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wildheart - subclass
Same Bear flavor
TLDR: Larian wants a squishy player economy, hence why the armor we start with is so bad across the board (FIghters only having the option for starting with Scale Mail instead of Chain Mail!? HELLO!?) and why they "reworked" (butchered) the subclass that makes Barbarian tankier, because Unarmored Defense and Rage already combine to make them lament that this class exists at all.
Seriously, why do you think the existing class selection is the way it is? Barbarian, Monk, Bard, and Paladin are the last 4 core PHB classes. Dex Fighters aren't uncommon so hey, that armor choice is arguably "justified" (arguably; I don't think it is.) But Paladin? Who runs a rapier or archer paladin? If they implemented Paladin without at least Chain Mail for starters, people would riot. Monk and Barbarian both have Unarmored Defense and could theoretically be tankier than if they were wearing lighter armors, as well as their various defensive skills (DR on Rage, Monk's projectile deflection, etc) and Bard has Vicious Mockery, which makes the target's next attack have disadvantage.
It's not a surprise they explicitly singled out the classes that would indisputably give players an array of widely applicable defensive tools (as opposed to fighters, which are often played in a ranger-like role instead of rangers, and therefore could be arguably kept more squishy) to be added last. Their encounters are "balanced" (lol) around being able to TPK you in a single turn based entirely on luck, without ample tools to mitigate said luck. Set yourself up for an ambush and get the first strike? Great, the entire enemy group beat your initiative roll and you don't get to do anything before being downed, shame they forced your AC to stay so pathetically low!
Seriously, consider a Strength-based fighter for a moment. As far as I can tell, if you want a low-Dex fighter (ergo Medium armor not being an option,) you need to clear out the bandits near the Grove for Ring Mail (14 AC, worse than the starting armor the PHB gives you and clearly intended for use by low ranking NPC mooks. Only on par with Scale, a medium armor, if you have a 0 modifier on Dex, and worse if you have a positive one.) and use that until the Zhent trader at the Temple of Selune, who has a CHANCE of having Chain Mail (the armor you're allowed to start with as per the PHB) for something like 1000 Silver (good luck raising that much.)
I wouldn't be complaining if you started naked and had to scavenge for crappy gear and work your way up. But different classes actively start with their own different starting gear, and it's just insulting that the starting gear choices are as bad as they are. Combine with the order the classes are added in, and it's really quite indisputable that Larian just wants their encounters to be able to completely crush you if your luck isn't great; my DM has 17 years of experience and his first impressions of BG3 was "This feels like a GM who hates their players and made a bet that they won't survive a campaign that isn't blatantly swarming you with dragons at level 1."
This everything you said. A Level 1 Warforge Cleric with forge domain STARTS at level 1 on pen and paper with a 21 ac. A point buy half-orc barbarian at level 1 with tasha's rules has a standing ac of 18 butt naked, can once per day shrug off death because of relentless endurance, and if the DM is cool and lets you take a shield and battle axe at level 1 you start the game with a minimum of 20ac. The simple fact that they limit gear, racial selections, completely lobotomize subclasses shows that they have no intention of ever making a actual d&d game, it is just a shill designed to be divinity original sin 3 witha d&d reskin.
In fact, pretty much every animal choice for Wildheart is better than their TT equivalents. Which is fine, because 99% of the time the default choice is Bear, so it would make sense to give the other choices something to make them more competitive.
Though maybe outright healing isn't the right choice for Bear. I think temp HP would be more appropriate and less sustainable/stackable overall as Bear was already incredibly powerful.
And while I would appreciate more starting equipment options than we have now, the complaints about their overall implementation of the Barbarian are baseless.
And I would absolutely run, say a Kobold Dex Paladin. The only thing really holding it back on TT is the lack of a light armor starting option.
The salt is real.
IF this is true, I wonder why the patch notes specifically mentioned the healing (a weaker effect) instead of the Damage Resistance to all kinds besides psychic (a total gamechanger.) The phrasing makes it sound like a complete reiminagining and nerfing of the Totem Warrior, and not an augmentation that keeps the old effects while adding these new ones. That said, it sounds to me like you're also going off assumptions, just like I am.
(Again, due to the instability of the game, I had yet to make it to level 3 as a Barbarian and was assuming BG3's Wildheart Barbarian replaced the Totem abilities instead of adding to them.)
I would legitimately prefer that over the completely insulting starting gear we have. If you want to start us with much crappier gear than the PHB allows, make us start with nothing and earn it by scavenging what we can and scraping by with very little, instead of just going "lol I'm just magically downgrading all your crap, have fun."
I had to shrink it due to Steam post length limits. I had so, SO much more to say, it's not even funny.
And if you don't feel like looking through the panel, the Barbarian release trailer shows the level up screen for Wildheart where you gain Speak with Animals along with two other features at the bottom of the UI. Doesn't take much deduction from there based on other available information without needing to go ingame.