Baldur's Gate 3

Baldur's Gate 3

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BG3 DLSS on Laptop 3070
One for the tech enthusiasts, I've tried researching this myself on the likes of system requirements lab but can't find anything that can tell me this.

I have an Asus F15:- 3070 laptop GPU, i7-11370H, 16gb RAM, 144hz screen.

I currently get 60fps on Ultra graphics but I've heard a lot of people say that early access may not be indicative of where things are going on the fps front. So I have two questions, is there any risk to the GPU of trying this of your rig isn't cut out for it? Will I be able to run DLSS with any sort of decent quality with the above specs?
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Showing 1-6 of 6 comments
dolby Oct 12, 2021 @ 5:08pm 
DLss is there to give you more frames not less. it renders the image at lower native resolution and upscales it with the help of supersampling and algorithms.
You only use DLSS if you can't run the game at max settings for whatever reason.

Normally it's used so people can use ray tracing a type of light rendering... That would kill the frames to a crawl if it was rendered at native resolution. You lose on quality of the image compared to native resoutiions render but most users are fine with it. Cos it lets them run resoutions and features at higher FPS...

So no, there is no risk at all to your Gpu. As long as you use normal drivers and not some hacked russian or korean drivers that could do all sorts of stuff.
Last edited by dolby; Oct 12, 2021 @ 5:34pm
lefty1117 Oct 12, 2021 @ 5:25pm 
DLSS isn't out for BG3 yet is it, though according to the latest driver from nVidia it looks like DLSS will be enabled when the newest update releases this week (not sure if Nvidia has spoiled that release date btw, but it's in their notes for today's driver release)
Super Bambaspis Oct 12, 2021 @ 6:45pm 
Originally posted by Artful Dodger:
is there any risk to the GPU of trying this of your rig isn't cut out for it?

No, running a 'rig' at 100% will not cause damage to it. They are designed to run at 100% without damage. You only run into problems if your system can't handle heat at 100% usage, or are clogging vents etc. Also laptop GPU's are specifically tuned to manage poor cooling well, they will throttle down if they are getting too hot.

If you are still concerned, or don't like high fan noise, then just don't play on ultra and/or cap your FPS to 60.

Pushing to 144hz will 100% your GPU in most games, this game isn't special. Consider a 60fps/hz lock if you don't want that.

TL;DR: No, you won't damage your system.
Last edited by Super Bambaspis; Oct 12, 2021 @ 6:49pm
Artful Dodger Oct 13, 2021 @ 12:49pm 
Thanks for the responses, I have a better understanding of DLSS now.
Drakkar Calethiel Oct 14, 2021 @ 7:55am 
DLSS or, Deep Learning Super Sampling will render the game at a lower resolution and upscale it with machine learning (deep learning to be precise). Depending on the version, the final output might end up a bit blurry. DLSS 2.0+ is WAY better than 1.0 in both performance gain and quality.
DLSS 2.0 uses a neural network that is trained by Nvidia using "ideal" images of games of ultra-high resolution on supercomputers and low resolution images of the same game. The neural network stored on the driver compares the actual low resolution image with the reference and produces a full high resolution image as result. The inputs used by the trained neural network are the low resolution aliased images rendered by the game engine, and the low resolution motion vectors from the same images, also generated by the game engine. The motion vectors tell the network which direction objects in the scene are moving from frame to frame, in order to estimate what the next frame will look like.
DLSS uses the Tensor Cores inside your GPU to do the heavy lifting thus giving you quite a good performance boost.
I would recommend starting with the DLSS setting "quality". Alone here you can expect a solid 15-20% higher framerate.
TheHero Oct 14, 2021 @ 8:52am 
i would say its around +20FPS in any Rig using DLSS then without it.
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Date Posted: Oct 12, 2021 @ 2:03pm
Posts: 6