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But then there's reworked entirely like eagle, where in TW it's "While you're raging and aren't wearing heavy armor, other creatures have disadvantage on opportunity attack rolls against you, and you can use the Dash action as a bonus action on your turn" - Whereas WH is "you get another jump action while raging, when you use it you take no fall damage, and deal lightnign damage to things nearby landing" ( or is it thunder,)
iirc Pallegina is a species, not a barbarian subclass, so that woudl be saying "being totem warrior/wildheart changes your race"
Edit `1: POTENTIALLY it's because totem warrior lwts you choose an animal each time you get a totem thingy, but Wildheart will be "distinct" in that you're locked to the same animal, perhaps anyway - so it's like, instead of Totem warrior it's Larian's version, where you're locked too it, but is "Upgraded" e.g. the 1d8+conmod heal as an action, ( lvl 3 barb can solo 4 enemies because of that heal, it's stornger than a health potion)
I'm really happy they added new abilities based on the animal chosen though, they did the same with Draconic Sorc and it's made the subclass much nicer.
it was obvious you meant appearance-wise, but what I was getting at is - a Species that looks "human with animal properties" isn't, at least in my opinion, comparable to e.g. " a human who channels their rage like an animal"
At your option, you also gain minor physical attributes that are reminiscent of your totem spirit. For example, if you have a bear totem spirit, you might be unusually hairy and thick-skinned, or if your totem is the eagle, your eyes turn bright yellow.
Perhaps godlike appearance is a bit too much, but it was the first thing I thought about
I need to play PoE I never got TOO far, but it was funny when the gnome guy was talkimng about the palla's ... parts... and It was just "why do i keep you around again?"
If you're talking about the name being "Wildheart" instead of "Totem Warrior", I don't really care and don't think it makes one iota of difference.
So it's the animations?
Given how much work Larian has put into making spell animations custom to the class using the spell (they added even more with this patch), I would think that over time they'll do the same for all other classes too. Barbarian was only just added, so I'd give them time, but keep bringing it up in the Suggestions forum.
It would be cool if each type of Wildheart had a unique roar based on the animal chosen.