Baldur's Gate 3

Baldur's Gate 3

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I came up with several cleric builds, what do you guys think ?
The aim for every build would be to create a death domain drow cleric, meaning there would be martial weapon proficiency and lots of (necrotic) damage available. As for now i am forced to stick with a trickery cleric though.

1)A strength based build

Background=Solider, Bonus to strengh and intimidation
Proficiency =Insight, medicine, perception

Stats
Str: 15(+1) 1 Ability score improvement
Dex:14 For 2 extra AC with medium armor
Con:12
Int: 8 Could be pushed up to 18 with headband of int.
Wis:15(+1)
Cha:10

2)Nerd commandos stealty trickster build, from a video I found

https://www.youtube.com/watch?v=C0Nzv5OIKLc

Background= Criminal, Bonus to stealth and deception
Proficiency =Perception, Persuasion, insight

Stats
Str: 8
Dex:17(+1)
Con:12
Int: 8
Wis:15(+1)
Cha:14

3)Dex build 1

Stats:
Str: 9
Dex:16
Con:15(+1)
Int: 8
Wis:15(+1)
Cha:10

4) Dex Build 2

https://steamuserimages-a.akamaihd.net/ugc/1817743627478227394/B0D922C03DDF0F4CFF4D7B96B6F8F9685C4C5EB2/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Последно редактиран от Skadi; 29 юни 2021 в 4:20
Първоначално публикувано от Indure:
Not to burst your bubble, but rather to manage your expectations; Death domain is not part of the PHB and therefore may not be included in the release of the game. There is already a mod that adds the death domain to EA, so mod support may be a solution for you if you are okay with using mods.

I think build 3 is the best. If you want to be in melee, you really will want the higher con score to protect your concentration.

Did you consider using a half elf drow? They look identical to a drow, have everything a drow has, can worship the same Gods, but has a much better stat spread for a cleric. Although it is minor, Death domain has a lot of offensive spells in its spell list, which would benefit from a starting wisdom of 16 so you could reach 20 by the end of the game.
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Авторът е посочил, че тази публикация отговаря на първоначалната му тема.
Not to burst your bubble, but rather to manage your expectations; Death domain is not part of the PHB and therefore may not be included in the release of the game. There is already a mod that adds the death domain to EA, so mod support may be a solution for you if you are okay with using mods.

I think build 3 is the best. If you want to be in melee, you really will want the higher con score to protect your concentration.

Did you consider using a half elf drow? They look identical to a drow, have everything a drow has, can worship the same Gods, but has a much better stat spread for a cleric. Although it is minor, Death domain has a lot of offensive spells in its spell list, which would benefit from a starting wisdom of 16 so you could reach 20 by the end of the game.
LVL 1 is not a build...
Show us progression and choises till lvl12-20
But yea I forgot there are no choises in Dnd 5e on most lvl ups....
So maybe in DnD 5e it's all we got :D
Първоначално публикувано от Farsha:
LVL 1 is not a build...
Show us progression and choises till lvl12-20
But yea I forgot there are no choises in Dnd 5e on most lvl ups....
So maybe in DnD 5e it's all we got :D

For a cleric, I don't think there is anything to choose. His +1 notations is his ASI at 4. He can do his level 8 ones as well, but I imagine it will just be another ASI.
Първоначално публикувано от Indure:
For a cleric, I don't think there is anything to choose. His +1 notations is his ASI at 4. He can do his level 8 ones as well, but I imagine it will just be another ASI.

Yea I know and that is one of the reasons why Dnd 5e is bad system for a video game.
There is no Builds for lot of classes in Dnd 5e, no choises to be made. The "Big one" is Dex or Str for attack rolls and maybe go dex+2 or get Heavy armor feat later on...
That's no character builiding or progression...
Последно редактиран от Farsha; 29 юни 2021 в 9:41
Първоначално публикувано от Farsha:
Първоначално публикувано от Indure:
For a cleric, I don't think there is anything to choose. His +1 notations is his ASI at 4. He can do his level 8 ones as well, but I imagine it will just be another ASI.

Yea I know and that is one of the reasons why Dnd 5e is bad system for a video game.

5e could offer more options, but I think cleric is a bad example since it has the least options when leveling due to a full prepared spell list and getting their domains at level 1. A class like a sorcerer has more meaningful choices each level.
Първоначално публикувано от Indure:
5e could offer more options, but I think cleric is a bad example since it has the least options when leveling due to a full prepared spell list and getting their domains at level 1. A class like a sorcerer has more meaningful choices each level.

At least in Pathfinder you get feat every other lvl even as a cleric.
So what 5 of 50 choises makes any sense. At least you get a choise.
And you can actually create pretty weird things in that system that do work...

