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Its a game where you use your imagination you can the rules say you can't "play" a mystic but at the end of the day the DM has the final word in whether or not you can.
There's no reason they couldn't find a way to implement it though.
A question is a question I'd rather ask, and get a answer than stay shut and receive nothing.
Dude... They answered your question and your response was to just shrug it off and continue asking as if they didn't answer you.
Mystic is not an official class in 5e so the likeliness of it being added to BG3 is slim to none. Probably less than 0.0001% to 0%. This isn't Roll20 where you have live DM that may or may not give you the chance to play an UA 5e class.
If you want you can ask Larian when they have a live Q&A if there is a chance where they may include one, or you can wait for when the game goes live and someone makes a mod for one. Otherwise you got your answer.
To be honest, a lot of existing assets can probably be leveraged to make "a" Mystic available, although probably not like how it was in UA before it got removed. Especially since a lot of the abilities the Mystic had were actually quite CRPG friendly to implement, and in BG3s case, can actually be seen semi-implemented for something else already.
The main thing, is that it won't be as diverse as how it was in UA, but most likely a build that makes the most of what is suitable and compatible between UA and BG3.
I remember when I was taught to play and it was just a Psionicist
The Mindflayer Tadpole completely loses all of its purpose when you just straight up have psionic abilities xD