Baldur's Gate 3

Baldur's Gate 3

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sauve1028 Nov 2, 2020 @ 6:42pm
Too many magic items?
Okay, is it just me or are there too many magical items in play for fourth level characters? How many magical necklaces are there? I lost count. And special magical weapons as well. Maybe this is the new D&D but it seems like an awful lot. It's bad enough that fire and acid bottles can be thrown as far as bow's can be shot. It just makes it too similar to Divinity Original sin II for me. I'm kind of hoping they tone those parts back a bit. And of course this is just my opinion.
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Showing 1-15 of 45 comments
ArialnaSong Nov 2, 2020 @ 6:59pm 
Hmm... if memory serves, it is possible in normal 5e as well... you just need and EXTREMELY generous DM... xD And +X stuff, actually, is not typically found in 5e's Rules and Material~
Nordil(Hun) Nov 2, 2020 @ 9:57pm 
FR is high magic setting. So there are a lot of magical items in the world.
sauve1028 Nov 3, 2020 @ 4:22pm 
Originally posted by Nordil(Hun):
FR is high magic setting. So there are a lot of magical items in the world.
I don't remember there being this many magical items for characters of this low level in any of the D&D computer games. But I might be wrong.
sauve1028 Nov 3, 2020 @ 4:22pm 
Originally posted by ArialnaSong:
Hmm... if memory serves, it is possible in normal 5e as well... you just need and EXTREMELY generous DM... xD And +X stuff, actually, is not typically found in 5e's Rules and Material~
I don't remember there being this many magical items for characters of this low level in any of the D&D computer games. But I might be wrong.
Brady4444 Nov 3, 2020 @ 4:48pm 
I hadn't thought about it, but there are quite a few magic items. Bear in mind that you are fighting enemies that can throw alchemist fire perfectly through windows and hit you with arrows at max range in dark areas. Basically, the game is trying to kill you, and you need every edge you can get.

It's almost like they're trying to test how far the systems can be pushed at low level before scaling up to higher levels with even more toys. But that's just a theory... a game theory. :D
wendigo211 Nov 3, 2020 @ 4:50pm 
Less than BG or most D&D CRPGS, but more than you would expect in a PnP 5e adventure
Berendor Nov 3, 2020 @ 6:32pm 
Originally posted by wendigo211:
Less than BG or most D&D CRPGS, but more than you would expect in a PnP 5e adventure

BG 1 was pretty tame regarding the amount of magic items in the game, unless you knew where to go to grab them. BG 2 is where it started to go full on Monty Haul.
zenebatos1 Nov 3, 2020 @ 8:52pm 
Well in a PC game, if you only find like 6 magical items in 30 hours, it will be boring and bland.

D&D has quite the magical/wonderous items...

a little over 800 magic items across all D&D modules/books (from common to Legendary/Artifacts)

And if you count EVERY type of items, magical or not, in DnD there is over 2600 of them...
Sovereigndrake Nov 3, 2020 @ 9:18pm 
Wow, you guys are getting magical items?

Here i am with 700 kilos of cups, mugs, and plates.
Last edited by Sovereigndrake; Nov 3, 2020 @ 9:18pm
Brady4444 Nov 3, 2020 @ 10:24pm 
Originally posted by Sovereigndrake:
Wow, you guys are getting magical items?

Here i am with 700 kilos of cups, mugs, and plates.
I think you're searching the wrong crates. :)
wendigo211 Nov 3, 2020 @ 10:29pm 
Originally posted by Berendor:
Originally posted by wendigo211:
Less than BG or most D&D CRPGS, but more than you would expect in a PnP 5e adventure

BG 1 was pretty tame regarding the amount of magic items in the game, unless you knew where to go to grab them. BG 2 is where it started to go full on Monty Haul.

By no means, your nostalgia glasses are blinding you. Sure, if you knew where to look, there were a lot of magic items like the Ring of Wizardry in the tree stump and the suit of Ankheg Platemail in the field...

If you didn't know, by the time you hit level 4, you had cleared the Gnoll Fortress and Nashkel mines and are headed towards the Bandit Camp. You probably picked up Ashideena from Bassilus and Varscona from Greywolf, both +2 weapons with additional effects. By that time everyone in the party is using magical weapons, because the regular weapons are breaking, and almost every map has a magical weapon of some kind. Let's not forget about the Nashkel mines and Mulahey and the Honorary Ring of Sune. How about the quest rewards for doing all those little fetch quests in Beregost, there's a couple Rings of Protection, and a few other items can be found by pickpocketing and searching the containers in the inns. There are also all those named bandits and bounty hunters that drop among other items: Bracers of Archery, Boots of Avoidance +5, Gauntlets that set your dexterity to 18, the Girdle of Piercing, the Girdle of Slashing, a few bracers of AC 8, Various +1 leathers that you probably sell because studded leather is better, all those wands, potions and scrolls (BG3 is missing wands). Hell, how many arrows of fire +2 (BGs own version of elemental overload) did you loot off of kobold commandos. To top it all, you had probably already found the tomes that give you a permanent +1 to constitution and charisma.

If you think that BG was stingy with the magic items, your memory is failing you.
djinnxy Nov 3, 2020 @ 10:31pm 
Flame arrow used to be a 3rd level spell and it was meaningful because there weren't stacks of flame arrows in stores and crates.

Yes there are too many magical items, but it is early access with only 4 levels. Hopefully it's adjusted so you don't get an 18 intelligence item at level 2 by the time the game releases.
wendigo211 Nov 3, 2020 @ 10:41pm 
Originally posted by djinnxy:
Flame arrow used to be a 3rd level spell and it was meaningful because there weren't stacks of flame arrows in stores and crates.

Yes there are too many magical items, but it is early access with only 4 levels. Hopefully it's adjusted so you don't get an 18 intelligence item at level 2 by the time the game releases.

Flame arrow was useful because it did a crap load of damage for a single target spell. It launched 5 4D6 bolts at cap. That's 70 points of damage on average. I don't think there's a spell in 5th edition that does that much single target damage.

Did people really forget how ubiquitous these[baldursgate.fandom.com] were in BG?
Aldain Nov 3, 2020 @ 10:48pm 
Bigger question, how much of an impact do these magical items have?

Aside from the obvious outlier of the Int circlet and maybe a few of the items that give spells most of the items I've seen in guides have been just things like +1 to some skills or a few situational passives.

This isn't like finding a Staff of Meteor Swarm randomly in a pot or something, these items are there to accent the game and make actually looking for things fun. I actually like jumping around and finding unusual loot.
Brady4444 Nov 3, 2020 @ 10:51pm 
Anyone figure out how to get the arrow of teleportation from above the front door at Auntie Ethel's tea house?
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Date Posted: Nov 2, 2020 @ 6:42pm
Posts: 45