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How you install your mods makes all the difference. If you are using the mods folder and installing your mods via that medium you will have a hard time syncing up. It can be done but what a pain since you are at the mercy of the mod manager.
We install all our mods manually using the override directory system (Data\Public). As long as all the files are the same in those directories on all the machines joining, you will not skip a beat. Manual is easy for non-dds mods but mods like KT_New_Heads, KT_Extra_Men and the like require a better learning curve to install manually. I'll add the general explanation of manual game modding next.
Download the extractor tool from; https://github.com/Norbyte/lslib/releases
Current version is Release
For this example copy the file Shared.PAK out of the BG3\Data folder to your My Documents folder.
Now using the extract tool you just downloaded run ConverterApp.exe and select the [PAK / LSV] Tab.
In the Input line select the Shared.PAK file you put in your My Documents Folder.
In the Output file path select your My Documents folder as well.
This will create two folders, one Public and one Mods folder.
For this leason you will only need items in the public folder.
In that folder navigate down to the [Public\Shared\Stats\Generated] and you will find a file called Equipment.txt
Note the folder structure it is under. Recreate that folder structure in you game folder; BG3\data folder.
Like this: BG3\data\Public\Shared\Stats\Generated. The folder will not exist so you will need to make them.
Next copy only the Equipment.txt file over to that location.
This file will now override the same file from the Shared.Pak file.
You can now edit that file and add or remove starting equipment.
What to add. Well everything you are looking for is in the Public\Shared\Stats\Generated\Data folder from the extracted files.
You will find Weapons.txt, Armor.txt, and other Items in that folder.
Just use the entry name as like the example below, under the class starting gear you want to change, then save the Equipment.txt file.
You have now performed your file BG3 game mod.
Example"
new equipment "EQP_CC_Fighter"
add initialweaponset "Melee"
add equipmentgroup
add equipment entry "WPN_Greatsword"
add equipmentgroup
add equipment entry "WPN_HandCrossbow"
If you break it now worries, just delete the file or the whole public folder and it will no longer affect your game.