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I did find that you can poison some goblins in the courtyard to weaken them, which is cool. It also allows you to nab the owlbear cub. I just wish there was more of it. You're in an overwhelmingly advantageous position of being able to walk around both camps, there should be options for subterfuge to make your goals easier.
There's almost zero reason to pick the goblins route, even on an evil playthrough. They're crap-smearing savages who can't organize worth a damn and are only kept together by a crazy drow and her red assistant. Everyone's taking Absolute loony pills and there's nothing practical to gain from them. It makes more sense for an evil character to side with the "good" people, if only to net some items and reliable allies, perhaps after making the tieflings and druids have a civil war first.
Cinematic-wise the battle for Druid Grove is fine on both ends IMO but there needs to be a lot more prep beyond "talk to these people." For the tiefling side it's to convince people to stay and honestly that's kind of bland compared to all the problems that they have. Maybe the smith could get better supplies from a quest into the blighted town? Maybe helping the bard chick could net another Rally bonus through a song? Helping certain druids could give more potions and maybe you could decide positions. All of this naturally while maybe sabotaging the goblin camp in certain, non-violent ways. Poison the booze, free a slave for information.
Siding with the goblins can also have the same effect. Interrogate Haslin to learn about some secret passages which you wouldn't get without a very high skill check. Make the spiders stronger through finding some item or netting some special meat or whatever, perhaps from the Spider Matriarch?
There's a lot of ways you could build up both sides, but I think the tiefling/druid group really need the prep work a lot more then the goblins, who REALLY need to give players a reason to side with them outside roleplaying as an insane person.
I'm just mostly salty about how cool and how high the stakes are for defending the keep when that's the dumbest option to go with, and the least likely to actually be chosen, considering it kinda sounds like you're committing to killing the Tieflings if you choose it when talking to her.
I don't know what happens after a successful defense, I haven't gone that route yet. But if you manage to do it with high enough numbers, it'd be so cool to launch a counter-invasion of your own. THAT would be worth celebrating. A group of four adventurers shouldn't be expected to do everything. Lot of room for moral dilemmas and confrontations there too. Like, what to do with the Zhents who were supplying, or what do to with the Goblin children now without parents.
I'm also kinda weirded out by how tepid the confrontation between Halsin and Kagba or whatever the elven snake druid's name was. Considering what she tried to do, and her zeal in doing it, I figured there'd be much more of a climax. Man, the Tiefling route sucked.
Do you have nothing better to do with your time?
I'd be a LITTLE more ok with this as a more evil branch if there was really any BELIEVABLE indication the path offered you that. Frankly there isn't. All signs point to you're going to lose your free will or life eventually with the thing in.
The problem with leaving things vague about what's going on is things are too vague to trust from the dream figure - they really tell you nothing - and nothing is really promised anyway. And the gobbos, drow, and hobgoblin don't really offer any info on what's happening or seem to know either.
It's a serious problem they have. You can't have tempting dreams within the context of "Brain eating parasite that will turn you into a monster and offers people access to your brain in game already." Because if someone can just mind control you no reward is a reward. We know the source of what's happening to us.
I think Larian didn't understand the reason the dreams worked in BG1 was because we had absolutely no idea why we were getting power. By knowing there's something that can eat your brain in your head, by giving us flavor text we're "losing something we'll never get back" any time we use the thing, it's being made abundantly clear it's not an evil option but a stupid option.
They should highlight the fact that the goblins know how to control the tadpoles more in order to give you a reason to join them if you're interested in taking that power for yourself.
Also, while I somewhat disagree on the idea you have to fight all the goblins in the camp as there are ways to escape from the camp using the tunnels in the Underdark or the sneaking out of the camp, killing the goblin leaders feels very unreactive. It almost feels kinda like a mmo dungeon in how with it all feels so disconnected from the rest of the world.
I hope by the time the full game comes out there's more ways to kill each leader, like maybe challenging the hobgoblin leader to a one on one duel, maybe convincing Gut and Minthara to betray/attack each other, convincing the druids/tieflings to attack the goblin camp head on, or hell, maybe even turning down the Mycoloid's reward in favor of them aiding you in backdoor assault against the goblins.
So its the same reason why you could help the Tieflings.
This is Act 1.
Mayhap your choices now will affect Act 2, 3 or 4. After all, do you not end the first Act in the Underdark, sailing to'ards the 'home' of the Absoloute? Who knows what awaits you there given your previous actions in Act 1.
It's why I stopped playing it about 1/2 way through. I'd rather have a complete adventure, a year from now, given how promising it appears to be already, then 'spoil' it but having installments now. They may place alternatives within the scenario you described, as opposed to a simple binary choice.
I'm already a lot more impressed from seeing a number of YT videos, where for example, you can speak to the spiders, open the cage and have them help you slaughter the goblins, by luring them in piecemeal to their lair. That to me is DnD - as opposed to simple barrelmancy. Very subtle and sublime and it's not the only example.
I'm willing to give them the benefit of the doubt and will wait expectantly for the finished article :)