Dnd5e is good for tabletop. For video game it's too simplistic. You don't need that if computer does the math for you...
Последно редактиран от Farsha; 29 юни 2021 в 9:46
Първоначално публикувано от Farsha:
Първоначално публикувано от Indure:
5e could offer more options, but I think cleric is a bad example since it has the least options when leveling due to a full prepared spell list and getting their domains at level 1. A class like a sorcerer has more meaningful choices each level.

At least in Pathfinder you get feat every other lvl even as a cleric.
So what 5 of 50 choises makes any sense. At least you get a choise.
And you can actually create pretty weird things in that system that do work...

Dnd5e is good for tabletop. For video game it's too simplistic. You don't need that if computer does the math for you...

I found the Pathfinder system to be cumbersome and bloated. A choice that doesn't make any difference is a false choice, it's no choice at all. There are far too many "noob traps" in Pathfinder, where taking something is so bad that it completely breaks your build and renders your character useless. In 5e, I find that all choices are ok, even without min/maxing.

But I get it, some people just enjoy playing rpg's like an accountant with a spreadsheet. For many people, that's just not fun. That's not the point of playing a game. Poring over data for hours just to make a choice over how your character progresses so that they always have maximum damage per round or some other esoteric goal can actually bleed the fun out of the game for many people. It's not that they don't like thinking, it's that they don't like thinking about that specifically. There's often more to a game than just fine tuning some numbers in a stat block.
Първоначално публикувано от pandariuskairos:
In 5e, I find that all choices are ok, even without min/maxing.

For cleric in BG3 there is 1 choise at lvl 4 and 1 on lvl 8.
There are like 2 feats that make sense from like 3O, or you get stat increases.

In pathfinder you can atleast chooise weapon to specialise in, armor, or ranged or casting.A
Also you can go for strong team work feats with him to help your tank or other team members.
There are many useful things you can do and more than 1 per character in a build.
In BG3 you have those 2 choises.
I will always prefer too many options with "noob traps" in deep system over shallow BG3 where COD 10 year old will create same character as you...
Yea you can't mess up in BG3 but only because you can't choose.
You are playing predifined character with almost 0 customization options, blah
Последно редактиран от Farsha; 29 юни 2021 в 10:14
Първоначално публикувано от Farsha:
Първоначално публикувано от pandariuskairos:
In 5e, I find that all choices are ok, even without min/maxing.

For cleric in BG3 there is 1 choise at lvl 4 and 1 on lvl 8.
There are like 2 feats that make sense from like 3O, or you get stat increases.

- Race
- Domain
- Spells
- Weapon
- Skills
- Feats
- Multiclass options

You're downplaying the choices that are available.
Последно редактиран от Pan Darius Cassandra; 29 юни 2021 в 10:29
Първоначално публикувано от pandariuskairos:
Първоначално публикувано от Farsha:

At least in Pathfinder you get feat every other lvl even as a cleric.
So what 5 of 50 choises makes any sense. At least you get a choise.
And you can actually create pretty weird things in that system that do work...

Dnd5e is good for tabletop. For video game it's too simplistic. You don't need that if computer does the math for you...

I found the Pathfinder system to be cumbersome and bloated. A choice that doesn't make any difference is a false choice, it's no choice at all. There are far too many "noob traps" in Pathfinder, where taking something is so bad that it completely breaks your build and renders your character useless. In 5e, I find that all choices are ok, even without min/maxing.

But I get it, some people just enjoy playing rpg's like an accountant with a spreadsheet. For many people, that's just not fun. That's not the point of playing a game. Poring over data for hours just to make a choice over how your character progresses so that they always have maximum damage per round or some other esoteric goal can actually bleed the fun out of the game for many people. It's not that they don't like thinking, it's that they don't like thinking about that specifically. There's often more to a game than just fine tuning some numbers in a stat block.

I don't really understand this criticism. generally if a game's system is called "bloated" and too many of the choices don't matter, then specificity of builds is largely unimportant. You can build your character anyway you want because choices have little impact. But you also criticize the game for having too many "traps" and needing hours of planning for builds to be successful. While ignoring the plethora of options that exist within the difficulty settings that can make the game unfairly tough to so easy that the game can be completed with any class/build using auto leveling.
Първоначално публикувано от pandariuskairos:

- Race
- Domain
- Spells
- Weapon
- Skills
- Feats
- Multiclass options

You're downplaying the choices that are available.

- Race - all RPG have that
- Domain ( bigger selection in previous DnDs)
- Spells - you don't choose spells as cleric
- Weapon - in 5e weapon choise is a joke, compared to 3.5e > no crit range. Most weapons are almost the same. Only proficiencies, no weapon focus, weapon specialization or improved critical feats etc...
- Skills - previous Dnd version have more options
- Feats - only 2 in 10 lvls (if you won't take stat increase) vs 5 in 10 lvs for cleric
- Multiclass in max lvl 10 will be pretty bad, again pathfinder with 3.5e has much more options + prestige classes (fighter+wizard can go Eldrich knight and Pathfinder eldrich knight is awesome, dnd5e eldrich knight is gimped fighter with no extra attacks and concentration mechanic means you can't really buff your self much which is what makes Eldrich knight so powerfull)

Yea in none of those categories will BG3 shine.
So let's hope for pretty presentation and good story with lot of choises and consequences.
Cause when it comes to RPG character building and progression, this will be pretty shallow experience.
Последно редактиран от Farsha; 29 юни 2021 в 11:00
Първоначално публикувано от Farsha:
Първоначално публикувано от pandariuskairos:

- Race
- Domain
- Spells
- Weapon
- Skills
- Feats
- Multiclass options

You're downplaying the choices that are available.

