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Thats why i put it in brackets, i was also going to "complain" about the way they introduce you to your Levelups, as i leveld 2 times stats without realizing i need to click on the small " switch talent" text to get to different options...
But then i felt a bit stupid and didnt adress it... Thinking about it now im sure a lot ppl did the same mistake... ;) so well its here now
But jeah i got your point, its not a "skill-tree"
Resistance = half damage
Second story work says that it give you resistance not immunity. I think you got confused on that part as resistance has always been half damage in 5e.
example:
data "Boosts" "Resistance(Slashing, Resistant);Resistance(Bludgeoning, Vulnerable)"
Resistance 1/2 damage and Vulnerable, i suspect it is 1.3 but I have not found the declaration for it.
FYI on a couple of the thief subclass skills built into the game currently although you may not have access to them at level 4:
new entry "SecondStoryWork"
type "PassiveData"
data "DisplayName" "Passive_SecondStoryWork_DisplayName"
data "Description" "Passive_SecondStoryWork_Description"
data "Boosts" "FallDamageMultiplier(0.5)"
new entry "SecondStoryWork_Climbing"
type "PassiveData"
data "DisplayName" "Passive_SecondStoryWork_Climbing_DisplayName"
data "Description" "Passive_SecondStoryWork_Climbing_Description"
new entry "SecondStoryWork_Jumping"
type "PassiveData"
data "DisplayName" "Passive_SecondStoryWork_Jumping_DisplayName"
data "Description" "Passive_SecondStoryWork_Jumping_Description"