Baldur's Gate 3

Baldur's Gate 3

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Wolff Aug 8, 2021 @ 10:34am
Discussion on Simple Weapons.
I’m sure this has been discussed before but I just couldn’t find it.

One thing I would love to see for final or even sooner, is that simple weapons can get their bonuses from dexterity or strength builds. Like Shadowheart for example, she is a cleric and putting a dagger on her for more damage then a mace, is just wrong in my opinion. In my playthrough right now I dropped the dagger for XYANYDE. It just feels right and looks way better.
https://baldursgate3.wiki.fextralife.com/Xyanyde
Last edited by Wolff; Aug 8, 2021 @ 10:40am
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Shadowheart already should have +str bonus to damage while wielding xyanyde, no?
TheBlueFox Aug 8, 2021 @ 10:59am 
Shadowheart has 10 strength, she does not get a bonus to strength for using Xyanyde.

However, she has no penalty either.

There IS a sacrificial dagger she can use that's not bad

https://baldursgate3.wiki.fextralife.com/Ritual+Dagger

And the Sussur Dagger is damn good too

https://baldursgate3.wiki.fextralife.com/Sussur+Dagger



The reason that Xyanyde doesn't get a dexterity bonus is because a Mace is a SMASHING blunt weapon. It uses STRENGTH. it is not a finesse weapon.
Last edited by TheBlueFox; Aug 8, 2021 @ 11:01am
Wolff Aug 8, 2021 @ 11:02am 
Shadowheart is a dex build and she is very good with a small crossbow and bow.
https://steamcommunity.com/sharedfiles/filedetails/?id=2569686889
I dropped the sacrificial dagger for the mace :) Good dagger but really, a mace suits a cleric way better.
Originally posted by TheBlueFox:
Shadowheart has 10 strength, she does not get a bonus to strength for using Xyanide.

However, she has no penalty either.

There IS a sacrificial dagger she can use that's not bad

https://baldursgate3.wiki.fextralife.com/Ritual+Dagger

And the Sussur Dagger is damn good too

https://baldursgate3.wiki.fextralife.com/Sussur+Dagger
i mean, she gets +0 bonus with 10 str, if she takes ability improvement +2str at lvl4 she should get +1 bonus. Though obviously she better off with simple finesse weapon to utilize +2 dex bonus right from the bat
Originally posted by Wolff:
Shadowheart is a dex build and she is very good with a small crossbow and bow.
https://steamcommunity.com/sharedfiles/filedetails/?id=2569686889
I dropped the sacrificial dagger for the mace :) Good dagger but really, a mace suits a cleric way better.
lol is this sapphire spark amulet? what is the point of giving it to her
Wolff Aug 8, 2021 @ 11:05am 
Like Xyanide is only 2 kg, like how much strength do you need for that?
dolby Aug 8, 2021 @ 11:05am 
Well, that's 5e in my opinion worst weapons of all editions. But somehow to be honest it turned up ok, at least better than i thought it will... But some weapons types are just bla especially dex lineup is boring.
Last edited by dolby; Aug 8, 2021 @ 11:13am
Wolff Aug 8, 2021 @ 11:09am 
Originally posted by Спартак здесь?:
Originally posted by Wolff:
Shadowheart is a dex build and she is very good with a small crossbow and bow.
https://steamcommunity.com/sharedfiles/filedetails/?id=2569686889
I dropped the sacrificial dagger for the mace :) Good dagger but really, a mace suits a cleric way better.
lol is this sapphire spark amulet? what is the point of giving it to her

Your to quick to judge :) Amulet of Misty Step, the best amulet for her in-game right now.
TheBlueFox Aug 8, 2021 @ 11:11am 
Originally posted by dolby:
Well, that's 5e in my opinion worst weapons of all editions. But somehow to be honest it turned up ok, at least better than i thought it will... But some weapons types are just bla especially dex lineup is boring.

5e removed the "Critical Multiplier" from weapons, all weapons deal 2xDice damage now.

