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I'm not a barrel addict but extinguish fire with them is now obnoxious
I hate to say it, but you're right.
Now I have to gently place barrels down - get super close to the targets - before I can set them off? Too delicate a procedure!!!
Granted, throw doesn't even do much damage unless you are using an actual throwing weapon. But sometimes it's advantageous to me to get an enemy both AWAY from me and target where they will be flung to!
Oh GQ-Sama.
I have been saying for a long time ever since Patch 4 hit and they changed 'Throw' and 'Carry' that it was super broken. There is no reason why one, like Bae'zel (17 STR) can carry 4-6 of the Nautiloid tanks, and not be able to throw a single goblin, that weighs terribly less than that. It makes no sense in any way. While I am sure there will be people fussing about how 'throw' and 'carry' are different, they truly are not. If you can carry it for miles, one should be able to 'throw' it in a moderate 'burst of strength' some reasonable length.
We could do that in Patch 3 (throw things that were commensurate to our STR number), and it made sense, but ever since they decided to 'rework' the weight status on tossing barrels (thanks Panda) or anything else, they F'd up the Strength numbers to be negating to be able to do anything in regard to throwing anything. I have said time and again that their math is askew and needs reworking. I even tested this, using a mod. I had the mod give me 29 STR. 29 STR basically gives me the ability to throw anything that is more or less under a ton. Most entities will not weigh that, unless they are a dragon or something akin to that. Hence the Strength numbers, as you, yourself, mention is broken.
RDB, this isn't the real world in D&D, and while it is loosely 'based' upon the real world (for immersion), D&D will still have things that allow for variances, like excessive strength, and magic, and other various things that can not be attributed to RL. However, by the STR numbers in D&D, if I have 29 STR, I should be able to pick up a measly less than 80 lbs gobbie and toss them into their buddies with no trouble.
Also - I don't see barrels being throw-able, unless one meets -and- exceeds, the strength requirement, plus they do not even truly 'explode' so that part is really worthless. One cannot simply lift something and expect to throw if far, as you mentioned in your post. But the fact that Larian screwed up the numbers needs to be FIXED. IF one has said STR of comparable Weight to STR ratio, then it should be no problem to utilize said strength in a burst of power, especially if it exceeds the weight required to 'lift' such a thing.
And apparently improvised throwing items have a base range of 20/60ft.
So i guess technically even Gale could throw a couple goblins or a barrel lol.
Actually no. Push here is the opposite of drag it's not push as in shove something which is a large part of the problem with this scenario. Yeah you can slowly move a 300lb object (pushing) from point A to point B with 10 strength but you certainly aren't throwing it very far. According to the rules shoving only sends any object 5 feet after a successful athletics (str) check.
The 5 feet thing seems to be something this game looks at loosely being that we are able to shove a creature far more than 5 feet away. Even if you were on a ledge gravity doesn't work that way.
The STR ability isn't all that off from normal either being that the average beginning deadlifter weighing in at 180lbs can lift 259lbs as a novice and 339lbs as an intermediate lifter. But walking around and throwing that weight would be an entirely different story.
Lifting and Carrying
"Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry.
Carrying Capacity.
Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters don’t usually have to worry about it.
Push, Drag, or Lift.
You can push, drag, or lift a weight in pounds up to twice your carrying capacity (or 30 times your Strength score). While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.
Size and Strength.
Larger creatures can bear more weight, whereas Tiny creatures can carry less. For each size category above Medium, double the creature’s carrying capacity and the amount it can push, drag, or lift. For a Tiny creature, halve these weights."
Alright, so that's what 5e says is the 'rules' however, as you know, as per the DM Guide, the 'rules' are actually just a guideline, and the DM (Larian ICW WoTC) can change or even completely ignore them at any given time.
That being said, going with the 'rules' I quoted, I mentioned I was testing how badly broken strength and throw is in BG3 as per the latest patch (since it has been effectively 'broken' since Patch 4).
It should also be noted that 'Push' is a form of Throw. Why?
Because one is literally pushing against gravity to 'Throw' something to some unspecified distance.
- So I was testing using Lae'zel and her 17 STR and also my character with her 16 STR (Cleric) and LZ with her Strength having a carrying capacity of 17x30=510 pounds, and my own at 16x30=480 pounds.
- If either one of us can carry that much weight over whatever considerable backpacking/adventuring distances (since we do not have pack mules/horses) it stands to reason that one could pick up a 77.16 pound (goblin weight in-game is 35kg) 'goblin-sized' person (gnome/halfling, etc.) and toss them with a slight bit of effort to some respectable distance away (respectable distance being a few feet away).
- I would also say that one of the caveats would be the heavier ones' pack is, the less likely that such a feat could be done, if at all, due to encumbrance, as it is assumed we are always carrying said packs wherever we go. So if we go by these considerations and limitations, one should have been able to throw a 'goblin'sized' person with little effort assuming the conditions were favorable.
- In the testing however, that did not occur, as the only creature we (LZ and I) were able to 'throw' was an imp, which weighs 5kg (11 pounds), and we couldn't even throw them very far.
- So I decided to see how exactly broken it is in-game, and used a mod that allows me to equip a belt that gives me 29 STR, and even then, with a carrying capacity of 870 pounds, I could still not throw any creature other than an imp. So, even to that extreme, I submit, that it is in desperate need of rework to fix the Carry / STR / and Throw allowance numbers.
I want to utterly BULLY my enemies! They might not even incorporate grapple! So it would be great to at least have throw.