Baldur's Gate 3

Baldur's Gate 3

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JewBot9000 Feb 26, 2022 @ 4:59pm
Mod order help
Not sure where to post this but I need help with my mod load order as I am unsure what should go where. My game currently crashes on launch. Here is my mod load order and all mods I have installed.

Load Order
Lvl Up
5e Spells
casters extra
feats extra
Expanded Warlock
shadowheart twilight domain(part of EW)
Enhanced Gear Progression
Legendary Items
Improved UI
Alna.Customizer.7e(or Customizer's compendium 7e)

Along with(these aren't in the load order but are in the mods folder
Patch 3 mod fixer(not sure if I even need this)
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Showing 1-8 of 8 comments
guard65 Feb 26, 2022 @ 5:34pm 
I do not exactly use other peoples mod for many reasons but this is one of them.

You have two possible issues in play. One is if all the mods have been updated after the patch. They made a number of function call changes to spells and gear.

The main thing you have gong on here is 'lvl up ' adds a bunch of spells, then '5e Spells' changes a bunch of those spells. I am not sure these are upto date since 5e spells was last updated on Nov 19th by DiZ and LvlUp on Nov 12th by Oiff.

You may have to wait for them to update these mods or just manually mod the game yourself.
JewBot9000 Feb 26, 2022 @ 5:40pm 
LVL up was november but 5e is feb 23 so might be level up
JewBot9000 Feb 26, 2022 @ 5:42pm 
Probably Lvl up but looks like its being worked on
JewBot9000 Feb 26, 2022 @ 5:52pm 
Tried launching without LvlUp and it worked
SnarkOne Feb 26, 2022 @ 5:54pm 
Lvlup is not updated. 5e spells sort of coflicts with it even if its working, expanded warlock has had issues with lvlup and probably still does, & every mod that expands past lvl 4 is bound to cause issues when used with other mods that do similar changes.

I think Lvlup is the main culprit, but you have mods altering & adding a lot of spells, so there's gotta to be some conflict between those.
id795078477 Feb 27, 2022 @ 4:10am 
Simple rules of modding

1. Add one mod at a time.
Don't add several mods at the same time especially if you've never modded your game before. This is a paramount rule: add one mod, test your setup - see if the mod does exactly what it states it would do.

2. Read the mod installation notes
If the mod comes with the notes - thoroughly read through them. It is a given that the respectable mods will add (in)compatibility lists, load order instructions and some more. If you're installing a mod from the Nexus - also check that "Bugs" section to see if there are any - and if there are, if you're willing to step into that. Also read the discussion threads there, at least several few top comments + especially the pinned ones

3. Always use the correct version
In BG3's case - that's patch 7. If you're installing a mod - make sure that you're installing a mod that's created / updated to work with patch 7. If you don't do this, the most likely outcome is: your game will crash. I repeat, your game will crash. YOUR GAME WILL CRASH (or a more innocent version of it - it will break some systems in the game preventing you from playing normally. or it will just not do anything)

4. Use the correct load order
This is what this topic is about, really. But part of that is touched in the point 2 of these "rules". You have to either:
- Read the load order from compatibility notes and/or discussions around the mod
- Ask your question on the said mod's discussion thread/forum (therefore helping those who come after you)
- Or determine it yourself. If you have only a couple of mods installed - it's not difficult to just try several times with different mod's load order. In this case please also don't forget to post your findings in the mod's discussion to help other folks.

5. If unsure - don't do it
If you have no clue what certain file / option / config of the mod does - just don't do it. Use the default setting. Don't just blindly change things - it can lead to the same outcomes which are described at the point 3 of these "rules". If you really need to change things, first you must understand what you're doing. Read the description, ask mod the mod author and other folks.

6. You're (mostly) on your own
Look, you're changing the game by adding some external functionality / content / whatever. The game was never tested to work with it. As such - it should be an expectation that it simply might not work. It happens. Mod authors (usually) do their best to make sure that it does work - but you're on your own to try out the mod. If your game breaks, you have nobody but yourself to fix it - including option of stopping the usage of this mod.

P.S.
I like modding a lot - I always praise the devs who make their games moddable. That's cool! I even create my own mods. These "rules" are written in hours of debugging, cursing myself for not reading things properly / completely and countless retries to achieve the result.

Modding is work - even if you're just using mods and not creating them.
Last edited by id795078477; Feb 27, 2022 @ 4:13am
DvlDog1113 Apr 16, 2024 @ 4:56pm 
so true
Hex Apr 16, 2024 @ 4:57pm 
Originally posted by id795078477:
Simple rules of modding

1. Add one mod at a time.
Don't add several mods at the same time especially if you've never modded your game before. This is a paramount rule: add one mod, test your setup - see if the mod does exactly what it states it would do.

2. Read the mod installation notes
If the mod comes with the notes - thoroughly read through them. It is a given that the respectable mods will add (in)compatibility lists, load order instructions and some more. If you're installing a mod from the Nexus - also check that "Bugs" section to see if there are any - and if there are, if you're willing to step into that. Also read the discussion threads there, at least several few top comments + especially the pinned ones

3. Always use the correct version
In BG3's case - that's patch 7. If you're installing a mod - make sure that you're installing a mod that's created / updated to work with patch 7. If you don't do this, the most likely outcome is: your game will crash. I repeat, your game will crash. YOUR GAME WILL CRASH (or a more innocent version of it - it will break some systems in the game preventing you from playing normally. or it will just not do anything)

4. Use the correct load order
This is what this topic is about, really. But part of that is touched in the point 2 of these "rules". You have to either:
- Read the load order from compatibility notes and/or discussions around the mod
- Ask your question on the said mod's discussion thread/forum (therefore helping those who come after you)
- Or determine it yourself. If you have only a couple of mods installed - it's not difficult to just try several times with different mod's load order. In this case please also don't forget to post your findings in the mod's discussion to help other folks.

5. If unsure - don't do it
If you have no clue what certain file / option / config of the mod does - just don't do it. Use the default setting. Don't just blindly change things - it can lead to the same outcomes which are described at the point 3 of these "rules". If you really need to change things, first you must understand what you're doing. Read the description, ask mod the mod author and other folks.

6. You're (mostly) on your own
Look, you're changing the game by adding some external functionality / content / whatever. The game was never tested to work with it. As such - it should be an expectation that it simply might not work. It happens. Mod authors (usually) do their best to make sure that it does work - but you're on your own to try out the mod. If your game breaks, you have nobody but yourself to fix it - including option of stopping the usage of this mod.

P.S.
I like modding a lot - I always praise the devs who make their games moddable. That's cool! I even create my own mods. These "rules" are written in hours of debugging, cursing myself for not reading things properly / completely and countless retries to achieve the result.

Modding is work - even if you're just using mods and not creating them.

Just get Vortex and use a collection 4head
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Date Posted: Feb 26, 2022 @ 4:59pm
Posts: 8