So there is no need for a "Exotic Weapons" like the Khopesh, bastard sword, scythe, and Heavy-Repeating Crossbow which all have the same damage dice as existing weapons, but higher critical multipliers.

However, D&D has a rule called "Reskinning". I'm unsure where in the rulebook it is, but it basically reads that if you can think of a weapon, you can compare it to an existing weapon and use it's damage dice and properties.

A Katana = Longsword dice
A Sai = Dagger dice
A Nunchaku = Club dice

So you can have ANY weapon in 5e, there are just guidelines to help the DM relate it to a normal weapon.

I have a player that uses a 2 handed scythe as a weapon, I made it a greataxe as far as properties go.
dolby Aug 8, 2021 @ 11:21am 
Originally posted by TheBlueFox:
Originally posted by dolby:
Well, that's 5e in my opinion worst weapons of all editions. But somehow to be honest it turned up ok, at least better than i thought it will... But some weapons types are just bla especially dex lineup is boring.

5e removed the "Critical Multiplier" from weapons, all weapons deal 2xDice damage now.

So there is no need for a "Exotic Weapons" like the Khopesh, bastard sword, scythe, and Heavy-Repeating Crossbow which all have the same damage dice as existing weapons, but higher critical multipliers.

However, D&D has a rule called "Reskinning". I'm unsure where in the rulebook it is, but it basically reads that if you can think of a weapon, you can compare it to an existing weapon and use it's damage dice and properties.

A Katana = Longsword dice
A Sai = Dagger dice
A Nunchaku = Club dice

So you can have ANY weapon in 5e, there are just guidelines to help the DM relate it to a normal weapon.

I have a player that uses a 2 handed scythe as a weapon, I made it a greataxe as far as properties go.
yeah but that doesn't help me in a video game does it. Variety is good even if mechanically you don't need all those weapons. A good example of good weapon lineup would be Mb 2 bannerlord.
Having rapiers as only 1d8 dex weapon is just whatever to say it kindly. i mean what happens if i hate rapiers as player i guess i need a mod just to get that reskin.

Saving graces is that Larian doesn't know what rapiers are.:))
They used Backsword model for rapiers and those are way better! As a weapon in RL and as weapon model in video game.
Last edited by dolby; Aug 8, 2021 @ 11:21am
You're stereotyping clerics - finesse weapons are perfect for a Trickery domain based cleric, which is what Shadowheart is.

Clerics built for Str will do better with those weapons. The system as it exists now is fine.
Wolff Aug 8, 2021 @ 11:55am 
Xyanide is considered a finesse weapon with a weight of only 2 kg. Most of the simple weapons are small and light weight. Maybe she could do better with a cast iron frying pan.
SnarkOne Aug 8, 2021 @ 11:59am 
Originally posted by pandariuskairos:
You're stereotyping clerics - finesse weapons are perfect for a Trickery domain based cleric, which is what Shadowheart is.

Clerics built for Str will do better with those weapons. The system as it exists now is fine.
I agree...

Think of it like this. If you were an assasin/special OP for the Lady of Darkness/Mistress of the Night... which weapon would be more efficient for your missions?
A mace that makes a ton of noise and increases your encumbrance thus making you more detectable and suspicious, or a sharp light dagger that you can pull out and put away at a moment's notice?
Wolff Aug 8, 2021 @ 12:04pm 
I have a Astorian in my group don't need another, I need a healer/cleric in my party. Her skills in Trickery I use a lot but it doesn't mean I have to use her for just one role.
Originally posted by Wolff:
I have a Astorian in my group don't need another, I need a healer/cleric in my party. Her skills in Trickery I use a lot but it doesn't mean I have to use her for just one role.

Understood, but she is a Trickery domain cleric not a heal bot. You could always make your MC the healbot if that's what you're looking for.

That said, healers really aren't as important in 5e as they were in previous editions, most of the time you can get by just by not dieing and then resting after combat or using a potion (there are tons of them).

But the Life domain is available for clerics if you want to make one now.
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Date Posted: Aug 8, 2021 @ 10:34am
Posts: 89