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You have two possible issues in play. One is if all the mods have been updated after the patch. They made a number of function call changes to spells and gear.
The main thing you have gong on here is 'lvl up ' adds a bunch of spells, then '5e Spells' changes a bunch of those spells. I am not sure these are upto date since 5e spells was last updated on Nov 19th by DiZ and LvlUp on Nov 12th by Oiff.
You may have to wait for them to update these mods or just manually mod the game yourself.
I think Lvlup is the main culprit, but you have mods altering & adding a lot of spells, so there's gotta to be some conflict between those.
1. Add one mod at a time.
Don't add several mods at the same time especially if you've never modded your game before. This is a paramount rule: add one mod, test your setup - see if the mod does exactly what it states it would do.
2. Read the mod installation notes
If the mod comes with the notes - thoroughly read through them. It is a given that the respectable mods will add (in)compatibility lists, load order instructions and some more. If you're installing a mod from the Nexus - also check that "Bugs" section to see if there are any - and if there are, if you're willing to step into that. Also read the discussion threads there, at least several few top comments + especially the pinned ones
3. Always use the correct version
In BG3's case - that's patch 7. If you're installing a mod - make sure that you're installing a mod that's created / updated to work with patch 7. If you don't do this, the most likely outcome is: your game will crash. I repeat, your game will crash. YOUR GAME WILL CRASH (or a more innocent version of it - it will break some systems in the game preventing you from playing normally. or it will just not do anything)
4. Use the correct load order
This is what this topic is about, really. But part of that is touched in the point 2 of these "rules". You have to either:
- Read the load order from compatibility notes and/or discussions around the mod
- Ask your question on the said mod's discussion thread/forum (therefore helping those who come after you)
- Or determine it yourself. If you have only a couple of mods installed - it's not difficult to just try several times with different mod's load order. In this case please also don't forget to post your findings in the mod's discussion to help other folks.
5. If unsure - don't do it
If you have no clue what certain file / option / config of the mod does - just don't do it. Use the default setting. Don't just blindly change things - it can lead to the same outcomes which are described at the point 3 of these "rules". If you really need to change things, first you must understand what you're doing. Read the description, ask mod the mod author and other folks.
6. You're (mostly) on your own
Look, you're changing the game by adding some external functionality / content / whatever. The game was never tested to work with it. As such - it should be an expectation that it simply might not work. It happens. Mod authors (usually) do their best to make sure that it does work - but you're on your own to try out the mod. If your game breaks, you have nobody but yourself to fix it - including option of stopping the usage of this mod.
P.S.
I like modding a lot - I always praise the devs who make their games moddable. That's cool! I even create my own mods. These "rules" are written in hours of debugging, cursing myself for not reading things properly / completely and countless retries to achieve the result.
Modding is work - even if you're just using mods and not creating them.
Just get Vortex and use a collection 4head