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When you roll a d20, you expect each number to appear 5% of the time. While that will happen throughout the course of the game, it will diverge quite a bit in samples of, lets say 100 rolls that may take place during one battle. As you roll, weighted die will be "correcting" itself so the result is closer to the expect average.
For example, if you have 60% accuracy and attack 10 times, weighted die will increase the chance that you actually landing 6/10 hits and will decrease the chances of hitting less or more times.
here is the new updated version
directly from the pach notes:
"From now on, loaded dice will only bend RNG in the rolling character's favour. That means you will not be made to miss to make up for a lucky streak of hits."
so good streaks are not effected anymore thank god cos who would want less crits...
i figured as much. i played it fairly recently and I was passing way more conversation checks than normal