welcome them. You didn't even see them all over the place in Baldurs Gate the city, did you? Even several hundred years later, expecting to see tiefling traders or this or that...not really something I'd expect, or you would see them get the sort of treatment a Drow would, no matter how they behave.
Planescape: Torment was a game where you could expect tieflings, due to how many different planes came in to the City of Doors, but to expect them to be common on the prime material plane, just wandering around, and for people to trust anything linked to the lower planes? Really? Some might be willing to give them a chance, but most commoners would view them as very dangerous, to be avoided, and as beings to be avoided if at all possible.
This is where the background of the CHARACTERS shouldn't be ignored. Mages might get more education, so will know more about different types of people/beings, but if they come from some small town at the edge of a nation, they would know more about orcs, half-orcs, and things of that sort than about anything not from the prime material plane. The old days of the D&D boxed sets, and first edition AD&D had the stage for stuff more in lines with Lord of the Rings/Middle Earth. Even magic was something most small town people viewed with suspicion. Cities had magic being more visible/accepted, but if it isn't something they understand, they don't like it.
Well
That's why they are outcast in BG3 and forced to flee the city they live in
But I get your point
But this is the Forgotten Realms. Has anyone ever actually cracked open the campaign setting and read the list of racial languages? And I don't mean just dialects. It's comically large. There's like three full, fat paragraphs just listing singular words that're different races, and all these beings are crammed onto the same planet. So with all these exotic races with their different physical traits wandering around, many of whom possess their own tails and claws and horns, it feels silly to me that people can single tieflings out for having them, because it's not like the average commoner can just look at them and know they're outer planar in origin. Tieflings would just look like any one of the literally hundred or so other beings that resemble them they may've heard about or actually seen. FR is a menagerie. Any tiefling wanting to lie about their demonic origins could just pick a race and say their great uncle was a lizard man or .. y'know .. a dragonborn .. and who would know the difference? Because even if you ignore the laundry list of races, both PC and not, as options rather than canon, there are still a vast number of creatures an average tiefling could pass themselves off as being related to. If FR was a little less populated, I'd say the OP argument holds water.
So this angle that a 'horned devil person is walking around' and would realistically be burned at the stake after a certain amount of time falls a little flat to me if you step back and examine the world as a whole. If tieflings were accepted anywhere besides Sigil, in my opinion, it would be Abeir-Toril.
Over the years D&D became increasingly dilute. People were not satisfied with just playing the traditional Tolkien-esque races, and they added more and more "half this" and "half that" until you could play anything and everything and the world just turned into a zoo of every possible combination of races and classes.
Magic used to be fairly uncommon as well, a Wizard was something that might be whispered about by the locals, regardless of whether the players could all be Wizards or not.
The Forgotten Realms have, in fact, become a little more like the Outer Planes in that the place is crawling with every kind of half-breed and Outlander now. Seeing an Elf or a Dwarf isn't mysterious and no one bats an eye, Half-Orcs walk down the promenade unmolested, and half-breed devil/demon children have about as much stigma attached to them as Half-Elfs used to (and Half-Elfs are now accepted and as common as anyone else).
Basically the game became more dilute to be more 'inclusive' and no one really bothers to have a proper fantasy world anymore where this kind of thing would stared at mouth agape by the local human peasants. People try to make it too much like the real, modern world, instead of the brutal, medieval like fantasy world it used to be, where the vast majority of civilization was human, and other wondrous races and people's were only hinted at.
It is what it is now, for better or worse.
The issue I have with it is how trivialized these things have become in the modern D&D setting.
They've removed the mystery from such things. They've removed the sense of awe. Everything is common, everything is trivial.
Thank you! One because I love that someone used the words cognitive dissonance which could describe the mentality of so many it seems in this community, but secondly you are absolutely correct sir!
Would be his father (incubus). Not sure what your expecting though as everything becomes trivialized. So by you're own mention what do you think would be awe inspiring? And then what would be the point since it too would become trivial.
The first problem is that almost everything in these settings has human like features. Until we get away from that at least it's going to continue to be old and stale.