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So if you don't like sifting through all those containers, then just don't do it. All the empty ones are there to make you work at the scavenger hunt.
I'm the same way - I open everything. But I don't want it to change. It's the price for being a hoarder.
It's just not a good game system they have here, it can absolutely be improved.
Plus it depends on the DM.
Umm, no, the point is that it's a "them problem" not a game problem.
The containers are fine - if someone lacks the self-control to ignore them (as I do) then that's just the way life is sometimes.
I'm saying you don't have to do it if you don't want to.
And this is a video game based from a table top game. Also Larian is the DM.
Even ESO does it.
Plus tabletop can handle things much more differently that's not possible in a video game environment.
ESO is a completely different game.
Can't really compare the two.
No. Having the option to do it, yes.
You may decide to go through every single crate, but that is your option. For another player, they won't bother whatsoever. These is no game system forcing you to do this, just the player themselves.
So yes, it is a good game system. It adds to the environment for immersion whilst remaining a player driven choice to loot everything or focus on the more obvious shiny loot sources like chests.
Can't really compare the two on what? If you talk about game play yes you are right, but I was talking about the ability to check random empty boxes which you can since both have that.
Once the full game released, loot was populated and distributed to more locations. I wouldn't worry too much about it. Mods are not a cure to poor development but it is important to point out that DOS2 had mods that added many unique items and weapons. I'm sure the modding community for BG3 will be awesome.