Baldur's Gate 3

Baldur's Gate 3

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Igneous Oct 29, 2020 @ 1:02am
is there a Shaman class in DnD?
and would an elementalist ever be in BG
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Showing 16-30 of 43 comments
zenebatos1 Oct 29, 2020 @ 6:01am 
AS is No,there is no Shaman class.

But you can always flavor a Class around a theme.

A Druid with a dip in Barbarian could be considered a Shaman with a Rage induced Trans.

A Dragon bloodline/Wild magic Sorceror could be considered a Shaman, cause he lets the powers of Nature course through him.

Its like saying i want to play a Pirate, and you choose a Swashbucler Rogue, give him a Tricon and a Parrot and voila.

There is enough subclasses and multiclassing options, that you can "Virtually" play anything you fancy as a class( there is still limitations tho)
Dragon Master Oct 29, 2020 @ 6:10am 
Originally posted by Archangel Angeleou:
and would an elementalist ever be in BG

Not really. It's a class in Baldur's Gate 1 and 2, but not in D&D 5th Edition so it's not likely going to be in Baldur's Gate 3.

As for elementalist, there already is a school of magic for that in the wizards subclass. Evocation.

Here's a youtube video that is 30 seconds that explains all the schools of magic that wizards can do.

https://www.youtube.com/watch?v=RCzFFwKin3E&list=FLp6yc_qLQmuAI8RNIVU83fw&index=7
cire87 Oct 29, 2020 @ 6:30am 
multi class a druid and monk and boom a shaman
elrik2000 Oct 29, 2020 @ 6:33am 
Baldur's Gate III is missing many classes. The Shaman Spirit was in D&D 3.5. Maybe added later
Foolswalkin Oct 29, 2020 @ 7:15am 
Or wait for Wrath of the Righteous, which will apparently have shaman.

But 5e booted the 4e shaman with spirit companion.
Dragon Master Oct 29, 2020 @ 8:09am 
Originally posted by elrik2000:
Baldur's Gate III is missing many classes. The Shaman Spirit was in D&D 3.5. Maybe added later

It’s not in 5E, which is what BG3 is based off of. It would be cool if it’s in, but it is unlikely.
DnD is VERY different from the likes of WoW. Long story short, there is no Shaman class like there is in WoW, with being an elementalist. Closest you'll get is a Druid/totem Barbarian specific build or an Evocation Wizard, but if you play Evocation Wizard you'll be gimping yourself as the main draw of Wizard is its crowd control, utility, and balls-out power.
Last edited by Carlton BEaEnkEs, no E; Oct 30, 2020 @ 11:39am
Slap Happy Pappy Oct 30, 2020 @ 11:47am 
Originally posted by Dorok:
What's this 5e shaman?
https://www.dandwiki.com/wiki/Shaman_(5e_Class)

A homebrew page.
Frederik Oct 30, 2020 @ 11:47am 
Originally posted by Dorok:
What's this 5e shaman?
https://www.dandwiki.com/wiki/Shaman_(5e_Class)
that is homebrew, it says homebrew in big letters at the top of the site.
Dorok Oct 30, 2020 @ 11:52am 
For sure the page is Homebrew, I doubt WoTC make any page for fans.

They could have write: Shaman (Homebrew 5e Class) then I would have check google translate. :-)
kasakuie Oct 30, 2020 @ 12:43pm 
As many have show there are several ways to make a shaman. It just comes down to what type of shaman your going for fictional or non fictional. I made a WoW enchancement shaman by going Path of the Ancestral Guardian Barbarian and Nature Cleric. Its just about looking at the basic concept of what you want then finding classes and subclasses that gives you feature and abilities that are close to that concept.
Galf Oct 30, 2020 @ 1:00pm 
Originally posted by Archangel Angeleou:
and would an elementalist ever be in BG

You've got a few options.
Remember DnD is about interpreting the rules, not how they're set in stone.

Wizard - he can be elementally focused, but all wizards are people that obtain their power through knowledge and study. So maybe not what you want.

Sorcerer - they're possessed by magic that flows through their veins like water in a river. They're great to rp as elementally focused characters and the game encourages you do to so, with subclasses like the storm sorcerer.

Druid - they're not so hot on pure magic but their role in nature can be a nice focal point of their elemental mastery.

Monks - again less magic focused, but they do work strictly with elements. Y'know, typical kung-fu movie with water bending, huge air assisted jumps, etc? That stuff.
kasakuie Oct 30, 2020 @ 1:05pm 
Originally posted by torr071:
from old school DM (havent played 5e), druid would be the elementalist, and you would vary it to fit your own versions of it (racials). Druid is an interesting class though as you will have to duel to level up at a certain point. 'there can only be one'
I guess you could do a specialist cleric/wizard with similar racials for your purposes, but not sure if they exist in 5e.

In 5e you no longer have to do the dual thing for druids. In the PBH you have the Circle of the Land and Circle of the Moon Druid. The Land druid is your nature caster focused subclass and the Moon druid is focused on the wild shape ability.

For clerics the Light domain give access to some fire based spells, Nature give access to druid like plant and animal base spells, and Tempest has lightning and thunder based spells.

Evocation subclass wizard is good for the Elementalist cause they get some nice features that work nicely with the wizards damaging spells.
jonnin Oct 30, 2020 @ 1:19pm 
Yes and no.
BG1 has a shaman class -- it was kind of a messed up cleric derived class that could skip all its turns in order for you to have some weak meat shield 'spirit' summons appear to fight. If you attacked or anything, they poofed.

Original D&D 'classes' were meant to be 'templates'. Eg maybe you wanted a cleric, but you wanted a flavor towards being a hippie rather than an inquisitor. Enter the druid example specialized 'class'. Or say you wanted to be a warrior but a martial artist, not a tin can? Enter the monk flavor. Unfortunately, rather than take these examples and ideas to do your own thing from the ground up, many/most just took these as "these are whats in the handbook, those you can use".

so in tabletop RPG a good DM would either find a shaman class that someone already did and let you play it, or help you craft one from the cleric spell list + whatever your ideas are about it.

There are a great many old books with extra classes far beyond what you can get from the PHB etc. I had a mod in NWN that put in like 200 classes that people had created.

I wouldn't expect it in video games, unless you are allowed to mod up a class from scratch, though. And not until well after game is fully published.

the good news is that with the web, someone probably has made anything you can think of and you can use that as a starting point.
Last edited by jonnin; Oct 30, 2020 @ 1:23pm
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Date Posted: Oct 29, 2020 @ 1:02am
Posts: 43