- Race - all RPG have that
- Domain ( bigger selection in previous DnDs)
- Spells - you don't choose spells as cleric
- Weapon - in 5e weapon choise is joke, compared to 3.5e > no crit range. Most weapons are almost the same. Only proficiencies, no weapon focus, weapon specialization or improved critical feats etc...
- Skills - previous Dnd version have more options
- Feats - only 2 in 10 lvls (if you won't take stat increase) vs 5 in 10 lvs for cleric
- Multiclass in max lvl 10 will be pretty bad, again pathfinder with 3.5e has much more options + prestige classes (fighter+wizard can go Eldrich knight and Pathfinder eldrich knight is awesome, dnd5e eldrich knight is gimped fighter with no extra attacks)

Yea in none of those categories will BG3 shine.
So let's hope for pretty presentation and good story with lot of choises and consequences.
Cause when it comes to RPG character building and progression, this will be pretty shallow experience.


Your entire argument boils down to "more is better" and I already addressed that.

My previous comment was a response to this:


Първоначално публикувано от Farsha:
Първоначално публикувано от pandariuskairos:
In 5e, I find that all choices are ok, even without min/maxing.

For cleric in BG3 there is 1 choise at lvl 4 and 1 on lvl 8.


There are MANY more choices you have to make, as any class. The statement you made, which I quoted, is clearly false and hyperbolic, and I was merely pointing this out.

I don't care if you like Pathfinder or 3.5 more than 5e - that's fine, go play those games. Personally, I find spreadsheet simulators boring, and having 1000 choices (that don't matter) instead of 10 is just bloat, not real choice. So much in Pathfinder/3.5 is useless garbage that might as well not be there, which is what 5e did: it cut the garbage. Got rid of the chaff.

But if you'd rather play your rpg's from an Excel spreadsheet, I'm not trying to stop you - Pathfinder is ALSO a game and they're making a sequel. Not for me though, I find BG3 to be the most enjoyable crpg currently available (but also Project Witchstone looks amazing).
Първоначално публикувано от pandariuskairos:
I find BG3 to be the most enjoyable crpg currently available

BG3 is not a cRPG, it migh be good RPG one day.
But here is nothing from classical rpgs in it.

And there are barrely any choises you make in character building as BG3 dnd5e cleric.
I don't count eye color or hairstyles :D
Последно редактиран от Farsha; 29 юни 2021 в 11:04
Първоначално публикувано от Farsha:
Първоначално публикувано от pandariuskairos:
I find BG3 to be the most enjoyable crpg currently available

BG3 is not a cRPG, it migh be good RPG one day.
But here is nothing from classical rpgs in it.


More hyperbole. ;D



Първоначално публикувано от Farsha:
Първоначално публикувано от pandariuskairos:
I find BG3 to be the most enjoyable crpg currently available
And there are barrely any choises you make in character building as BG3 dnd5e cleric.
I don't count eye color or hairstyles :D


Yes, I already proved this was wrong. There are plenty meaningful choices to make in BG3.

If you want to play rpg's as a bean counting accountant, don't let anyone get in the way of your dreams, especially me. That's what the Pathfinder games are for - people obsessed over numbers on character sheets.

You can ROLL-play while the rest of us ROLE-play. Isn't it a beautiful world when we all have choices that make us happy?
Първоначално публикувано от pandariuskairos:

Yes, I already proved this was wrong. There are plenty meaningful choices to make in BG3.

No you haven't, not even close. And there are not that many choises in Character building in dnd5e.

Look, BG3 will hopefully be good game, but no one will be speding 100hrs in it for character buids. What they shown is really shallow for an rpg game.
Dnd5e is too simplistic and their implementation atm is not great.
Hopefully other parts of the game will be more engaging like story reflecting and changing by your choises.
I get why they chose 5e, it's a game for masses and it has to be accessible and easy to learn system.
It is, but it's also a bit shallow.
I would not call this cRPG.
For me BG3 is closer to new Bioware stuff like Mass Effect or Dragon Age Inquisition games, than to games like BG2, POE or Pathfinder games.

It's like DOS2 is considered masterpiece cause 99% of reviewers and 90% of players never got past act1. If you go and finish it, you realise it's not that great (armor system, loot lvl progression, initiative system, act3 story and ending)
Последно редактиран от Farsha; 29 юни 2021 в 11:31
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